ALw7sH Posted February 12, 2014 Posted February 12, 2014 hello, what is the probelm in this code? addEvent('midMapRestartVoteResult') addEventHandler('midMapRestartVoteResult', getRootElement(), function( votedYes ) -- Change state back if stateAllowsRandomMapVoteResult() then gotoState('Running') if votedYes then triggerClientEvent ( "setNextMap", getRootElement(), exports.mapmanager:getRunningGamemodeMap() ) else displayKillerPunchLine() end end end ) debugscript : ERROR: Server triggered clientside event setnextmap, but event is not added clientside
ALw7sH Posted February 12, 2014 Author Posted February 12, 2014 Post the client side script. this code in racevoting_server in gamemode idk where is the client
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