Masa Posted February 17, 2014 Share Posted February 17, 2014 Like the title says, how do I do that? I've already got the .txd files. Link to comment
Castillo Posted February 17, 2014 Share Posted February 17, 2014 engineImportTXD engineLoadTXD Link to comment
Masa Posted February 17, 2014 Author Share Posted February 17, 2014 Do I need to add the ID? Link to comment
Castillo Posted February 17, 2014 Share Posted February 17, 2014 The object model, yes. Link to comment
Moderators IIYAMA Posted February 18, 2014 Moderators Share Posted February 18, 2014 Or take a look at this shader, you replace textures(stone/sand/grass, etc.) which count for all objects. Link to comment
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