Bassam*Syria Posted March 13, 2014 Posted March 13, 2014 بدي اسوي منطقة حماية يعني ما يقدر يطلع سلاح ولا يقدر يقل حد داخلها و كذا الرجاء المساعدة
فاّرس Posted March 13, 2014 Posted March 13, 2014 استخدم, onPlayerDamage onColShapeHit cancelEvent toggleControl
abu5lf Posted March 13, 2014 Posted March 13, 2014 استخدم,onPlayerDamage onColShapeHit cancelEvent toggleControl الظاهر تقصد ايفنت onClientPlayerDamage لأن الايفينت اللي حاطها ماتتكنسل
mazzika Posted March 14, 2014 Posted March 14, 2014 addEventHandler("onResourceStart",resourceRoot, function() Zone = createMarker(x,y,z,"cylinder",10,255,0,0,255) end ) addEventHandler("onMarkerLeave", root, function(player) if (source == Zone) then if getElementType(player) == "player" then toggleControl(player, "fire", true) toggleControl(player, "aim_weapon", true) toggleControl(player, "vehicle_fire", true) end end end) addEventHandler("onMarkerHit", root, function(player) if (source == Zone) then if getElementType(player) == "player" then toggleControl(player, "fire", false) toggleControl(player, "aim_weapon", false) toggleControl(player, "vehicle_fire", false) end end end) رقم " 10 " الي في المركر هذه حجم المركر اذا كان المكان كبير
abu5lf Posted March 14, 2014 Posted March 14, 2014 addEventHandler("onResourceStart",resourceRoot, function() Zone = createMarker(x,y,z,"cylinder",10,255,0,0,255) end ) addEventHandler("onMarkerLeave", root, function(player) if (source == Zone) then if getElementType(player) == "player" then toggleControl(player, "fire", true) toggleControl(player, "aim_weapon", true) toggleControl(player, "vehicle_fire", true) end end end) addEventHandler("onMarkerHit", root, function(player) if (source == Zone) then if getElementType(player) == "player" then toggleControl(player, "fire", false) toggleControl(player, "aim_weapon", false) toggleControl(player, "vehicle_fire", false) end end end) رقم " 10 " الي في المركر هذه حجم المركر اذا كان المكان كبير هذي لو يطلق احد من برى ذبحهم
#DRAGON!FIRE Posted March 14, 2014 Posted March 14, 2014 استخدم هذا الكود وخلأص . local colshape = createColCircle ( x, y, z, 10.0 ) addEventHandler( "onClientPlayerDamage", localPlayer, function( ) if ( isElementWithinColShape( localPlayer, colshape ) ) then cancelEvent ( ) end end )
فاّرس Posted March 14, 2014 Posted March 14, 2014 استخدم,onPlayerDamage onColShapeHit cancelEvent toggleControl الظاهر تقصد ايفنت onClientPlayerDamage لأن الايفينت اللي حاطها ماتتكنسل onPlayerDamage < صحيح , ما ادري كيف كتبته لأني متعود اكتب
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