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car dealer not working


-stolka-

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i can't buy new cars! the debug reports error line 21 server, attempt to arithmetic fieald on "id" a string value... why?

server

function make_db () 
executeSQLQuery ("CREATE TABLE IF NOT EXISTS dealercars (id NUMERIC, owner TEXT, model NUMERIC, name TEXT, health NUMBERIC, paintjob NUMERIC, color NUMERIC, upgrades NUMERIC)")  
end 
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), make_db) 
  
local dealerMarker1 = createMarker(2131.75, -1148.138671875, 23.406946182251, "cylinder", 2, 0, 255, 0, 255) 
createBlipAttachedTo(dealerMarker1, 55, 2, 0, 0, 0, 0, 0, 300) 
  
function open_dealer_server (hitElement) 
if source == dealerMarker1 then  
triggerClientEvent(hitElement, "open_dealer_wdw", root) 
triggerClientEvent(hitElement, "list_dealer_cars", root) 
end 
end 
addEventHandler("onMarkerHit", getRootElement(), open_dealer_server) 
  
function buy_car_from_dealer (owner,model,name,money) 
if getPlayerMoney(owner) >= tonumber(money) then 
local ID = executeSQLQuery("SELECT * FROM dealercars") 
for i,v in ipairs(ID) do 
carid = v.id+1 
end 
local account = getAccountName(getPlayerAccount(owner)) 
local modela = getVehicleModelFromName(model) 
local carbought = executeSQLQuery("INSERT INTO dealercars(id,owner,model,name,health,paintjob,color,upgrades) VALUES(?,?,?,?,?,?,?,?)", carid, tostring(account), tonumber(modela), tostring(model), 1000, 0, 0, 0)  
takePlayerMoney(owner, money) 
setElementData(owner, "gotCar", "no") 
outputChatBox("Congratulations you've bought a "..model.." for "..money, owner, 0, 255, 0) 
else 
outputChatBox("You don't have enough money", owner, 255, 0, 0) 
end 
end 
addEvent("buy_dealer_car", true) 
addEventHandler("buy_dealer_car", getRootElement(), buy_car_from_dealer) 
  
  
---------------------------------------------- 
--------------- Spawner Panel ---------------- 
---------------------------------------------- 
function keybindpla () 
for i,v in ipairs(getElementsByType("player")) do 
bindKey(v, "f2", "down", open_spawner_pla) 
setElementData(v, "gotCar", "no") 
end 
end 
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), keybindpla) 
addEventHandler("onPlayerLogin", getRootElement(), keybindpla) 
  
  
function open_spawner_pla (source) 
triggerClientEvent(source, "open_spawner_wdw", root) 
end 
  
function list_owned_cars_server (player) 
local playerAcc = getAccountName(getPlayerAccount(player)) 
local carlmao = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", playerAcc) 
for i,k in ipairs(carlmao) do 
triggerClientEvent(player, "list_owned_cars", root, k.name, k.health) 
end 
end 
addEvent("list_owned_cars_S", true) 
addEventHandler("list_owned_cars_S", getRootElement(), list_owned_cars_server) 
  
function spawn_car_pleaseD (ownerName,carName) 
if getElementData(ownerName, "gotCar") == "no" then 
local gayowner = getAccountName(getPlayerAccount(ownerName)) 
local carModel = getVehicleModelFromName(carName) 
local x,y,z = getElementPosition(ownerName) 
OwnerVehicle = createVehicle(carModel, x, y, z) 
setTimer(warpPedIntoVehicle, 50, 1, ownerName, OwnerVehicle) 
setElementData(OwnerVehicle, "owner", tostring(gayowner)) 
setElementData(ownerName, "gotCar", "yes") 
local carlma = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", gayowner) 
else 
outputChatBox("You don't own a car", ownerName, 255, 0, 0) 
end 
end 
addEvent("spawn_dealer_car", true) 
addEventHandler("spawn_dealer_car", getRootElement(), spawn_car_pleaseD) 
  
function destroy_car_pleaseD (ownerName) 
pedCar = getPedOccupiedVehicle(ownerName) 
gayownerAcc = getAccountName(getPlayerAccount(ownerName)) 
if isPedInVehicle(ownerName) == true then 
if getElementData(ownerName, "gotCar") == "yes" and getElementData(pedCar, "owner") == gayownerAcc then 
CurrentCar = getPedOccupiedVehicle(ownerName) 
destroyElement(CurrentCar) 
setElementData(ownerName, "gotCar", "no") 
else  
outputChatBox("You can't park a car you don't own", ownerName, 255, 0, 0) 
end 
else  
outputChatBox("You aren't in a vehicle", ownerName, 255, 0, 0) 
end 
end 
addEvent("destroy_dealer_car", true) 
addEventHandler("destroy_dealer_car", getRootElement(), destroy_car_pleaseD) 

client

dealerwdw = guiCreateWindow(0.19, 0.19, 0.57, 0.70, "", true) 
guiWindowSetSizable(dealerwdw, false) 
  
dealerwdwgrid = guiCreateGridList(0.02, 0.05, 0.97, 0.83, true, dealerwdw) 
guiGridListAddColumn(dealerwdwgrid, "Car", 0.5) 
guiGridListAddColumn(dealerwdwgrid, "Price", 0.5) 
  
dealerwdwclosebtn = guiCreateButton(0.01, 0.88, 0.34, 0.09, "Close", true, dealerwdw) 
guiSetProperty(dealerwdwclosebtn, "NormalTextColour", "FFAAAAAA") 
  
dealerwdwbuybtn = guiCreateButton(0.65, 0.88, 0.34, 0.09, "Buy", true, dealerwdw) 
guiSetProperty(dealerwdwbuybtn, "NormalTextColour", "FFAAAAAA") 
  
guiSetVisible(dealerwdw, false) 
  
function open_dealer_panel () 
if guiGetVisible(dealerwdw) == false then 
guiSetVisible(dealerwdw, true) 
showCursor(true) 
end 
end 
addEvent("open_dealer_wdw", true) 
addEventHandler("open_dealer_wdw", getRootElement(), open_dealer_panel) 
  
DealerVehicles = { 
{"Admiral", 50000}, 
{"Comet", 1000000}, 
{"Infernus", 3000000}, 
{"Bullet", 1500000}, 
{"Sultan", 1000000}, 
{"Huntley", 750000}, 
{"Sabre", 1000000}, 
} 
  
function list_cars () 
guiGridListClear(dealerwdwgrid) 
for i,v in ipairs(DealerVehicles) do 
local row = guiGridListAddRow(dealerwdwgrid) 
guiGridListSetItemText(dealerwdwgrid, row, 1, v[1], false, false) 
guiGridListSetItemText(dealerwdwgrid, row, 2, v[2], false, false) 
end 
end 
addEvent("list_dealer_cars", true) 
addEventHandler("list_dealer_cars", getRootElement(), list_cars) 
  
function dealer_panel_clicked () 
if source == dealerwdwclosebtn and guiGetVisible(dealerwdw) == true then guiSetVisible(dealerwdw, false) showCursor(false) guiGridListClear(dealerwdwgrid) 
end 
end 
addEventHandler("onClientGUIClick", dealerwdw, dealer_panel_clicked) 
  
function dealer_panel_buy (player) 
if source == dealerwdwbuybtn then 
local row = guiGridListGetSelectedItem(dealerwdwgrid) 
triggerServerEvent("buy_dealer_car", getLocalPlayer(), getLocalPlayer(), guiGridListGetItemText(dealerwdwgrid, row, 1), guiGridListGetItemText(dealerwdwgrid, row, 1), guiGridListGetItemText(dealerwdwgrid, row, 2)) 
end 
end 
addEventHandler("onClientGUIClick", dealerwdw, dealer_panel_buy) 
  
---------------------------------------------- 
--------------- Spawner Panel ---------------- 
---------------------------------------------- 
  
spawncarwdw = guiCreateWindow(0.19, 0.19, 0.57, 0.70, "", true) 
guiWindowSetSizable(spawncarwdw, false) 
  
spawncarwdwgrid = guiCreateGridList(0.02, 0.05, 0.97, 0.83, true, spawncarwdw) 
guiGridListAddColumn(spawncarwdwgrid, "Car", 0.5) 
guiGridListAddColumn(spawncarwdwgrid, "Health", 0.5) 
  
spawncarwdwclosebtn = guiCreateButton(0.01, 0.89, 0.19, 0.09, "Close", true, spawncarwdw) 
  
spawncarwdrefwdw = guiCreateButton(0.23, 0.89, 0.24, 0.09, "Refresh List", true, spawncarwdw) 
  
spawncarwdwspwnwdw = guiCreateButton(0.52, 0.89, 0.24, 0.09, "Spawn Car", true, spawncarwdw) 
  
spawncarwdwparkbtn = guiCreateButton(0.78, 0.89, 0.21, 0.09, "Park Car", true, spawncarwdw) 
  
guiSetVisible(spawncarwdw, false) 
  
function open_spawner_panel () 
if guiGetVisible(spawncarwdw) == false then 
guiSetVisible(spawncarwdw, true) 
showCursor(true) 
guiGridListClear(spawncarwdwgrid)  
triggerServerEvent("list_owned_cars_S", getLocalPlayer(), getLocalPlayer()) 
elseif  
guiGetVisible(spawncarwdw) == true then 
guiSetVisible(spawncarwdw, false) 
showCursor(false) 
end 
end 
addEvent("open_spawner_wdw", true) 
addEventHandler("open_spawner_wdw", getRootElement(), open_spawner_panel) 
  
function vehicle_spawner_panel () 
if source == spawncarwdwclosebtn and guiGetVisible(spawncarwdw) == true then guiSetVisible(spawncarwdw, false) showCursor(false) guiGridListClear(spawncarwdwgrid) end 
if source == spawncarwdrefwdw then guiGridListClear(spawncarwdwgrid) triggerServerEvent("list_owned_cars_S", getLocalPlayer(), getLocalPlayer()) end 
if source == spawncarwdwspwnwdw then  
local row = guiGridListGetSelectedItem(spawncarwdwgrid) 
triggerServerEvent("spawn_dealer_car", getLocalPlayer(), getLocalPlayer(), guiGridListGetItemText(spawncarwdwgrid, row, 1))  
end 
if source == spawncarwdwparkbtn then triggerServerEvent("destroy_dealer_car", getLocalPlayer(), getLocalPlayer()) end 
end 
addEventHandler("onClientGUIClick", spawncarwdw, vehicle_spawner_panel) 
  
function list_cars_you_own (vehiclemodel,vehicleHealth) 
local row = guiGridListAddRow(spawncarwdwgrid) 
guiGridListSetItemText(spawncarwdwgrid, row, 1, tostring(vehiclemodel), false, false) 
guiGridListSetItemText(spawncarwdwgrid, row, 2, tonumber(vehicleHealth), false, false) 
end 
addEvent("list_owned_cars", true) 
addEventHandler("list_owned_cars", getRootElement(), list_cars_you_own)  

Link to comment

Use tonumber to turn v.id to a number.

function make_db () 
executeSQLQuery ("CREATE TABLE IF NOT EXISTS dealercars (id NUMERIC, owner TEXT, model NUMERIC, name TEXT, health NUMBERIC, paintjob NUMERIC, color NUMERIC, upgrades NUMERIC)") 
end 
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), make_db) 
  
local dealerMarker1 = createMarker(2131.75, -1148.138671875, 23.406946182251, "cylinder", 2, 0, 255, 0, 255) 
createBlipAttachedTo(dealerMarker1, 55, 2, 0, 0, 0, 0, 0, 300) 
  
function open_dealer_server (hitElement) 
if source == dealerMarker1 then 
triggerClientEvent(hitElement, "open_dealer_wdw", root) 
triggerClientEvent(hitElement, "list_dealer_cars", root) 
end 
end 
addEventHandler("onMarkerHit", getRootElement(), open_dealer_server) 
  
function buy_car_from_dealer (owner,model,name,money) 
if getPlayerMoney(owner) >= tonumber(money) then 
local ID = executeSQLQuery("SELECT * FROM dealercars") 
for i,v in ipairs(ID) do 
carid = tonumber(v.id)+1 
end 
local account = getAccountName(getPlayerAccount(owner)) 
local modela = getVehicleModelFromName(model) 
local carbought = executeSQLQuery("INSERT INTO dealercars(id,owner,model,name,health,paintjob,color,upgrades) VALUES(?,?,?,?,?,?,?,?)", carid, tostring(account), tonumber(modela), tostring(model), 1000, 0, 0, 0) 
takePlayerMoney(owner, money) 
setElementData(owner, "gotCar", "no") 
outputChatBox("Congratulations you've bought a "..model.." for "..money, owner, 0, 255, 0) 
else 
outputChatBox("You don't have enough money", owner, 255, 0, 0) 
end 
end 
addEvent("buy_dealer_car", true) 
addEventHandler("buy_dealer_car", getRootElement(), buy_car_from_dealer) 
  
  
---------------------------------------------- 
--------------- Spawner Panel ---------------- 
---------------------------------------------- 
function keybindpla () 
for i,v in ipairs(getElementsByType("player")) do 
bindKey(v, "f2", "down", open_spawner_pla) 
setElementData(v, "gotCar", "no") 
end 
end 
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), keybindpla) 
addEventHandler("onPlayerLogin", getRootElement(), keybindpla) 
  
  
function open_spawner_pla (source) 
triggerClientEvent(source, "open_spawner_wdw", root) 
end 
  
function list_owned_cars_server (player) 
local playerAcc = getAccountName(getPlayerAccount(player)) 
local carlmao = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", playerAcc) 
for i,k in ipairs(carlmao) do 
triggerClientEvent(player, "list_owned_cars", root, k.name, k.health) 
end 
end 
addEvent("list_owned_cars_S", true) 
addEventHandler("list_owned_cars_S", getRootElement(), list_owned_cars_server) 
  
function spawn_car_pleaseD (ownerName,carName) 
if getElementData(ownerName, "gotCar") == "no" then 
local gayowner = getAccountName(getPlayerAccount(ownerName)) 
local carModel = getVehicleModelFromName(carName) 
local x,y,z = getElementPosition(ownerName) 
OwnerVehicle = createVehicle(carModel, x, y, z) 
setTimer(warpPedIntoVehicle, 50, 1, ownerName, OwnerVehicle) 
setElementData(OwnerVehicle, "owner", tostring(gayowner)) 
setElementData(ownerName, "gotCar", "yes") 
local carlma = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", gayowner) 
else 
outputChatBox("You don't own a car", ownerName, 255, 0, 0) 
end 
end 
addEvent("spawn_dealer_car", true) 
addEventHandler("spawn_dealer_car", getRootElement(), spawn_car_pleaseD) 
  
function destroy_car_pleaseD (ownerName) 
pedCar = getPedOccupiedVehicle(ownerName) 
gayownerAcc = getAccountName(getPlayerAccount(ownerName)) 
if isPedInVehicle(ownerName) == true then 
if getElementData(ownerName, "gotCar") == "yes" and getElementData(pedCar, "owner") == gayownerAcc then 
CurrentCar = getPedOccupiedVehicle(ownerName) 
destroyElement(CurrentCar) 
setElementData(ownerName, "gotCar", "no") 
else 
outputChatBox("You can't park a car you don't own", ownerName, 255, 0, 0) 
end 
else 
outputChatBox("You aren't in a vehicle", ownerName, 255, 0, 0) 
end 
end 
addEvent("destroy_dealer_car", true) 
addEventHandler("destroy_dealer_car", getRootElement(), destroy_car_pleaseD) 

Link to comment
Use tonumber to turn v.id to a number.
function make_db () 
executeSQLQuery ("CREATE TABLE IF NOT EXISTS dealercars (id NUMERIC, owner TEXT, model NUMERIC, name TEXT, health NUMBERIC, paintjob NUMERIC, color NUMERIC, upgrades NUMERIC)") 
end 
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), make_db) 
  
local dealerMarker1 = createMarker(2131.75, -1148.138671875, 23.406946182251, "cylinder", 2, 0, 255, 0, 255) 
createBlipAttachedTo(dealerMarker1, 55, 2, 0, 0, 0, 0, 0, 300) 
  
function open_dealer_server (hitElement) 
if source == dealerMarker1 then 
triggerClientEvent(hitElement, "open_dealer_wdw", root) 
triggerClientEvent(hitElement, "list_dealer_cars", root) 
end 
end 
addEventHandler("onMarkerHit", getRootElement(), open_dealer_server) 
  
function buy_car_from_dealer (owner,model,name,money) 
if getPlayerMoney(owner) >= tonumber(money) then 
local ID = executeSQLQuery("SELECT * FROM dealercars") 
for i,v in ipairs(ID) do 
carid = tonumber(v.id)+1 
end 
local account = getAccountName(getPlayerAccount(owner)) 
local modela = getVehicleModelFromName(model) 
local carbought = executeSQLQuery("INSERT INTO dealercars(id,owner,model,name,health,paintjob,color,upgrades) VALUES(?,?,?,?,?,?,?,?)", carid, tostring(account), tonumber(modela), tostring(model), 1000, 0, 0, 0) 
takePlayerMoney(owner, money) 
setElementData(owner, "gotCar", "no") 
outputChatBox("Congratulations you've bought a "..model.." for "..money, owner, 0, 255, 0) 
else 
outputChatBox("You don't have enough money", owner, 255, 0, 0) 
end 
end 
addEvent("buy_dealer_car", true) 
addEventHandler("buy_dealer_car", getRootElement(), buy_car_from_dealer) 
  
  
---------------------------------------------- 
--------------- Spawner Panel ---------------- 
---------------------------------------------- 
function keybindpla () 
for i,v in ipairs(getElementsByType("player")) do 
bindKey(v, "f2", "down", open_spawner_pla) 
setElementData(v, "gotCar", "no") 
end 
end 
addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), keybindpla) 
addEventHandler("onPlayerLogin", getRootElement(), keybindpla) 
  
  
function open_spawner_pla (source) 
triggerClientEvent(source, "open_spawner_wdw", root) 
end 
  
function list_owned_cars_server (player) 
local playerAcc = getAccountName(getPlayerAccount(player)) 
local carlmao = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", playerAcc) 
for i,k in ipairs(carlmao) do 
triggerClientEvent(player, "list_owned_cars", root, k.name, k.health) 
end 
end 
addEvent("list_owned_cars_S", true) 
addEventHandler("list_owned_cars_S", getRootElement(), list_owned_cars_server) 
  
function spawn_car_pleaseD (ownerName,carName) 
if getElementData(ownerName, "gotCar") == "no" then 
local gayowner = getAccountName(getPlayerAccount(ownerName)) 
local carModel = getVehicleModelFromName(carName) 
local x,y,z = getElementPosition(ownerName) 
OwnerVehicle = createVehicle(carModel, x, y, z) 
setTimer(warpPedIntoVehicle, 50, 1, ownerName, OwnerVehicle) 
setElementData(OwnerVehicle, "owner", tostring(gayowner)) 
setElementData(ownerName, "gotCar", "yes") 
local carlma = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", gayowner) 
else 
outputChatBox("You don't own a car", ownerName, 255, 0, 0) 
end 
end 
addEvent("spawn_dealer_car", true) 
addEventHandler("spawn_dealer_car", getRootElement(), spawn_car_pleaseD) 
  
function destroy_car_pleaseD (ownerName) 
pedCar = getPedOccupiedVehicle(ownerName) 
gayownerAcc = getAccountName(getPlayerAccount(ownerName)) 
if isPedInVehicle(ownerName) == true then 
if getElementData(ownerName, "gotCar") == "yes" and getElementData(pedCar, "owner") == gayownerAcc then 
CurrentCar = getPedOccupiedVehicle(ownerName) 
destroyElement(CurrentCar) 
setElementData(ownerName, "gotCar", "no") 
else 
outputChatBox("You can't park a car you don't own", ownerName, 255, 0, 0) 
end 
else 
outputChatBox("You aren't in a vehicle", ownerName, 255, 0, 0) 
end 
end 
addEvent("destroy_dealer_car", true) 
addEventHandler("destroy_dealer_car", getRootElement(), destroy_car_pleaseD) 

error line 18 compare number nil with a number

Link to comment

    function make_db () 
    executeSQLQuery ("CREATE TABLE IF NOT EXISTS dealercars (id NUMERIC, owner TEXT, model NUMERIC, name TEXT, health NUMBERIC, paintjob NUMERIC, color NUMERIC, upgrades NUMERIC)") 
    end 
    addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), make_db) 
      
    local dealerMarker1 = createMarker(2131.75, -1148.138671875, 23.406946182251, "cylinder", 2, 0, 255, 0, 255) 
    createBlipAttachedTo(dealerMarker1, 55, 2, 0, 0, 0, 0, 0, 300) 
      
    function open_dealer_server (hitElement) 
    if source == dealerMarker1 then 
    triggerClientEvent(hitElement, "open_dealer_wdw", root) 
    triggerClientEvent(hitElement, "list_dealer_cars", root) 
    end 
    end 
    addEventHandler("onMarkerHit", getRootElement(), open_dealer_server) 
      
    function buy_car_from_dealer (owner,model,name,money) 
    if getPlayerMoney(owner) >= tonumber(money) then 
    local ID = executeSQLQuery("SELECT * FROM dealercars") 
    for i,v in ipairs(ID) do 
    carid = v.id 
    end 
    local account = getAccountName(getPlayerAccount(owner)) 
    local modela = getVehicleModelFromName(model) 
    local carbought = executeSQLQuery("INSERT INTO dealercars(id,owner,model,name,health,paintjob,color,upgrades) VALUES(?,?,?,?,?,?,?,?)", carid, tostring(account), tonumber(modela), tostring(model), 1000, 0, 0, 0) 
    takePlayerMoney(owner, money) 
    setElementData(owner, "gotCar", "no") 
    outputChatBox("Congratulations you've bought a "..model.." for "..money, owner, 0, 255, 0) 
    else 
    outputChatBox("You don't have enough money", owner, 255, 0, 0) 
    end 
    end 
    addEvent("buy_dealer_car", true) 
    addEventHandler("buy_dealer_car", getRootElement(), buy_car_from_dealer) 
      
      
    ---------------------------------------------- 
    --------------- Spawner Panel ---------------- 
    ---------------------------------------------- 
    function keybindpla () 
    for i,v in ipairs(getElementsByType("player")) do 
    bindKey(v, "f2", "down", open_spawner_pla) 
    setElementData(v, "gotCar", "no") 
    end 
    end 
    addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), keybindpla) 
    addEventHandler("onPlayerLogin", getRootElement(), keybindpla) 
      
      
    function open_spawner_pla (source) 
    triggerClientEvent(source, "open_spawner_wdw", root) 
    end 
      
    function list_owned_cars_server (player) 
    local playerAcc = getAccountName(getPlayerAccount(player)) 
    local carlmao = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", playerAcc) 
    for i,k in ipairs(carlmao) do 
    triggerClientEvent(player, "list_owned_cars", root, k.name, k.health) 
    end 
    end 
    addEvent("list_owned_cars_S", true) 
    addEventHandler("list_owned_cars_S", getRootElement(), list_owned_cars_server) 
      
    function spawn_car_pleaseD (ownerName,carName) 
    if getElementData(ownerName, "gotCar") == "no" then 
    local gayowner = getAccountName(getPlayerAccount(ownerName)) 
    local carModel = getVehicleModelFromName(carName) 
    local x,y,z = getElementPosition(ownerName) 
    OwnerVehicle = createVehicle(carModel, x, y, z) 
    setTimer(warpPedIntoVehicle, 50, 1, ownerName, OwnerVehicle) 
    setElementData(OwnerVehicle, "owner", tostring(gayowner)) 
    setElementData(ownerName, "gotCar", "yes") 
    local carlma = executeSQLQuery("SELECT * FROM dealercars WHERE owner=?", gayowner) 
    else 
    outputChatBox("You don't own a car", ownerName, 255, 0, 0) 
    end 
    end 
    addEvent("spawn_dealer_car", true) 
    addEventHandler("spawn_dealer_car", getRootElement(), spawn_car_pleaseD) 
      
    function destroy_car_pleaseD (ownerName) 
    pedCar = getPedOccupiedVehicle(ownerName) 
    gayownerAcc = getAccountName(getPlayerAccount(ownerName)) 
    if isPedInVehicle(ownerName) == true then 
    if getElementData(ownerName, "gotCar") == "yes" and getElementData(pedCar, "owner") == gayownerAcc then 
    CurrentCar = getPedOccupiedVehicle(ownerName) 
    destroyElement(CurrentCar) 
    setElementData(ownerName, "gotCar", "no") 
    else 
    outputChatBox("You can't park a car you don't own", ownerName, 255, 0, 0) 
    end 
    else 
    outputChatBox("You aren't in a vehicle", ownerName, 255, 0, 0) 
    end 
    end 
    addEvent("destroy_dealer_car", true) 
    addEventHandler("destroy_dealer_car", getRootElement(), destroy_car_pleaseD) 
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