Deepu Posted March 23, 2014 Share Posted March 23, 2014 Both are correct (I am talking about the layout) Link to comment
Fantanic Posted March 23, 2014 Author Share Posted March 23, 2014 Ah , hm how can i get it working? i can create the star now but if someone hits the star he dont see anything Link to comment
cheez3d Posted March 23, 2014 Share Posted March 23, 2014 -- SERVER SIDE addEventHandler("onPickupHit",createPickup(--[[insert the x coordinate of the pickup here]],--[[insert the y coordinate of the pickup here]],--[[insert the z coordinate of the pickup here]],3,1247),function(player) triggerClientEvent(player,"onPlayerRequestBribeGUI",player,getPlayerWantedLevel(player)) end) -- CLIENT SIDE local Bribe_GUI = {} Bribe_GUI.Window = guiCreateWindow(310,165,112,153,"Bribe",false) guiWindowSetSizable(Bribe_GUI.Window,false) Bribe_GUI[1] = guiCreateRadioButton(9, 31, 93, 15, "1 star", false, Bribe_GUI.Window) Bribe_GUI[2] = guiCreateRadioButton(10, 46, 92, 15, "2 star", false, Bribe_GUI.Window) Bribe_GUI[3] = guiCreateRadioButton(10, 61, 92, 15, "3 star", false, Bribe_GUI.Window) Bribe_GUI[4] = guiCreateRadioButton(9, 76, 93, 15, "4 star", false, Bribe_GUI.Window) Bribe_GUI[5] = guiCreateRadioButton(10, 91, 92, 15, "5 star", false, Bribe_GUI.Window) Bribe_GUI[6] = guiCreateRadioButton(10, 106, 92, 15, "6 star", false, Bribe_GUI.Window) guiSetVisible(Bribe_GUI.Window,false) addEvent("onPlayerRequestBribeGUI",true) addEventHandler("onPlayerRequestBribeGUI",root,function(wanted_level) guiSetVisible(Bribe_GUI.Window,true) guiRadioButtonSetSelected(Bribe_GUI[wanted_level],true) end) Link to comment
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