charaf12 Posted January 28, 2014 Share Posted January 28, 2014 السلام عليكم ابي كود تهكير ابواب السجن بزر التاب يكون لكل التيمات ما عدا الشرطة تتم العملية كل 13 دقيقة و فاعلها ياخذ 6 نجوم و شكرا Link to comment
charaf12 Posted January 28, 2014 Author Share Posted January 28, 2014 طيب ما لقيت مساعدة في الموضوع الاول عملت 2 Link to comment
EH10 Posted January 28, 2014 Share Posted January 28, 2014 طيب ما لقيت مساعدة في الموضوع الاول عملت 2 ياخي قوانين تكرر لية اذا طلبك تغير اكتب بالردود شي ثاني مو تسوي موضوع مكرر Link to comment
charaf12 Posted January 28, 2014 Author Share Posted January 28, 2014 ما تغير طلبي اذا ممكن تساعدني ابي كود تهكير السجن Link to comment
Mando Posted January 28, 2014 Share Posted January 28, 2014 *Client GUIEditor = { button = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(178, 182, 458, 248, "Hack System", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) guiSetVisible(GUIEditor.window[1], false) GUIEditor.button[1] = guiCreateButton(112, 32, 239, 60, "Open Jails", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[1], "default-bold-small") guiSetProperty(GUIEditor.button[1], "NormalTextColour", "FFFF0000") GUIEditor.button[2] = guiCreateButton(113, 116, 239, 60, "Cancel", false, GUIEditor.window[1]) guiSetFont(GUIEditor.button[2], "default-bold-small") guiSetProperty(GUIEditor.button[2], "NormalTextColour", "FFFF0000") end ) addEvent("Open",true) addEventHandler("Open",getRootElement(), function ( player ) guiSetVisible( GUIEditor.window[1], true ) showCursor ( true ) end ) addEventHandler ( "onClientGUIClick", getRootElement( ), function ( ) if source == GUIEditor.button[1] then triggerServerEvent("startAnim",localPlayer) sound = playSound("Hack.mp3") setTimer( function ( ) triggerServerEvent ( "Sound", getLocalPlayer() ) end, 30000, 1 ) guiSetVisible ( GUIEditor.window[1], false ) showCursor ( false ) setTimer ( function ( ) if isElement ( sound ) then destroyElement ( sound ) end end, 30000, 1 ) elseif source == GUIEditor.button[2] then guiSetVisible ( GUIEditor.window[1], false ) showCursor ( false ) end end ) *Server object1 = createObject ( 2930, 1560, -1664.9000244141, 549.79998779297 ) marker1 = createMarker ( 1560, -1664.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object2 = createObject ( 971, 1564.5999755859, -1661.8000488281, 549.40002441406 ) marker2 = createMarker ( 1564.5999755859, -1661.8000488281, 549.40002441406, 'cylinder', 3.5, 0, 0, 0, 0 ) object3 = createObject ( 2930, 1575.3000488281, -1658, 549.79998779297 ) marker3 = createMarker ( 1575.3000488281, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object4 = createObject ( 2930, 1575.3000488281, -1653.3000488281, 549.79998779297 ) marker4 = createMarker ( 1575.3000488281, -1653.3000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object5 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 ) marker5 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object6 = createObject ( 2930, 1575.3000488281, -1643.8000488281, 549.79998779297) marker6 = createMarker ( 1575.3000488281, -1643.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object7 = createObject ( 2930, 1575.3000488281, -1639, 549.79998779297) marker7 = createMarker ( 1575.3000488281, -1639, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object8 = createObject ( 2930, 1575.3000488281, -1633.8000488281, 549.79998779297) marker8 = createMarker ( 1575.3000488281, -1633.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object9 = createObject ( 971, 1569.099609375, -1632.5, 550.20001220703 ) marker9 = createMarker ( 1569.099609375, -1632.5, 550.20001220703, 'cylinder', 3.5, 0, 0, 0, 0 ) object10 = createObject ( 2930, 1559.099609375, -1633.69921875, 549.79998779297 ) marker10 = createMarker ( 1559.099609375, -1633.69921875, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object11 = createObject ( 2930, 1559, -1638.9000244141, 549.79998779297 ) marker11 = createMarker ( 1559, -1638.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object12 = createObject ( 2930, 1559, -1643.6999511719, 549.79998779297 ) marker12 = createMarker ( 1559, -1643.6999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object13 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 549.79998779297 ) marker13 = createMarker ( 1559.0999755859, -1648.4000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object14 = createObject ( 2930, 1559, -1653.1999511719, 549.79998779297 ) marker14 = createMarker ( 1559, -1653.1999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object15 = createObject ( 2930, 1559, -1658, 549.79998779297 ) marker15 = createMarker ( 1559, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 ) object16 = createObject ( 2930, 1559.0999755859, -1633.6999511719, 556.09997558594 ) marker16 = createMarker ( 1559.0999755859, -1633.6999511719, 'cylinder', 3.5, 0, 0, 0, 0 ) object17 = createObject ( 2930, 1559.0999755859, -1638.9000244141, 556.09997558594 ) marker17 = createMarker ( 1559.0999755859, -1638.9000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object18 = createObject ( 2930, 1559, -1643.6999511719, 556.09997558594 ) marker18 = createMarker ( 1559, -1643.6999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object19 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 556.09997558594 ) marker19 = createMarker ( 1559.0999755859, -1648.4000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object20 = createObject ( 2930, 1559.0999755859, -1653.1999511719, 556.09997558594 ) marker20 = createMarker ( 1559.0999755859, -1653.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object21 = createObject ( 2930, 1559.0999755859, -1658.0999755859, 556.09997558594 ) marker21 = createMarker ( 1559.0999755859, -1658.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object22 = createObject ( 2930, 1559.0999755859, -1663, 556.09997558594 ) marker22 = createMarker ( 1559.0999755859, -1663, 556.0999755859, 'cylinder', 3.5, 0, 0, 0, 0 ) object23 = createObject ( 2930, 1575.3000488281, -1663.0999755859, 556.09997558594 ) marker23 = createMarker ( 1575.3000488281, -1663.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object24 = createObject ( 2930, 1575.1999511719, -1658.1999511719, 556.09997558594 ) marker24 = createMarker ( 1575.1999511719, -1658.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object25 = createObject ( 2930, 1575.1999511719, -1653.3000488281, 556.09997558594 ) marker25 = createMarker ( 1575.1999511719, -1653.3000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object26 = createObject ( 2930, 1575.1999511719, -1648.5, 556.09997558594 ) marker26 = createMarker ( 1575.1999511719, -1648.5, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object27 = createObject ( 2930, 1575.1999511719, -1643.8000488281, 556.09997558594 ) marker27 = createMarker ( 1575.1999511719, -1643.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object28 = createObject ( 2930, 1575.1999511719, -1639, 556.09997558594 ) marker28 = createMarker ( 1575.1999511719, -1639, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) object29 = createObject ( 2930, 1575.1999511719, -1633.8000488281, 556.09997558594 ) marker29 = createMarker ( 1575.1999511719, -1633.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 ) ------------------------- hackMarker = createMarker ( 1553.6929931641, -1672.7907714844, 547.15625, 'cylinder', 1.2, 255, 0, 0, 150 ) addEventHandler ( "onMarkerHit", root, function ( player ) if source == hackMarker then if getElementType ( player ) == "player" then if getPlayerTeam ( player ) ~= getTeamFromName ( "Police" ) then triggerClientEvent ( player, "Open", player ) end end end end ) addEvent("Sound",true) addEventHandler("Sound",getRootElement(), function () local name = getPlayerName(source) exports.topChat:outputTopChat("" .. name .." hacked the jails successfully!",getRootElement(),255,0,0) moveObject ( object1, 1000, 1560, -1663.3000488281, 549.79998779297 ) moveObject ( object2, 1000,1572.5999755859, -1661.8000488281, 549.40002441406 ) moveObject ( object3, 1000,1575.3000488281, -1656.5, 549.79998779297 ) moveObject ( object4, 1000,1575.3000488281, -1651.8000488281, 549.79998779297 ) moveObject ( object5, 1000,1575.3000488281, -1647, 549.79998779297 ) moveObject ( object6, 1000,1575.3000488281, -1642.1999511719, 549.79998779297 ) moveObject ( object7, 1000,1575.3000488281, -1637.5, 549.79998779297 ) moveObject ( object8, 1000,1575.3000488281, -1632.3000488281, 549.79998779297 ) moveObject ( object9, 1000,1571.9000244141, -1632.5, 550.20001220703 ) moveObject ( object10, 1000,1559, -1635.1999511719, 549.79998779297 ) moveObject ( object11, 1000,1559, -1640.5, 549.79998779297 ) moveObject ( object12, 1000,1559, -1645.3000488281, 549.79998779297 ) moveObject ( object13, 1000,1559.0999755859, -1650, 549.79998779297 ) moveObject ( object14, 1000,1559, -1654.8000488281, 549.79998779297 ) moveObject ( object15, 1000,1559, -1659.5, 549.79998779297 ) moveObject ( object16, 1000,1559.0999755859, -1635.3000488281, 556.09997558594 ) moveObject ( object17, 1000,1559.0999755859, -1640.5, 556.09997558594 ) moveObject ( object18, 1000,1559.0999755859, -1645.3000488281, 556.09997558594 ) moveObject ( object19, 1000,1559.0999755859, -1650, 556.09997558594 ) moveObject ( object20, 1000,1559.0999755859, -1654.8000488281, 556.09997558594 ) moveObject ( object21, 1000,1559.0999755859, -1659.6999511719, 556.09997558594 ) moveObject ( object22, 1000,1559.0999755859, -1664.5999755859, 556.09997558594 ) moveObject ( object23, 1000,1575.1999511719, -1661.5, 556.09997558594 ) moveObject ( object24, 1000,1575.1999511719, -1656.5999755859, 556.09997558594 ) moveObject ( object25, 1000,1575.1999511719, -1651.8000488281, 556.09997558594 ) moveObject ( object26, 1000,1575.1999511719, -1647, 556.09997558594 ) moveObject ( object27, 1000,1575.1999511719, -1643.8000488281, 556.09997558594 ) moveObject ( object28, 1000,1575.1999511719, -1637.5, 556.09997558594 ) moveObject ( object29, 1000,1575.1999511719, -1632.1999511719, 556.09997558594 ) givePlayerMoney ( source, 10000 ) setPlayerWantedLevel ( source, 6 ) setTimer ( function ( ) hackMarker = createMarker ( 1553.6929931641, -1672.7907714844, 547.15625, 'cylinder', 1.2, 255, 0, 0, 255 ) end, 10*60*1000, 1 ) end ) --------------- i1 = false i2 = false i3 = false i4 = false i5 = false i6 = false i7 = false i8 = false i9 = false i10 = false i11 = false i12 = false i13 = false i14 = false i15 = false i16 = false i17 = false i18 = false i19 = false i20 = false i21 = false i22 = false i23 = false i24 = false i25 = false i26 = false i27 = false i28 = false i29 = false function AlBab ( plr_ ) local player = plr_ or source local playerTeam = getPlayerTeam ( player ) local policeTeam = getTeamFromName ( "Police" ) if playerTeam and policeTeam then if playerTeam == policeTeam then if isElementWithinMarker ( player, marker1 ) then if i1 then moveObject ( object1, 2500, 1560, -1663.3000488281, 549.79998779297 ) i1 = false else moveObject ( object1, 1500, 1560, -1664.9000244141, 549.79998779297 ) i1 = true end elseif isElementWithinMarker ( player, marker2 ) then if i2 then moveObject ( object2, 2500, 1572.5999755859, -1661.8000488281, 549.40002441406 ) i2 = false else moveObject ( object2, 1500, 1564.5999755859, -1661.8000488281, 549.40002441406 ) i2 = true end elseif isElementWithinMarker ( player, marker3 ) then if i3 then moveObject ( object3, 2500, 1575.3000488281, -1656.5, 549.79998779297 ) i3 = false else moveObject ( object3, 1500, 1575.3000488281, -1658, 549.79998779297 ) i3 = true end elseif isElementWithinMarker ( player, marker4 ) then if i4 then moveObject ( object4, 2500, 1575.3000488281, -1651.8000488281, 549.79998779297 ) i4 = false else moveObject ( object4, 1500, 1575.3000488281, -1653.3000488281, 549.79998779297 ) i4 = true end elseif isElementWithinMarker ( player, marker5 ) then if i5 then moveObject ( object5, 2500, 1575.3000488281, -1647, 549.79998779297 ) i5 = false else moveObject ( object5, 1500, 1575.3000488281, -1648.5, 549.79998779297 ) i5 = true end elseif isElementWithinMarker ( player, marker6 ) then if i6 then moveObject ( object6, 2500, 1575.3000488281, -1642.1999511719, 549.79998779297 ) i6 = false else moveObject ( object6, 1500, 1575.3000488281, -1643.8000488281, 549.79998779297 ) i6 = true end elseif isElementWithinMarker ( player, marker7 ) then if i7 then moveObject ( object7, 2500, 1575.3000488281, -1637.5, 549.79998779297 ) i7 = false else moveObject ( object7, 1500, 1575.3000488281, -1639, 549.79998779297 ) i7 = true end elseif isElementWithinMarker ( player, marker8 ) then if i8 then moveObject ( object8, 2500, 1575.3000488281, -1632.3000488281, 549.79998779297 ) i8 = false else moveObject ( object8, 1500, 1575.3000488281, -1633.8000488281, 549.79998779297 ) i8 = true end elseif isElementWithinMarker ( player, marker9 ) then if i9 then moveObject ( object9, 2500, 1571.9000244141, -1632.5, 550.20001220703 ) i9 = false else moveObject ( object9, 1500, 1569.099609375, -1632.5, 550.20001220703 ) i9 = true end elseif isElementWithinMarker ( player, marker10 ) then if i10 then moveObject ( object10, 2500, 1559, -1635.1999511719, 549.79998779297 ) i10 = false else moveObject ( object10, 1500, 1559.099609375, -1633.69921875, 549.79998779297 ) i10 = true end elseif isElementWithinMarker ( player, marker11 ) then if i11 then moveObject ( object11, 2500, 1559, -1640.5, 549.79998779297 ) i11 = false else moveObject ( object11, 1500, 1559, -1638.9000244141, 549.79998779297 ) i11 = true end elseif isElementWithinMarker ( player, marker12 ) then if i12 then moveObject ( object12, 2500, 1559, -1645.3000488281, 549.79998779297 ) i12 = false else Link to comment
charaf12 Posted January 29, 2014 Author Share Posted January 29, 2014 مشكوووووووووووووووووووووووووووووووووور Link to comment
Mando Posted January 30, 2014 Share Posted January 30, 2014 مشكوووووووووووووووووووووووووووووووووور حياك ... Link to comment
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