☠ RaZeR ☠ Posted February 2, 2014 Share Posted February 2, 2014 (edited) السلام عليكم , ابي منكم طلب بسيط هو : اذا دخل الاعب مهمة البنك يعطيه اسلحة mp4 , sniper , سلاح صغيرر لوسمحتم قولولي وين احط الكوود + [ Edited February 2, 2014 by Guest Link to comment
Mando Posted February 2, 2014 Share Posted February 2, 2014 السلام عليكم ,ابي منكم طلب بسيط هو : اذا دخل الاعب يعطيه اسلحة mp4 , sniper , سلاح صغيرر لوسمحتم + قولولي وين احط الكوود سيرفر addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) حط اي دي السلاح حق السنايبر فوق وتحت حق Mp4 Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 السلام عليكم ,ابي منكم طلب بسيط هو : اذا دخل الاعب يعطيه اسلحة mp4 , sniper , سلاح صغيرر لوسمحتم + قولولي وين احط الكوود سيرفر addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) حط اي دي السلاح حق السنايبر فوق وتحت حق Mp4 ^ فآهم البرمجهه غلط : / يآصاحب الموضوع اطرحح كود البنكك كله Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 هلا انا عرفت كيف خلاص بس عندي سؤوال وين احط ذا الكوود addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,34,3000 ) giveWeapon ( source,31,3000 ) giveWeapon ( source,24,3000 ) end ) Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 هلا انا عرفت كيف خلاص بس عندي سؤوال وين احط ذا الكوود addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,34,3000 ) giveWeapon ( source,31,3000 ) giveWeapon ( source,24,3000 ) end ) الحين تبي الكود اول مايخش الاعب للبنك ولا للسيرفر ؟ Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 البنك طيب يآذكي الكود هذآ addEventاHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) اذا دخل اللاعب للسيرفر اذا تبيهه للبنك اطرحح الاكواد سيرفر اند كلينت Link to comment
Mando Posted February 2, 2014 Share Posted February 2, 2014 السلام عليكم ,ابي منكم طلب بسيط هو : اذا دخل الاعب يعطيه اسلحة mp4 , sniper , سلاح صغيرر لوسمحتم + قولولي وين احط الكوود سيرفر addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) حط اي دي السلاح حق السنايبر فوق وتحت حق Mp4 ^ فآهم البرمجهه غلط : / يآصاحب الموضوع اطرحح كود البنكك كله يب فاهم البرمجة غلط وش تبي ؟ انقلع اسمك دودة بس Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 يب فاهم البرمجة غلط وش تبي ؟انقلع اسمك دودة بس ^ الرد على السفيهه مذلهه يآقلبي : ) Link to comment
Mando Posted February 2, 2014 Share Posted February 2, 2014 احسلك اسكت مابيك تتكلم تتدري ليش ؟ هو عدل ردة لية تتكلم ي ابن الناس الطيبين انت اللي تفهم البرمجة صح lol خلاص عرفنا Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 البنك طيب يآذكي الكود هذآ addEventاHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) اذا دخل اللاعب للسيرفر اذا تبيهه للبنك اطرحح الاكواد سيرفر اند كلينت ياااخي هذا الكوود الي ابيهه مب الي فوق addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,34,3000 ) giveWeapon ( source,31,3000 ) giveWeapon ( source,24,3000 ) end ) المهم قولي وين احطه ابيه اذا دخل البنك في client ولا server Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 احسلك اسكت مابيك تتكلم تتدري ليش ؟هو عدل ردة لية تتكلم ي ابن الناس الطيبين انت اللي تفهم البرمجة صح lol خلاص عرفنا : ) شوف كودكك يآقلبي : ) addEventHandler('onPlayerJoin',root, < < < مع دخخول الاعب للسيرفر function ( ) < يسوي وظيفه giveWeapon ( source,30,3000 ) < يعطيه سلاح giveWeapon ( source,31,3000 ) < يعطيه سلاح end ) هو مايبيه اول مايخش اللاعب يبيهآ اول مايخشش للبنك Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 البنك طيب يآذكي الكود هذآ addEventاHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,30,3000 ) giveWeapon ( source,31,3000 ) end ) اذا دخل اللاعب للسيرفر اذا تبيهه للبنك اطرحح الاكواد سيرفر اند كلينت ياااخي هذا الكوود الي ابيهه مب الي فوق addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,34,3000 ) giveWeapon ( source,31,3000 ) giveWeapon ( source,24,3000 ) end ) المهم قولي وين احطه ابيه اذا دخل البنك في client ولا server يآ فوكسس هذآ الكود اول مايخش اللاعب للسيرفر مو للبنك : / لو تبيه للبنكك حط كودك :@ Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 (edited) اي كوود ؟؟ ذا ؟؟؟؟ addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,34,3000 ) giveWeapon ( source,31,3000 ) giveWeapon ( source,24,3000 ) end ) شوووووووووووووووووووووووووووووووووووووووووووووووووووووووووووووووووف الصفحة 2 Edited February 2, 2014 by Guest Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 اي كوود ؟؟ذا ؟؟؟؟ addEventHandler('onPlayerJoin',root, function ( ) giveWeapon ( source,34,3000 ) giveWeapon ( source,31,3000 ) giveWeapon ( source,24,3000 ) end ) استغفر الله العظيم : / هذآ كود اول ماتخش للسيرفر يعطيكك سلاح انت تبيه اول مايخش للبنك يعطيكك سلآح : / حط كوددكك وازبطهه : / Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 يااخي اي كوووووووووووود لما يدخل البنك بينقله الى داخل البنك انا جبت الاحداثياات ابيه اذا جا الاعب الاحداثيات ذي يعطيه الاسلخة (317.01807 2509.33984 29.41832) فهمت ؟؟ Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 يااخي اي كوووووووووووودلما يدخل البنك بينقله الى داخل البنك انا جبت الاحداثياات ابيه اذا جا الاعب الاحداثيات ذي يعطيه الاسلخة (317.01807 2509.33984 29.41832) فهمت ؟؟ طيب يآفوكسس جب اسم الماركر : ) Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 "editor_main"> "object (sw_bankbits) (2)" doublesided="false" model="13007" interior="0" dimension="0" posX="312.70001220703" posY="2502.6000976563" posZ="30.200000762939" rotX="0" rotY="0" rotZ="270"> "object (vault_door) (1)" doublesided="false" model="14576" interior="0" dimension="0" posX="306.10000610352" posY="2508.3000488281" posZ="24.10000038147" rotX="0" rotY="0" rotZ="0"> "object (imy_la_door) (1)" doublesided="false" model="3109" interior="0" dimension="0" posX="311.70001220703" posY="2491" posZ="25.5" rotX="0" rotY="0" rotZ="0"> "object (imy_la_door) (2)" doublesided="false" model="3109" interior="0" dimension="0" posX="310.8994140625" posY="2493.69921875" posZ="25.5" rotX="0" rotY="0" rotZ="90"> "object (imy_la_door) (5)" doublesided="false" model="3109" interior="0" dimension="0" posX="311.79998779297" posY="2491" posZ="26" rotX="0" rotY="0" rotZ="0"> "object (imy_la_door) (2)" doublesided="false" model="3109" interior="0" dimension="0" posX="310.89999389648" posY="2493.6999511719" posZ="26" rotX="0" rotY="0" rotZ="90"> "object (cr_safe_door) (1)" doublesided="false" model="2004" interior="0" dimension="0" posX="305.70001220703" posY="2532" posZ="17.60000038147" rotX="0" rotY="0" rotZ="0"> اختار الي تبيههه (: هههههههه Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 "editor_main"> "object (sw_bankbits) (2)" doublesided="false" model="13007" interior="0" dimension="0" posX="312.70001220703" posY="2502.6000976563" posZ="30.200000762939" rotX="0" rotY="0" rotZ="270"> "object (vault_door) (1)" doublesided="false" model="14576" interior="0" dimension="0" posX="306.10000610352" posY="2508.3000488281" posZ="24.10000038147" rotX="0" rotY="0" rotZ="0"> "object (imy_la_door) (1)" doublesided="false" model="3109" interior="0" dimension="0" posX="311.70001220703" posY="2491" posZ="25.5" rotX="0" rotY="0" rotZ="0"> "object (imy_la_door) (2)" doublesided="false" model="3109" interior="0" dimension="0" posX="310.8994140625" posY="2493.69921875" posZ="25.5" rotX="0" rotY="0" rotZ="90"> "object (imy_la_door) (5)" doublesided="false" model="3109" interior="0" dimension="0" posX="311.79998779297" posY="2491" posZ="26" rotX="0" rotY="0" rotZ="0"> "object (imy_la_door) (2)" doublesided="false" model="3109" interior="0" dimension="0" posX="310.89999389648" posY="2493.6999511719" posZ="26" rotX="0" rotY="0" rotZ="90"> "object (cr_safe_door) (1)" doublesided="false" model="2004" interior="0" dimension="0" posX="305.70001220703" posY="2532" posZ="17.60000038147" rotX="0" rotY="0" rotZ="0"> اختار الي تبيههه (: هههههههه جب ملف الكلينت و السيرفر Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 طيب 1- الكلنت local localPlayer = getLocalPlayer() rRoot = getResourceRootElement(getThisResource()) AllTable = {} marker = {} destroyTime = 1 destroytime = destroyTime * 1 * 1000 RobberTable = { [1] = {309.0735168457, 2521.4938964844 ,16.918315887451}, [2] = {309.08380126953, 2524.1975097656, 16.918315887451}, [3] = {309.08160400391, 2528.3244628906, 16.918315887451}, [4] = {303.24075317383, 2528.3471679688, 16.918315887451}, [5] = {303.12585449219, 2524.1411132813, 16.918315887451}, [6] = {303.12243652344, 2521.1782226563, 16.918315887451} } addEvent ("Make_Marker", true) function make_marker () destroy() for iF,i in ipairs ( RobberTable ) do z = i[3]-1 marker = createMarker ( i[1], i[2], z, "cylinder", 0.7, 255, 0, 0, 255 ) table.insert( AllTable, marker ) --make table for marker addEventHandler ( "onClientMarkerHit", marker, function ( hitPlayer ) if ( hitPlayer == localPlayer ) then triggerServerEvent ("roob", localPlayer) setTimer(destroytime, 1, destroyElement( source )) end end) end end addEventHandler ("Make_Marker", getRootElement(), make_marker) function destroy() for k,v in ipairs ( AllTable ) do if isElement ( v ) then destroyElement( v ) end end end addEvent("roob_bank",true) addEventHandler("roob_bank",root, function() local sound = playSound("alarm.mp3") end ) --createBlip ( 1367, -1279, 13 , 6 ) 2 - السيرفر rRoot = getResourceRootElement(getThisResource()) r,g,b = 255,0,0 -- اللون posX,posY = 0.2, 0.5 -- المكان على الشاشة size = 2.0 -- الحجم robbertimerStart = 3 robbertimerstop = 15 robbertime = robbertimerStart * 60 * 1000 robbertimeStop = robbertimerstop * 60 * 1000 function createTeamsOnStart () outputChatBox ( "* * * تم تشغيل مود سرقة البنك ستبدأ المهمه بعد 3 دقائق * * * ", hitter, 0, 0, 255, true ) TimerStart["timer"] = setTimer ( start_Roob, robbertime,1) ---time on start roobB = createObject (2634, 308.10000610352, 2516.3999023438, 17.5, 0, 0, 186) for i,player in ipairs(getElementsByType("player")) do setElementData(player, "Marker_destoy", 0) setElementData(player, "MiissoinStart", false) end AllowUseFunctionRoob() end addEventHandler("onResourceStart", resourceRoot, createTeamsOnStart) addEvent ("roob", true) function openRampLVSF () setElementData( source, "Marker_destoy", tonumber( getElementData( source, "Marker_destoy" ) or 0 ) + 1 ) textDisplayAddObserver ( RobberDisplay, source ) setElementData(source, "Timeleft", 10) setPedAnimation (source, "ROB_BANK", "CAT_Safe_Rob" ) setTimer(updateTimeLeft, 1000, getElementData(source, "Timeleft"), source) end addEventHandler ("roob", getRootElement(), openRampLVSF) function updateTimeLeft(player) setElementData(player, "Timeleft", getElementData(player, "Timeleft") - 1) setTextRobber("Time remaining: [" .. getElementData(player, "Timeleft").. "] :الوقت المتبقي") playSoundFrontEnd ( player, 101 ) if tonumber(getElementData(player, "Timeleft")) == 0 then setPedAnimation (player, false) if isTimer(theTimer) and isTimer(theTime) then killTimer(theTimer) end move() theTimer = setTimer(setTextRobber,50, 1 , "" ) if tonumber(getElementData(player, "Marker_destoy")) == 6 then setElementData(player, "Marker_destoy", 0) makeobject(player) textDisplayAddObserver ( RobberDisplay, player ) end end end function makeobject(plr) notrolley = getAttachedElements ( plr ) for k,v in pairs(notrolley) do if getElementType ( v ) == "object" then destroyElement ( v ) end end local x,y,z = getElementPosition ( plr ) object = createObject ( 1550, x, y, z ) if object then attachElements ( object, plr, 0, -0.4, 0.4 ) --attachElements ( object, plr, -0.1, -0.20, 0.90, 0.000000, 45.000000, 0 ) local x,y,z = getElementPosition(plr) setElementCollisionsEnabled(object, false) end outputChatBox ( "* * * [D] اذهب الى حرف دي الموجود بالخريطة للأخـذ المبلغ * * * ", plr, 0, 0, 255, true ) outputChatBox ( "* * * Please GO To icon D in The Map To Get Money* * * ", plr, 0, 0, 255, true ) Finsh_Missoin(plr) end function dd(plr) notrolley = getAttachedElements ( plr ) for k,v in pairs(notrolley) do if getElementType ( v ) == "object" then destroyElement ( v ) end end end function player_Quit () notrolley = getAttachedElements ( source ) for k,v in pairs(notrolley) do if getElementType ( v ) == "object" then destroyElement ( v ) end end if tonumber(getElementData(source, "Marker_destoy")) >= 1 then end end addEventHandler ( "onPlayerQuit", getRootElement(), player_Quit ) function move() setTimer (moveObject, 2500, 1, roobB, 1000, 308.10000610352, 2516.3999023438, 17.5) end local Doorentry = createMarker(598.90692138672, -1245.0686035156, 18.253646850586, "cylinder", 1.5, 255, 0, 0, 255 ) function Doore ( player ) if ( source == Doorentry ) then if ( getElementType ( player ) == "player" ) then fadeCamera ( player, false, 1, 0, 0, 0 ) setTimer ( function ( player ) if ( player and isElement ( player ) ) then fadeCamera ( player, true, 1 ) setElementPosition ( player, 316.66882324219, 2509.2736816406, 29.418315887451) end end ,1000, 1, player ) --[[ local Team = getPlayerTeam ( player ) if ( Team == getTeamFromName ( "Police" ) ) then else setPlayerTeam ( player, getTeamFromName ( "Robber" ) ) textDisplayAddObserver ( RobberDisplay, player ) end --]] end end end addEventHandler ( "onMarkerHit", getRootElement(), Doore ) Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 Server rRoot = getResourceRootElement(getThisResource()) r,g,b = 255,0,0 -- اللون posX,posY = 0.2, 0.5 -- المكان على الشاشة size = 2.0 -- الحجم robbertimerStart = 3 robbertimerstop = 15 robbertime = robbertimerStart * 60 * 1000 robbertimeStop = robbertimerstop * 60 * 1000 function createTeamsOnStart () outputChatBox ( "* * * تم تشغيل مود سرقة البنك ستبدأ المهمه بعد 3 دقائق * * * ", hitter, 0, 0, 255, true ) TimerStart["timer"] = setTimer ( start_Roob, robbertime,1) ---time on start roobB = createObject (2634, 308.10000610352, 2516.3999023438, 17.5, 0, 0, 186) for i,player in ipairs(getElementsByType("player")) do setElementData(player, "Marker_destoy", 0) setElementData(player, "MiissoinStart", false) end AllowUseFunctionRoob() end addEventHandler("onResourceStart", resourceRoot, createTeamsOnStart) addEvent ("roob", true) function openRampLVSF () setElementData( source, "Marker_destoy", tonumber( getElementData( source, "Marker_destoy" ) or 0 ) + 1 ) textDisplayAddObserver ( RobberDisplay, source ) setElementData(source, "Timeleft", 10) setPedAnimation (source, "ROB_BANK", "CAT_Safe_Rob" ) setTimer(updateTimeLeft, 1000, getElementData(source, "Timeleft"), source) end addEventHandler ("roob", getRootElement(), openRampLVSF) function updateTimeLeft(player) setElementData(player, "Timeleft", getElementData(player, "Timeleft") - 1) setTextRobber("Time remaining: [" .. getElementData(player, "Timeleft").. "] :الوقت المتبقي") playSoundFrontEnd ( player, 101 ) if tonumber(getElementData(player, "Timeleft")) == 0 then setPedAnimation (player, false) if isTimer(theTimer) and isTimer(theTime) then killTimer(theTimer) end move() theTimer = setTimer(setTextRobber,50, 1 , "" ) if tonumber(getElementData(player, "Marker_destoy")) == 6 then setElementData(player, "Marker_destoy", 0) makeobject(player) textDisplayAddObserver ( RobberDisplay, player ) end end end function makeobject(plr) notrolley = getAttachedElements ( plr ) for k,v in pairs(notrolley) do if getElementType ( v ) == "object" then destroyElement ( v ) end end local x,y,z = getElementPosition ( plr ) object = createObject ( 1550, x, y, z ) if object then attachElements ( object, plr, 0, -0.4, 0.4 ) --attachElements ( object, plr, -0.1, -0.20, 0.90, 0.000000, 45.000000, 0 ) local x,y,z = getElementPosition(plr) setElementCollisionsEnabled(object, false) end outputChatBox ( "* * * [D] اذهب الى حرف دي الموجود بالخريطة للأخـذ المبلغ * * * ", plr, 0, 0, 255, true ) outputChatBox ( "* * * Please GO To icon D in The Map To Get Money* * * ", plr, 0, 0, 255, true ) Finsh_Missoin(plr) end function dd(plr) notrolley = getAttachedElements ( plr ) for k,v in pairs(notrolley) do if getElementType ( v ) == "object" then destroyElement ( v ) end end end function player_Quit () notrolley = getAttachedElements ( source ) for k,v in pairs(notrolley) do if getElementType ( v ) == "object" then destroyElement ( v ) end end if tonumber(getElementData(source, "Marker_destoy")) >= 1 then end end addEventHandler ( "onPlayerQuit", getRootElement(), player_Quit ) function move() setTimer (moveObject, 2500, 1, roobB, 1000, 308.10000610352, 2516.3999023438, 17.5) end local Doorentry = createMarker(598.90692138672, -1245.0686035156, 18.253646850586, "cylinder", 1.5, 255, 0, 0, 255 ) function Doore ( player ) if ( source == Doorentry ) then if ( getElementType ( player ) == "player" ) then fadeCamera ( player, false, 1, 0, 0, 0 ) setTimer ( function ( player ) if ( player and isElement ( player ) ) then fadeCamera ( player, true, 1 ) giveWeapon( player, 31, 200 ) setElementPosition ( player, 316.66882324219, 2509.2736816406, 29.418315887451) end end ,1000, 1, player ) --[[ local Team = getPlayerTeam ( player ) if ( Team == getTeamFromName ( "Police" ) ) then else setPlayerTeam ( player, getTeamFromName ( "Robber" ) ) textDisplayAddObserver ( RobberDisplay, player ) end --]] end end end addEventHandler ( "onMarkerHit", getRootElement(), Doore ) Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 كفووووووووووووووووووو بس mp4 Link to comment
Do_De<3 Posted February 2, 2014 Share Posted February 2, 2014 كفووووووووووووووووووو بس mp4 وش تبي رشاش ؟ Link to comment
☠ RaZeR ☠ Posted February 2, 2014 Author Share Posted February 2, 2014 خلاص مشكوورر سويتهااا تسلم Link to comment
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