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creating a radar


RenanPG

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@Anubhav, you have NO idea what he is talking about. Please stop trying to teach people and learn yourself.

You will need:

showPlayerHudComponent 
getElementPosition 
setElementPosition 
dxDrawImage 
Event: onClientHUDRender or onClientPreRender 

That's only to name a few.

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getScreenFromWorldPosition() 
getWorldFromScreenPosition() 
getElementPosition() 
dxDrawImageSection() 
  

Cheez3D please don't, specially if you don't know the functions you are talking about:

  • getScreenFromWorldPosition() --nope, not needed
    getWorldFromScreenPosition() --nope, not needed either

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