#Wassem Posted January 29, 2014 Posted January 29, 2014 Client GUIEditor = { memo = {} } addEventHandler("onClientResourceStart", resourceRoot, function() gamer = guiCreateWindow(471, 255, 382, 477, "وظيفه صانع اسلحه | ", false) guiWindowSetSizable(gamer, false) guiSetAlpha(gamer, 0.71) GUIEditor.memo[1] = guiCreateMemo(9, 20, 363, 210, " وظيفه صانع الاسلحه الاصدار الاول\n\nما هي ؟ \nوكيف تربح منها ؟\nهي وظيفه تقوم بصنع سلاح عن طريق اوامر اف 8\n\ncreate1\ncreate2\n\n--\nالاصدار ثاني سوف يزيد الاوامر", false, gamer) start = guiCreateButton(9, 379, 89, 88, "قبول ", false, gamer) end ) addEventHandler(''onClinetMarkerHit'', resourceRoot,function (elment) if element == getLocalPlayer ( ) then if source == MarkerM then guiSetVisible(gamer,true ) showCrusor(true ) end end end Server markerM = createMarker(812.55450439453,-1106.7780761719,25.786380767822,'cylinder',3,255,255,0,155) createBlip ( 812.55450439453,-1106.7780761719,25.786380767822,49 ) addEventHandler('onMarkerHit',root, function (player) if source == markerM then if getElementType(player) == "player" then if getPlayerTeam(player) == getTeamFromName ( "No Team") then triggerClientEvent(player,"OpenWind",player) else triggerClientEvent(player, "outputTopChat", root, "يجب ان تكون في فريق النو تيم لـ تأخذ وظيفة صانع اسلحه", 255, 255, 0) end end end end ) addEventHandler(''onClinetGUIClick'', resourceRoot,function ( ) if (source == start ) then local id = 13 local ammo = 133 addCommandHandler ( "create", function ( Player ) if ( id and ammo ~= tonumber ) then return end if ( getPlayerMoney ( Player ) >= 500 ) then takePlayerMoney(Player, 500) giveWeapon ( Player, id, ammo ) outputChatBox ( "** تم صنع و اعطاءك سلأح", Player, 255, 0, 0, true ) end end ) local id = 55 local ammo = 55555 addCommandHandler ( "create2", function ( Player ) if ( id and ammo ~= tonumber ) then return end if ( getPlayerMoney ( Player ) >= 500 ) then takePlayerMoney(Player, 500) giveWeapon ( Player, id, ammo ) outputChatBox ( "** تم صنع و اعطاءك سلأح", Player, 255, 0, 0, true ) end end end end ) local marker = createMarker ( .... ) local Timer = { } addEventHandler ( "onMarkerHit", marker, function ( element ) if getElementType ( element ) == "player" then if isTimer( Timer[ element ] ) then outputChatBox ( "لقد قمت بالدخول مسبقاً .. انتظر لمدة 5 دقائق", element ) return else Timer[ element ] = setTimer( function( ) end, 30000, 1 ) end end end )
#Wassem Posted January 29, 2014 Author Posted January 29, 2014 all codes Blip Marker Codes .. i start mod in server dont work :( plzz help me
Karuzo Posted January 29, 2014 Posted January 29, 2014 Where is the Event "OpenWind" and "outputTopChat" ? Try "cylinder" instead of 'cylinder', the blip icon is an optional argument so you have to use all optional arguments in createBlip. You cannot use any optional arguments unless all previous arguments are also supplied.
#Wassem Posted January 29, 2014 Author Posted January 29, 2014 Full Mod does not work Hope Correct me full code
Karuzo Posted January 29, 2014 Posted January 29, 2014 I can't make you the full code 'cause i don't know what OpenWind or outputTopChat is.
Dealman Posted January 29, 2014 Posted January 29, 2014 Use debugscript. Also this is wrong; addEventHandler(''onClinetMarkerHit'', Make it; addEventHandler("onClinetMarkerHit",
Karuzo Posted January 29, 2014 Posted January 29, 2014 lol, you did it wrong also ? make it : addEventHandler("onClientMarkerHit",
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