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[HELP] DestroyElement


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Hello community ,,

i have made a /hitme command and this command creates a blip attached to the player.

and made the blip destroyed onPlayerWasted.

the Problem Is : and the two died, only the 2nd one blip will get destroyed. that means it only destroys the blip of the last one who used the command .. and here is my script>>

function hitme ( thePlayer, commandName, moneyAmount ) 
local playermoney = getPlayerMoney ( thePlayer ) 
if playermoney < tonumber(moneyAmount) 
then 
outputChatBox ( "You dont have enough money to make hit",thePlayer,255,0,0, false ) 
else 
amount = tonumber(moneyAmount) 
if amount > 500000 then 
outputChatBox ( "Maximum hit amount is $500000", thePlayer,255,0,0, false ) 
else 
if amount < 50000 then 
outputChatBox ( "Minimum hit amount is $50000", thePlayer,255,0,0, false ) 
else 
if ( getElementData ( thePlayer, 'Player' ) == 'Hit' ) then 
outputChatBox ( "You are already a hit", thePlayer,255,0,0, false ) 
else 
local playername = getPlayerName ( thePlayer ) 
hitBlip = createBlipAttachedTo ( thePlayer, 26 ) 
setPlayerNametagColor ( thePlayer, 0, 0, 0 ) 
takePlayerMoney ( thePlayer, amount ) 
setElementData ( thePlayer, 'Player', "Hit" ) 
outputChatBox ( "You have placed a $" .. amount .. " hit on your self",thePlayer,255,235,0, false ) 
outputChatBox ( "A hit has been placed on " .. playername .. " For $" .. amount .. ".",root,255,235,0, false ) 
end 
end 
end 
end 
end 
addCommandHandler ("hitme", hitme) 
  
function ondie () 
if ( getElementData ( source, 'Player' ) == 'Hit' ) then 
removeElementData( source, 'Player', "Hit" ) 
setPlayerNametagColor ( source, 255, 255, 0 ) 
destroyElement ( hitBlip ) 
end 
end 
addEventHandler ( "onPlayerWasted", getRootElement(), ondie ) 

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