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[Ajuda] CarWash


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Posted

Bom Dia people! :)

Eu gostava que me podessem dar uma ajuda no seguinte script:

Server:

function onserver ( ) 
            fadeCamera ( source, false, 2.5, 0, 0, 0 ) 
            takePlayerMoney(source, 70) 
            setTimer ( fadeCamera, 2500, 1, source, true, 2.5) 
            outputChatBox ( "#0066FF========= [#FFFFFFLavagem#0066FF] ===========", source, 255, 255, 255, true ) 
            outputChatBox ( "#0066FF[#FFFFFFLavagem#0066FF]: #FFFFFFCusto da lavagem: #0066FF70€", source, 255, 255, 255, true ) 
            outputChatBox ( "#0066FF[#FFFFFFLavagem#0066FF]: #FFFFFFLavagem realizada!", source, 255, 255, 255, true ) 
            outputChatBox ( "#0066FF=================================", source, 255, 255, 255, true ) 
end 
addEvent("onserver",true) 
addEventHandler("onserver", root, onserver) 

Client:

function cleancar (player, matchingDimension) 
if getPedOccupiedVehicleSeat (player) == 0 then return end 
--if getElementType(ve) ~= "vehicle" then return end 
local vehicle =  getPedOccupiedVehicle (player) 
    if ( vehicle ) then 
             engineApplyShaderToWorldTexture( myShader, "vehiclegrunge256",vehicle) 
             engineApplyShaderToWorldTexture( myShader, "?emap*",vehicle) 
             triggerServerEvent ("onserver",vehicle) 
             moveObject(gate, 3000, -187.89, 1222.69, 20.10) 
             moveObject(gate1, 2000, -183.39, 1213.90, 20.10) 
        end 
    end 
addEventHandler("onClientMarkerHit", Marker, cleancar) 

O que pretendo é que o jogador que está sentado no lugar zero (0) ou seja o condutor que desconte 70$ dele quando passa no marker;

Posted

Tente isto:

function cleancar(player, matchingDimension) 
    if matchingDimension then 
        local vehicle = getPedOccupiedVehicle(player) 
        if (vehicle) then 
             engineApplyShaderToWorldTexture( myShader, "vehiclegrunge256",vehicle) 
             engineApplyShaderToWorldTexture( myShader, "?emap*",vehicle) 
             triggerServerEvent ("onserver", player) 
             moveObject(gate, 3000, -187.89, 1222.69, 20.10) 
             moveObject(gate1, 2000, -183.39, 1213.90, 20.10) 
        end 
    end 
end 
addEventHandler("onClientMarkerHit", Marker, cleancar) 

function onserver ( ) 
    if not (getPlayerMoney(source) >= 70) then return end 
     
    fadeCamera ( source, false, 2.5, 0, 0, 0 ) 
    takePlayerMoney(source, 70) 
    setTimer ( fadeCamera, 2500, 1, source, true, 2.5) 
    outputChatBox ( "#0066FF========= [#FFFFFFLavagem#0066FF] ===========", source, 255, 255, 255, true ) 
    outputChatBox ( "#0066FF[#FFFFFFLavagem#0066FF]: #FFFFFFCusto da lavagem: #0066FF70€", source, 255, 255, 255, true ) 
    outputChatBox ( "#0066FF[#FFFFFFLavagem#0066FF]: #FFFFFFLavagem realizada!", source, 255, 255, 255, true ) 
    outputChatBox ( "#0066FF=================================", source, 255, 255, 255, true ) 
end 
addEvent("onserver",true) 
addEventHandler("onserver", root, onserver) 

Please do not PM me with scripting related question nor support, use the forums instead.

Posted

Copie e tente novamente com o meu código. Eu corrigi poucas coisas.

Please do not PM me with scripting related question nor support, use the forums instead.

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