ayman1998 Posted February 23, 2014 Share Posted February 23, 2014 السلام عليكم و رحمة الله و بركاتة ابي فكشنات اذا واحد كان ماخذ وظيفة بائع الاسلحة ابي اذا لاعب تاني و كان قريب منة يفتح له شوب اسلحة nضغط حرف و اذا اشترا سلاح يسحب منة مصاري وي عطي مصاري يلي داخل الوظيفة صاحب الشوب Link to comment
al-Kobra Posted February 23, 2014 Share Posted February 23, 2014 setElementData getElementData getDistanceBetweenPoints3D bindKey guiSetVisible 'onClientGUIClick' triggerServerEvent getPlayerMoney takePlayerMoney givePlayerMoney giveWeapon Link to comment
ayman1998 Posted February 23, 2014 Author Share Posted February 23, 2014 هيك bindKey ( "n" , "down" , function(player) local rx,ry,rz = getElementPosition(source) local ax,ay,az = getElementPosition(player) if player and getElementType ( player ) == "player" and getDistanceBetweenPoints3D(rx,ry,rz,ax,ay,az) <= 12 then guiSetVisible ( GUIEditor_Window[1] ,true ) end end ) addEventHandler('onClientGUIClick', root, function ( ) if ( source == Button ) then triggerServerEvent('M4', localPlayer) end end ) سيرفر addEvent('M4', true) addEventHandler('M4', root function (player ) givePlayerMoney ( player, 1000 ) giveWeapon( source, 31, 200 ) takePlayerMoney ( source, 1000 ) end ) Link to comment
ayman1998 Posted February 23, 2014 Author Share Posted February 23, 2014 يعني هيك bindKey ( "n" , "down" , function(player) if getElementData ( player, "gun" ) then local rx,ry,rz = getElementPosition(source) local ax,ay,az = getElementPosition(player) if player and getElementType ( player ) == "player" and getDistanceBetweenPoints3D(rx,ry,rz,ax,ay,az) <= 12 then guiSetVisible ( GUIEditor_Window[1] ,true ) end end ) addEventHandler('onClientGUIClick', root, function ( ) if ( source == Button ) then triggerServerEvent('M4', localPlayer) end end ) Link to comment
H25 Posted February 23, 2014 Share Posted February 23, 2014 Player , Source من وين لازم تسوي لوب لكل اللاعبين وتتأكد اذا كان شخص قريب او لا وتتأكذ اذا كان بائع لو لا جرب bindKey ( "n" , "down" , function() for i,v in ipairs (getElementsByType("player")) do local rx,ry,rz = getElementPosition(source) local ax,ay,az = getElementPosition(v) if getDistanceBetweenPoints3D(rx,ry,rz,ax,ay,az) <= 12 and getElementData(v,"Job") == "Weapon Seller" then guiSetVisible ( GUIEditor_Window[1] ,true ) end end end ) Link to comment
#DRAGON!FIRE Posted February 23, 2014 Share Posted February 23, 2014 Player , Source من وين لازم تسوي لوب لكل اللاعبين وتتأكد اذا كان شخص قريب او لا وتتأكذ اذا كان بائع لو لا جرب bindKey ( "n" , "down" , function() for i,v in ipairs (getElementsByType("player")) do local rx,ry,rz = getElementPosition(source) local ax,ay,az = getElementPosition(v) if getDistanceBetweenPoints3D(rx,ry,rz,ax,ay,az) <= 12 and getElementData(v,"Job") == "Weapon Seller" then guiSetVisible ( GUIEditor_Window[1] ,true ) end end end ) من وين جبت سورس ؟ وكود غلط bindKey ( "n", "down", function( ) for _,v in ipairs ( getElementsByType( "player" ) ) do if ( getElementData( v, "Job" ) == "Weapon Seller" ) then local Px, Py, Pz = getElementPosition( localPlayer ) local Jx, Jy, Jz = getElementPosition( v ) if ( math.floor( getDistanceBetweenPoints3D( Px, Py, Pz,Jx, Jy, Jz ) ) <= 7 ) then if ( guiGetVisible( GUIEditor_Window[1] ) == false ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( guiGetVisible( GUIEditor_Window[1] ) ) end end end end end ) Link to comment
H25 Posted February 23, 2014 Share Posted February 23, 2014 Player , Source من وين لازم تسوي لوب لكل اللاعبين وتتأكد اذا كان شخص قريب او لا وتتأكذ اذا كان بائع لو لا جرب bindKey ( "n" , "down" , function() for i,v in ipairs (getElementsByType("player")) do local rx,ry,rz = getElementPosition(source) local ax,ay,az = getElementPosition(v) if getDistanceBetweenPoints3D(rx,ry,rz,ax,ay,az) <= 12 and getElementData(v,"Job") == "Weapon Seller" then guiSetVisible ( GUIEditor_Window[1] ,true ) end end end ) من وين جبت سورس ؟ وكود غلط bindKey ( "n", "down", function( ) for _,v in ipairs ( getElementsByType( "player" ) ) do if ( getElementData( v, "Job" ) == "Weapon Seller" ) then local Px, Py, Pz = getElementPosition( localPlayer ) local Jx, Jy, Jz = getElementPosition( v ) if ( math.floor( getDistanceBetweenPoints3D( Px, Py, Pz,Jx, Jy, Jz ) ) <= 7 ) then if ( guiGetVisible( GUIEditor_Window[1] ) == false ) then guiSetVisible ( GUIEditor_Window[1], true ) showCursor ( guiGetVisible( GUIEditor_Window[1] ) ) end end end end end ) وين الغلط فيه + انا ماحطيت بالي انه كلنت Link to comment
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