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Web Scores?


.:HyPeX:.

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Game-state doesnt recognize player's score, help?

Score setting:

  
  
function CountScores() 
local ATeam = getTeamFromName(TeamA) 
local BTeam = getTeamFromName(TeamB) 
local APlayers = getPlayersInTeam(ATeam) 
local BPlayers = getPlayersInTeam(BTeam) 
ScoreAPoints = 0 
ScoreBPoints = 0 
Winner = nil 
for i, v in ipairs(APlayers) do 
if not getElementData(v,"Kills") then 
setElementData(v, "Kills", 0) 
end 
Kills = getElementData(v, "Kills") 
setPlayerAnnounceValue(v, "Score", Kills * 100) 
ScoreAPoints = ScoreAPoints + getElementData(v, "Kills")  
setElementData(v, "Score", Kills * 100) 
end 
for i, v in ipairs(BPlayers) do 
if not getElementData(v,"Kills") then 
setElementData(v, "Kills", 0) 
end 
Kills = getElementData(v, "Kills") 
setPlayerAnnounceValue(v, "Score", Kills * 100) 
setElementData(v, "Score", Kills * 100) 
ScoreBPoints = ScoreBPoints + getElementData(v, "Kills") 
end 
if ScoreAPoints > ScoreBPoints then 
Winner = ATeam 
elseif ScoreBPoints > ScoreAPoints then 
Winner = BTeam 
end 
return Winner, ScoreAPoints, ScoreBPoints 
end 
  
function CountCurrent() 
local Winner, TeamAPoints, TeamBPoints = CountScores() 
triggerClientEvent("SetCurrent", getRootElement(), TeamAPoints, TeamBPoints) 
end 
timer = setTimer(CountCurrent, 1000, 0) 
  

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