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Error con Marker!


AlvareZ_

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Quisiera saber cual es el error acá, Todo funciona bien pero el problema es cuando otro jugador pasa por el marker y se sale a mi se me quita la gui!

function onMarker(hitElement) 
   if isElementWithinMarker(localPlayer, marker) or  isElementWithinMarker(localPlayer, marker1) or isElementWithinMarker(localPlayer, marker2) or isElementWithinMarker(localPlayer, marker3) or isElementWithinMarker(localPlayer, marker4) or isElementWithinMarker(localPlayer, marker5) then 
    addEventHandler("onClientRender", root, 
 texto) 
  bindKey ( "H", "down", Visible ) 
   end 
 end 
addEventHandler("onClientMarkerHit", root, onMarker) 
  
function onLeave(leaveElement) 
if (leaveElement == localPlayer) then 
    removeEventHandler("onClientRender", root, 
 texto) 
    unbindKey ( "H", "down", Visible ) 
guiSetVisible(GUIEditor.window[1], false) 
showCursor(false) 
   end 
end 
addEventHandler("onClientMarkerLeave", root, onLeave) 
     

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function onMarker ( hitElement ) 
    if ( hitElement == localPlayer ) then 
        if ( isElementWithinMarker ( localPlayer, marker ) or isElementWithinMarker ( localPlayer, marker1 ) or isElementWithinMarker ( localPlayer, marker2 ) or isElementWithinMarker ( localPlayer, marker3 ) or isElementWithinMarker ( localPlayer, marker4 ) or isElementWithinMarker ( localPlayer, marker5 ) ) then 
            addEventHandler ( "onClientRender", root, texto ) 
            bindKey ( "H", "down", Visible ) 
        end 
    end 
end 
addEventHandler ( "onClientMarkerHit", root, onMarker ) 
  
function onLeave ( leaveElement ) 
    if ( leaveElement == localPlayer ) then 
        removeEventHandler ( "onClientRender", root, texto ) 
        unbindKey ( "H", "down", Visible ) 
        guiSetVisible ( GUIEditor.window[1], false ) 
        showCursor ( false ) 
    end 
end 
addEventHandler ( "onClientMarkerLeave", root, onLeave ) 

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