sajad Posted February 10, 2014 Share Posted February 10, 2014 السلام عليكم شباب انا حبيت ابرمج مقر سوات وبغيت تشوفو اكوادي كود رسباون onWasted = function() if getPlayerTeam( source ) and getTeamName( getPlayerTeam( source ) ) == 'Police' and getElementData ( source , "S.W.A.T" ) == groupName then function sp( source ) setElementPosition( source, 1223.4812,-1639.51074,10.8 ) setPedArmor( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 285 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) كود دم ودرع marker = createMarker ( 1223.4812,-1639.51074,10.8, "cylinder", 2, 255, 0, 255, 255 ) addEventHandler ( "onMarkerHit", marker, function ( player ) if getElementType ( player ) == "player" then local playerTeam = getPlayerTeam ( player ) if playerTeam then if playerTeam == getTeamFromName ( "S.W.A.T" ) then setPedStat ( player, 24, 989 ) setElementHealth ( player, 200 ) setPedArmor ( player, 100 ) setPedSkin ( player, 285 ) else outputChatBox ( "* You most be 'S.W.A.T'", player, 0, 0, 255, true ) end end end end , false ) كود باب local GroupName = "S.W.A.T" local gateID = "980" local Gx, Gy, Gz = "1220.97656, -1690.26758, 36.5781" local Grx, Gry, Grz = "1120.93656, -1490.26743, 36.5781" local Gx1, Gy2, Gz3 = "1120.93656, -1490.26743, 36.5781" local Time = "9" local gate = createObject ( gateID, Gx, Gy, Gz, Grx, Gry, Grz ) local marker = ( Gx, Gy, Gz, "cylinder", 7, 0, 0, 0, 0 ) addEventHandler ( "onMarkerHit", marker, function ( plr ) if ( getElementType ( plr ) == "player" ) and ( getElementData ( plr, "S.W.A.T" ) == GroupName ) then moveObject ( gate, Time * 1000, Gx1, Gy2, Gz3 ) end end ) addEventHandler ( "onMarkerLeave", marker, function ( plr ) if ( getElementType ( plr ) == "player" ) and ( getElementData ( plr, "S.W.A.T== GroupName ) then moveObject ( gate, Time * 1000, Gx, Gy, Gz ) end end ) addEventHandler ( "onPlayerQuit", root, function ( ) if ( isElementWithinMarker ( source, marker ) ) and ( getElementData ( plr, "S.W.A.T" ) == GroupName ) then moveObject ( gate, Time * 1000, Gx, Gy, Gz ) end end ) واتمنى ابي كود السيارات لقروب + كل التيمات وشكرأأ على المشاهده Link to comment
Mr.T9 Posted February 10, 2014 Share Posted February 10, 2014 تبيه للقروب ولا التيم ؟ Link to comment
#DRAGON!FIRE Posted February 10, 2014 Share Posted February 10, 2014 (edited) بعدين انت عندك فـ الكود الثالث غير هذول متحقق من تيمه باسم الداتا .. وش تقصد ؟ onWasted = function() if getPlayerTeam( source ) and getTeamName( getPlayerTeam( source ) ) == 'Police' and getElementData ( source , "S.W.A.T" ) then function sp( source ) setElementPosition( source, 1223.4812,-1639.51074,10.8 ) setPedArmor( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 285 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) local GroupName = "S.W.A.T" local gateID = "980" local Gx, Gy, Gz = "1220.97656, -1690.26758, 36.5781" local Grx, Gry, Grz = "1120.93656, -1490.26743, 36.5781" local Gx1, Gy2, Gz3 = "1120.93656, -1490.26743, 36.5781" local Time = "9" local gate = createObject ( gateID, Gx, Gy, Gz, Grx, Gry, Grz ) local marker = createMarker ( Gx, Gy, Gz, "cylinder", 7, 0, 0, 0, 0 ) addEventHandler ( "onMarkerHit", marker, function ( plr ) if ( getElementType ( plr ) == "player" ) and ( getElementData ( plr, GroupName ) then moveObject ( gate, Time * 1000, Gx1, Gy2, Gz3 ) end end ) addEventHandler ( "onMarkerLeave", marker, function ( plr ) if ( getElementType ( plr ) == "player" ) and ( getElementData ( plr, GroupName ) then moveObject ( gate, Time * 1000, Gx, Gy, Gz ) end end ) addEventHandler ( "onPlayerQuit", root, function ( ) if ( isElementWithinMarker ( source, marker ) ) and ( getElementData ( source, GroupName ) ) then moveObject ( gate, Time * 1000, Gx, Gy, Gz ) end end ) Edited February 10, 2014 by Guest Link to comment
sajad Posted February 10, 2014 Author Share Posted February 10, 2014 تبيه للقروب ولا التيم ؟ ابية لقروب بس ابي البوابة تفتح لكل التيمات يعني مثل النو تيم والشرطة والمسعفين ابيهم ابيهم يفتح لهم الباب يعني مو محددد Link to comment
sajad Posted February 10, 2014 Author Share Posted February 10, 2014 بعدين انت عندك فـ الكود الثالث غير هذول متحقق من تيمه باسم الداتا .. وش تقصد ؟ onWasted = function() if getPlayerTeam( source ) and getTeamName( getPlayerTeam( source ) ) == 'Police' and getElementData ( source , "S.W.A.T" ) then function sp( source ) setElementPosition( source, 1223.4812,-1639.51074,10.8 ) setPedArmor( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 285 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) local GroupName = "S.W.A.T" local gateID = "980" local Gx, Gy, Gz = "1220.97656, -1690.26758, 36.5781" local Grx, Gry, Grz = "1120.93656, -1490.26743, 36.5781" local Gx1, Gy2, Gz3 = "1120.93656, -1490.26743, 36.5781" local Time = "9" local gate = createObject ( gateID, Gx, Gy, Gz, Grx, Gry, Grz ) local marker = createMarker ( Gx, Gy, Gz, "cylinder", 7, 0, 0, 0, 0 ) addEventHandler ( "onMarkerHit", marker, function ( plr ) if ( getElementType ( plr ) == "player" ) and ( getElementData ( plr, GroupName ) then moveObject ( gate, Time * 1000, Gx1, Gy2, Gz3 ) end end ) addEventHandler ( "onMarkerLeave", marker, function ( plr ) if ( getElementType ( plr ) == "player" ) and ( getElementData ( plr, GroupName ) then moveObject ( gate, Time * 1000, Gx, Gy, Gz ) end end ) addEventHandler ( "onPlayerQuit", root, function ( ) if ( isElementWithinMarker ( source, marker ) ) and ( getElementData ( source, GroupName ) ) then moveObject ( gate, Time * 1000, Gx, Gy, Gz ) end end ) االكود مو تبعي والله واحد ناشره وانا كتبتة وانا جديد بالبرمجة Link to comment
al-Kobra Posted February 10, 2014 Share Posted February 10, 2014 بعدين انت عندك فـ الكود الثالث غير هذول متحقق من تيمه باسم الداتا .. وش تقصد ؟ onWasted = function() if getPlayerTeam( source ) and getTeamName( getPlayerTeam( source ) ) == 'Police' and getElementData ( source , "S.W.A.T" ) then function sp( source ) setElementPosition( source, 1223.4812,-1639.51074,10.8 ) setPedArmor( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 285 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) [/b] 'onPlayerSpawn' > 'onPlayerWasted' Link to comment
#DRAGON!FIRE Posted February 10, 2014 Share Posted February 10, 2014 بعدين انت عندك فـ الكود الثالث غير هذول متحقق من تيمه باسم الداتا .. وش تقصد ؟ onWasted = function() if getPlayerTeam( source ) and getTeamName( getPlayerTeam( source ) ) == 'Police' and getElementData ( source , "S.W.A.T" ) then function sp( source ) setElementPosition( source, 1223.4812,-1639.51074,10.8 ) setPedArmor( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 285 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) [/b] 'onPlayerSpawn' > 'onPlayerWasted' اخطاءه كثيرة .. صححت له بعض الاغلاط الموجودة .. Link to comment
sajad Posted February 10, 2014 Author Share Posted February 10, 2014 بعدين انت عندك فـ الكود الثالث غير هذول متحقق من تيمه باسم الداتا .. وش تقصد ؟ onWasted = function() if getPlayerTeam( source ) and getTeamName( getPlayerTeam( source ) ) == 'Police' and getElementData ( source , "S.W.A.T" ) then function sp( source ) setElementPosition( source, 1223.4812,-1639.51074,10.8 ) setPedArmor( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 285 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) [/b] شكرأأ لانن جديد بالبرمجة الله يجازيكم كل خير 'onPlayerSpawn' > 'onPlayerWasted' اخطاءه كثيرة .. صححت له بعض الاغلاط الموجودة .. Link to comment
sajad Posted February 10, 2014 Author Share Posted February 10, 2014 شكرأأ انا جديد بلبرمجة والله يجازيكم كل خير Link to comment
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