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How i can check that if the fire destroyed?


iPrestege

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And how are you going to do that? the fire isn't an element.

But what if use these functions :

createElement 
setElementParent 

Ex :

local Element = createElement("Fire") 
local x,y,z = getElementPosition(localPlayer) 
fire = createFire(x,y+1,z,8) 
setElementParent(fire, Element) 

P.S : I'm not sure that it is the correct way to do that.

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