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Wheels Mods Script


ChicoRDL

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Guys I have already a Script, when I have Wheels Mods...But I need add 2 files to fix the White Bug....

My Script files:

  
<meta> 
    <info author="ChicoRDL" version="1.3.4" type="script" name="Wheels Color" description="Wheels Color" showInResourceBrowser="true" /> 
    <script src="pack.lua" type="client" /> 
    <file src="car/wheel_gn1.dff" /> 
    <file src="car/wheel_gn2.dff" /> 
    <file src="car/wheel_gn3.dff" /> 
    <file src="car/wheel_gn4.dff" /> 
    <file src="car/wheel_gn5.dff" /> 
    <file src="car/wheel_lr1.dff" /> 
    <file src="car/wheel_lr2.dff" /> 
    <file src="car/wheel_lr3.dff" /> 
    <file src="car/wheel_lr4.dff" /> 
    <file src="car/wheel_lr5.dff" /> 
    <file src="car/wheel_or1.dff" /> 
    <file src="car/wheel_sr1.dff" /> 
    <file src="car/wheel_sr2.dff" /> 
    <file src="car/wheel_sr3.dff" /> 
    <file src="car/wheel_sr4.dff" /> 
    <file src="car/wheel_sr5.dff" /> 
    <file src="car/wheel_sr6.dff" /> 
</meta> 
  

  
function replaceModel()  
  dff = engineLoadDFF("car/wheel_gn1.dff", 1082 ) 
  engineReplaceModel(dff, 1082) 
  dff = engineLoadDFF("car/wheel_gn2.dff", 1085 ) 
  engineReplaceModel(dff, 1085) 
  dff = engineLoadDFF("car/wheel_gn3.dff", 1096 ) 
  engineReplaceModel(dff, 1096) 
  dff = engineLoadDFF("car/wheel_gn4.dff", 1097 ) 
  engineReplaceModel(dff, 1097) 
  dff = engineLoadDFF("car/wheel_gn5.dff", 1098 ) 
  engineReplaceModel(dff, 1098) 
  dff = engineLoadDFF("car/wheel_lr1.dff", 1077 ) 
  engineReplaceModel(dff, 1077) 
  dff = engineLoadDFF("car/wheel_lr2.dff", 1083 ) 
  engineReplaceModel(dff, 1083) 
  dff = engineLoadDFF("car/wheel_lr3.dff", 1078 ) 
  engineReplaceModel(dff, 1078) 
  dff = engineLoadDFF("car/wheel_lr4.dff", 1076 ) 
  engineReplaceModel(dff, 1076) 
  dff = engineLoadDFF("car/wheel_lr5.dff", 1084 ) 
  engineReplaceModel(dff, 1084) 
  dff = engineLoadDFF("car/wheel_or1.dff", 1025 ) 
  engineReplaceModel(dff, 1025) 
  dff = engineLoadDFF("car/wheel_sr1.dff", 1079 ) 
  engineReplaceModel(dff, 1079) 
  dff = engineLoadDFF("car/wheel_sr2.dff", 1075 ) 
  engineReplaceModel(dff, 1075) 
  dff = engineLoadDFF("car/wheel_sr3.dff", 1074 ) 
  engineReplaceModel(dff, 1074) 
  dff = engineLoadDFF("car/wheel_sr4.dff", 1081 ) 
  engineReplaceModel(dff, 1081) 
  dff = engineLoadDFF("car/wheel_sr5.dff", 1080 ) 
  engineReplaceModel(dff, 1080) 
  dff = engineLoadDFF("car/wheel_sr6.dff", 1073 ) 
  engineReplaceModel(dff, 1073) 
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) 
  
addCommandHandler ( "reloadcar", replaceModel ) 
  

So My question is, Where and How I need add my two files in the Lua and Meta Files.. What codes I need use?!?!

The files locations to replace is:

1º File: C:\Program Files\Rockstar Games\GTA San Andreas\data\maps\veh_mods

Name of the file is: veh_mods.ide

2º File: C:\Program Files\Rockstar Games\GTA San Andreas\models\generic

Name of the file is: vehicle.txd

Thanks if someone Will Help me!

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