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Posted
 Position = { 
                [1] = { 2066.60107, 1538.43542, 10.67188 }; 
                [2] = { 2080.86279, 1583.23364, 10.82031 }; 
                [3] = { 2072.40479, 1596.27515, 10.67188 }; 
                [4] = { 2064.46460, 1605.78015, 10.67188 }; 
                [5] = { 2051.22852, 1600.26282, 10.67188 }; 
            }; 
             
setTimer(function() 
local x, y, z = unpack ( Position [ math.random ( #Position ) ] ) 
pickup =  createPickup ( x, y, z, 3, 1274, 300000 ) 
attachElements ( blip, pickup ) 
 end, 1000, 1)           
  
  
addEventHandler ( "onPickupHit", pickup, 
    function ( player ) 
        givePlayerMoney( player, math.random ( 150, 300 ) )   
        destroyElement ( blip ) 
    end 
) 
  
addEventHandler ( "onPickupSpawn", pickup, 
    function ( ) 
        blip  =  createBlip ( 0, 0, 0, 52 ) 
        attachElements ( blip, pickup ) 
    end 
) 

الحين انا ابي البيك اب الثاني ما ينزل الا اذا واحد اخذ الاول

Posted

     Position = { 
                    [1] = { 2066.60107, 1538.43542, 10.67188 }; 
                    [2] = { 2080.86279, 1583.23364, 10.82031 }; 
                    [3] = { 2072.40479, 1596.27515, 10.67188 }; 
                    [4] = { 2064.46460, 1605.78015, 10.67188 }; 
                    [5] = { 2051.22852, 1600.26282, 10.67188 }; 
                }; 
                
    setTimer(function() 
    local x, y, z = unpack ( Position [ math.random ( #Position ) ] ) 
    pickup =  createPickup ( x, y, z, 3, 1274, 300000 ) 
    blip  =  createBlip ( 0, 0, 0, 52 ) 
    attachElements ( blip, pickup ) 
     end, 1000, 1)          
      
      
    addEventHandler ( "onPickupHit", pickup, 
        function ( player ) 
            givePlayerMoney( player, math.random ( 150, 300 ) )   
            destroyElement ( blip ) 
            destroyElement ( pickup ) 
            pickup1 =  createPickup ( x, y, z, 3, 1254, 300000 ) 
            blip2  =  createBlip ( x, y, z, 0, 0, 23 ) 
            attachElements ( blip2, pickup2 ) 
        end 
    ) 

غير مجرب ذذ

3FPFNa.jpg
Posted
يعني تبية يعيد نفس الوظيفة ولا وظيفة جديدة للبيك اب الثاني؟

يعيد نفس الوظيفةة

مثلا اذا جا بيك اب وواحد اخذه

يختفي ويجي واحد ثاني وواحد ياخذ ويختفي وهكذا ..

Posted
addEventHandler( 'onResourceStart', resourceRoot, 
    function( ) 
        ceratePic( ) 
    end 
) 
  
aPos =  
{ 
    [1] = { 2066.60107, 1538.43542, 10.67188 }; 
    [2] = { 2080.86279, 1583.23364, 10.82031 }; 
    [3] = { 2072.40479, 1596.27515, 10.67188 }; 
    [4] = { 2064.46460, 1605.78015, 10.67188 }; 
    [5] = { 2051.22852, 1600.26282, 10.67188 }; 
} 
  
function ceratePic( ) 
    -- 
    local aX, aY, aZ = unpack( aPos[math.random( #aPos )] ) 
    local aPickup = createPickup( aX, aY, aZ, 3, 1274 ) 
    local aBlip = createBlipAttachedTo( aPickup, 52 ) 
    -- 
    addEventHandler( 'onPickupHit', aPickup, 
        function ( aPlayer ) 
            givePlayerMoney( aPlayer, math.random ( 150, 300 ) ) 
            if isElement( aPickup ) then destroyElement( aPickup ) end 
            if isElement( aBlip ) then destroyElement( aBlip ) end 
            ceratePic( ) 
        end   
    ) 
end 

╔═╦╦╦╗╔╦═╦═╦═╦═╦╦╦╦╦╦╦═╦╦╦╦╗

║║║║║╠╝║║╚╣║║║║║║║║║║║║║║║║║

║║║║║╚╦╦═╦╦╦╦╣║║║║║║║║║║║║║║

║║║║╠═╣╠╝╔══╝║║║║║╟╢║║║║║╟╢║

╚╩══╩══╩═╩═══╩╩══╩╩═╩╩╩═╩╩═╝

«سبحانك اللهم وبحمدك أشهد أن لا إله إلا أنت أستغفرك وأتوب إليك»

M7mdAl7arthy : لتواصل سكايب

Posted
addEventHandler( 'onResourceStart', resourceRoot, 
    function( ) 
        ceratePic( ) 
    end 
) 
  
aPos =  
{ 
    [1] = { 2066.60107, 1538.43542, 10.67188 }; 
    [2] = { 2080.86279, 1583.23364, 10.82031 }; 
    [3] = { 2072.40479, 1596.27515, 10.67188 }; 
    [4] = { 2064.46460, 1605.78015, 10.67188 }; 
    [5] = { 2051.22852, 1600.26282, 10.67188 }; 
} 
  
function ceratePic( ) 
    -- 
    local aX, aY, aZ = unpack( aPos[math.random( #aPos )] ) 
    local aPickup = createPickup( aX, aY, aZ, 3, 1274 ) 
    local aBlip = createBlipAttachedTo( aPickup, 52 ) 
    -- 
    addEventHandler( 'onPickupHit', aPickup, 
        function ( aPlayer ) 
            givePlayerMoney( aPlayer, math.random ( 150, 300 ) ) 
            if isElement( aPickup ) then destroyElement( aPickup ) end 
            if isElement( aBlip ) then destroyElement( aBlip ) end 
            ceratePic( ) 
        end   
    ) 
end 

يعطيكك الف عافيةةة ,,

ما قصرت يالغلاا ..

Posted

هلاوسسهلا

╔═╦╦╦╗╔╦═╦═╦═╦═╦╦╦╦╦╦╦═╦╦╦╦╗

║║║║║╠╝║║╚╣║║║║║║║║║║║║║║║║║

║║║║║╚╦╦═╦╦╦╦╣║║║║║║║║║║║║║║

║║║║╠═╣╠╝╔══╝║║║║║╟╢║║║║║╟╢║

╚╩══╩══╩═╩═══╩╩══╩╩═╩╩╩═╩╩═╝

«سبحانك اللهم وبحمدك أشهد أن لا إله إلا أنت أستغفرك وأتوب إليك»

M7mdAl7arthy : لتواصل سكايب

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