ALw7sH Posted February 12, 2014 Posted February 12, 2014 hello, what is the probelm in this code? addEvent('midMapRestartVoteResult') addEventHandler('midMapRestartVoteResult', getRootElement(), function( votedYes ) -- Change state back if stateAllowsRandomMapVoteResult() then gotoState('Running') if votedYes then triggerClientEvent ( "setNextMap", getRootElement(), exports.mapmanager:getRunningGamemodeMap() ) else displayKillerPunchLine() end end end ) debugscript : ERROR: Server triggered clientside event setnextmap, but event is not added clientside
Castillo Posted February 12, 2014 Posted February 12, 2014 Post the client side script. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
ALw7sH Posted February 12, 2014 Author Posted February 12, 2014 Post the client side script. this code in racevoting_server in gamemode idk where is the client
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