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Vehicle seats


ViRuZGamiing

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Hi,

This is my code

policeVehicles = { [598]=true, [596]=true, [597]=true, [599]=true, [427]=true, [525]=true, [523]=true } 
policeSkins = { [280]=true, [281]=true, [282]=true, [283]=true, [284]=true, [285]=true, [286]=true } 
  
function enterVehicle ( thePlayer, seat, jacked ) 
    if ( policeVehicles[getElementModel ( source )] ) and ( not policeSkins[getElementModel ( thePlayer )] ) then 
        removePedFromVehicle ( thePlayer )  
        outputChatBox ( "Access Denied, employees only!", thePlayer ) 
    end 
end 
addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle ) 

I'm assuming that i would be kicked out of the car too when I'm in the backseat,

How can I set only removePedFromVehicle on Driver seat?

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Fixed it myself, sry

policeVehicles = { [598]=true, [596]=true, [597]=true, [599]=true, [427]=true, [525]=true, [523]=true } 
policeSkins = { [280]=true, [281]=true, [282]=true, [283]=true, [284]=true, [285]=true, [286]=true } 
  
function enterVehicle ( thePlayer, seat, jacked ) 
    if ( policeVehicles[getElementModel ( source )] ) and ( not policeSkins[getElementModel ( thePlayer )] ) and  ( getPedOccupiedVehicleSeat (thePlayer) == 0) then 
        removePedFromVehicle ( thePlayer )  
        outputChatBox ( "Access Denied, employees only!", thePlayer ) 
    end 
end 
addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle ) 

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