ChicoRDL Posted February 24, 2014 Share Posted February 24, 2014 Guys I have already a Script, when I have Wheels Mods...But I need add 2 files to fix the White Bug.... My Script files: <meta> <info author="ChicoRDL" version="1.3.4" type="script" name="Wheels Color" description="Wheels Color" showInResourceBrowser="true" /> <script src="pack.lua" type="client" /> <file src="car/wheel_gn1.dff" /> <file src="car/wheel_gn2.dff" /> <file src="car/wheel_gn3.dff" /> <file src="car/wheel_gn4.dff" /> <file src="car/wheel_gn5.dff" /> <file src="car/wheel_lr1.dff" /> <file src="car/wheel_lr2.dff" /> <file src="car/wheel_lr3.dff" /> <file src="car/wheel_lr4.dff" /> <file src="car/wheel_lr5.dff" /> <file src="car/wheel_or1.dff" /> <file src="car/wheel_sr1.dff" /> <file src="car/wheel_sr2.dff" /> <file src="car/wheel_sr3.dff" /> <file src="car/wheel_sr4.dff" /> <file src="car/wheel_sr5.dff" /> <file src="car/wheel_sr6.dff" /> </meta> function replaceModel() dff = engineLoadDFF("car/wheel_gn1.dff", 1082 ) engineReplaceModel(dff, 1082) dff = engineLoadDFF("car/wheel_gn2.dff", 1085 ) engineReplaceModel(dff, 1085) dff = engineLoadDFF("car/wheel_gn3.dff", 1096 ) engineReplaceModel(dff, 1096) dff = engineLoadDFF("car/wheel_gn4.dff", 1097 ) engineReplaceModel(dff, 1097) dff = engineLoadDFF("car/wheel_gn5.dff", 1098 ) engineReplaceModel(dff, 1098) dff = engineLoadDFF("car/wheel_lr1.dff", 1077 ) engineReplaceModel(dff, 1077) dff = engineLoadDFF("car/wheel_lr2.dff", 1083 ) engineReplaceModel(dff, 1083) dff = engineLoadDFF("car/wheel_lr3.dff", 1078 ) engineReplaceModel(dff, 1078) dff = engineLoadDFF("car/wheel_lr4.dff", 1076 ) engineReplaceModel(dff, 1076) dff = engineLoadDFF("car/wheel_lr5.dff", 1084 ) engineReplaceModel(dff, 1084) dff = engineLoadDFF("car/wheel_or1.dff", 1025 ) engineReplaceModel(dff, 1025) dff = engineLoadDFF("car/wheel_sr1.dff", 1079 ) engineReplaceModel(dff, 1079) dff = engineLoadDFF("car/wheel_sr2.dff", 1075 ) engineReplaceModel(dff, 1075) dff = engineLoadDFF("car/wheel_sr3.dff", 1074 ) engineReplaceModel(dff, 1074) dff = engineLoadDFF("car/wheel_sr4.dff", 1081 ) engineReplaceModel(dff, 1081) dff = engineLoadDFF("car/wheel_sr5.dff", 1080 ) engineReplaceModel(dff, 1080) dff = engineLoadDFF("car/wheel_sr6.dff", 1073 ) engineReplaceModel(dff, 1073) end addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), replaceModel) addCommandHandler ( "reloadcar", replaceModel ) So My question is, Where and How I need add my two files in the Lua and Meta Files.. What codes I need use?!?! The files locations to replace is: 1º File: C:\Program Files\Rockstar Games\GTA San Andreas\data\maps\veh_mods Name of the file is: veh_mods.ide 2º File: C:\Program Files\Rockstar Games\GTA San Andreas\models\generic Name of the file is: vehicle.txd Thanks if someone Will Help me! Link to comment
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