Recently, I installed MTA:SA into a virtual machine and well, it runs well but once the game has to load objects, it just freezes. So, for example, the loading screen shows and everything, but once the game has to show 3D objects, it just freezes (happens in single-player and MTA). The main reason of installing it into a virtual machine is that I want to run multiple MTA:SA clients to test my scripts without messing with others. By the way, already ran MTADiag and the problem hasn't been fixed.
Here's my dxdiag report:
------------------ System Information ------------------ Time of this report: 3/19/2014, 20:14:36 Machine name: DIEGO Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111) Language: Spanish (Regional Setting: Spanish) System Manufacturer: innotek GmbH System Model: VirtualBox BIOS: Default System BIOS Processor: AMD Athlon(tm) II X2 220 Processor, MMX, 3DNow, ~2.8GHz Memory: 1024MB RAM Page File: 99MB used, 2363MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 10.0 (4.10.0000.5515) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode
------------ DxDiag Notes ------------ DirectX Files Tab: Several files (d3d8.dll, d3d9.dll) are old versions, which could cause problems. You should reinstall DirectX to get the latest version. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found.
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diegofkda
Recently, I installed MTA:SA into a virtual machine and well, it runs well but once the game has to load objects, it just freezes. So, for example, the loading screen shows and everything, but once the game has to show 3D objects, it just freezes (happens in single-player and MTA). The main reason of installing it into a virtual machine is that I want to run multiple MTA:SA clients to test my scripts without messing with others. By the way, already ran MTADiag and the problem hasn't been fixed.
Here's my dxdiag report:
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