I did a quick search and didn't find this, so I figured I'd bring it up. It may just be me, but it would seem that the camera weapon doesn't like to work under windowed mode. I've reproduced the crash multiple times and can provide screen shots and errors as needed. For reference, my laptop specs and graphics settings:
-HP Pavilion dx6000-
Intel Core 2 Duo (t5450) @ 1.66, 1.66 GHz
Intel x3100 IGP
3 GB DDR2 RAM
Windows 7 Ultimate 32 bit
-Graphics settings in MTA-
Resolution: 1200x800x16
Draw distance: 0%
Brightness: 65%
FX Quality: low
Anisotropic filtering: off
Anti-aliasing: off
Aspect ration: auto
Windowed: no (now, so I can take pics)
Disable Aero Desktop: ticked
Disable driver overrides: ticked (I use 3rd party driver Sigma 3)
Volumetric shadows: disabled, unticked
Grass effect: disabled, ticked
Heat haze: unticked
HUD match aspect ratio: ticked
-Resources that might interfere-
The server is running shader_panel and the vehicle render one (sorry guys, I forgot names, but you rock)
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Insid
I did a quick search and didn't find this, so I figured I'd bring it up. It may just be me, but it would seem that the camera weapon doesn't like to work under windowed mode. I've reproduced the crash multiple times and can provide screen shots and errors as needed. For reference, my laptop specs and graphics settings:
-HP Pavilion dx6000-
Intel Core 2 Duo (t5450) @ 1.66, 1.66 GHz
Intel x3100 IGP
3 GB DDR2 RAM
Windows 7 Ultimate 32 bit
-Graphics settings in MTA-
Resolution: 1200x800x16
Draw distance: 0%
Brightness: 65%
FX Quality: low
Anisotropic filtering: off
Anti-aliasing: off
Aspect ration: auto
Windowed: no (now, so I can take pics)
Disable Aero Desktop: ticked
Disable driver overrides: ticked (I use 3rd party driver Sigma 3)
Volumetric shadows: disabled, unticked
Grass effect: disabled, ticked
Heat haze: unticked
HUD match aspect ratio: ticked
-Resources that might interfere-
The server is running shader_panel and the vehicle render one (sorry guys, I forgot names, but you rock)
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