Speak Posted March 13, 2014 Share Posted March 13, 2014 At each resolution the button is in a different place local sx, sy = guiGetScreenSize ( ) local pX, pY = ( sx / 2 - 620 / 2 ), ( sy /1 - 550 / 2 ) local button = guiCreateButton(pX, pY,200,40,"",false); I want to stay in the same place in all resolutions Link to comment
Moderators Citizen Posted March 13, 2014 Moderators Share Posted March 13, 2014 Ok, give me the resolution in which the button is placed correctly. Link to comment
Speak Posted March 13, 2014 Author Share Posted March 13, 2014 Ok, give me the resolution in which the button is placed correctly. is already in the script 800x600x32 fixed <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<,, Link to comment
cheez3d Posted March 13, 2014 Share Posted March 13, 2014 Just remove those calculations (first 2 lines) and it should stay at the same position. Link to comment
pa3ck Posted March 13, 2014 Share Posted March 13, 2014 (edited) local sx, sy = guiGetScreenSize ( ) local sizeX, sizeY = 620, 550 -- define your size here local pX, pY = ( sx / 2 - sizeX / 2 ), ( sy / 2 - sizeY / 2 ) -- first half of your code was correct, so why did you divide 'sy' by 1? should be 2 like the 'sx' local button = guiCreateButton(pX, pY,sizeX,sizeY,"",false); Note: It is not going to be the same size for every resolution, its just gonna be at the some position. If you want it to be the same size, you should use 'relative' values instead of 'absolute'. Edited March 13, 2014 by Guest Link to comment
Speak Posted March 13, 2014 Author Share Posted March 13, 2014 my problem was not resolved. Link to comment
Speak Posted March 13, 2014 Author Share Posted March 13, 2014 my problem was not resolved. Link to comment
pa3ck Posted March 13, 2014 Share Posted March 13, 2014 Instead of saying that, you could perhaps say why not..? If you can't center a window with the correct code I gave you, try this: https://wiki.multitheftauto.com/wiki/CenterWindow Copy - paste the whole code from the link I gave you and use it like so: myWindow = guiCreateWindow ( parameters ) centerWindow ( myWindow ) -- Make sure function centerWindow is in your script Link to comment
DNL291 Posted March 13, 2014 Share Posted March 13, 2014 Try this: local sx, sy = guiGetScreenSize ( ) local x = (11.25*sx) /100 local y = (54.16*sy) /100 local button = guiCreateButton(x, y, 200, 40, "", false); If it's not the right position, show the x and y positions you've created the button. Link to comment
.:HyPeX:. Posted March 14, 2014 Share Posted March 14, 2014 Note that you cant actually make it with one value for all resolutions: i did this and its still not perfect.. so deal with it like that.. (What most varies on a text drawing is scale) if x >= 1025 and y >= 720 then dxDrawText(health, x/1.135, y/1.322, x/1, y/1, tocolor(255,255,255,180), 0.43, PodiumFont2, center, center, false,false,true,true) elseif x == 1024 and y == 768 then dxDrawText(health, x/1.135, y/1.322, x/1, y/1, tocolor(255,255,255,180), 0.4, PodiumFont2, center, center, false,false,true,true) elseif x == 800 and y == 600 then dxDrawText(health, x/1.135, y/1.322, x/1, y/1, tocolor(255,255,255,180), 0.3, PodiumFont2, center, center, false,false,true,true) elseif x == 640 and y == 480 then dxDrawText(health, x/1.135, y/1.321, x/1, y/1, tocolor(255,255,255,180), 0.25, PodiumFont2, center, center, false,false,true,true) end Link to comment
Moderators Citizen Posted March 14, 2014 Moderators Share Posted March 14, 2014 Ok, give me the resolution in which the button is placed correctly. is already in the script 800x600x32 fixed <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<,, Wasn't in the script at all lol. Try this then: local button = guiCreateButton(0.1125, 0.542, 0.25, 0.0667, "", true) And voila, it's will be exactly at the same place in all resolutions (and exactly the same place where your code was actually positioning it) If it's not what you wanted, then please provide screenshot(s). Link to comment
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