Karuzo Posted February 11, 2014 Share Posted February 11, 2014 Hey Guys, I have a Simple-Script, but it doesn't really work.. function Spawn1(thePlayer) spawnPlayer(thePlayer, 1177.51917, -1324.05542, 14.07470,-90, math.random(1,50) , 0, 0, nil) outputChatBox("Welcome!", thePlayer, 0, 255, 0, false) end addEventHandler("onPlayerJoin", getRootElement(), Spawn1) Link to comment
xeon17 Posted February 11, 2014 Share Posted February 11, 2014 function Spawn1(source) spawnPlayer(source, 1177.51917, -1324.05542, 14.07470,-90, math.random(1,50) , 0, 0, nil) outputChatBox("Welcome!", source, 0, 255, 0, false) end addEventHandler("onPlayerJoin", getRootElement(), Spawn1) Link to comment
iPrestege Posted February 11, 2014 Share Posted February 11, 2014 function Spawn1(source) spawnPlayer(source, 1177.51917, -1324.05542, 14.07470,-90, math.random(1,50) , 0, 0, nil) outputChatBox("Welcome!", source, 0, 255, 0, false) end addEventHandler("onPlayerJoin", getRootElement(), Spawn1) Don't defined the source because it's already defined from the event as a player! Link to comment
Karuzo Posted February 12, 2014 Author Share Posted February 12, 2014 So i've got another question. this is my code : spawnPlayer(source, 1177.51917, -1324.05542, 14.07470,-90, math.random(1,50) , 0, 0, nil) But for some reasons the player gets the CJ Skin (ID 0) and is freezed. Why ? Link to comment
Anubhav Posted February 12, 2014 Share Posted February 12, 2014 spawnPlayer(source, 1177.51917, -1324.05542, 14.07470,-90, math.random (1,50), 0, 0, false) setElementFrozen(source,false) try this. It is sure that the player won't be frozen. Link to comment
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