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طلب كود


charaf12

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اخوي الكود حق ساحر ksa

يمكن تستفيد منه ^ :roll:

    object1 = createObject ( 2930, 1560, -1664.9000244141, 549.79998779297 ) 
    marker1 = createMarker ( 1560, -1664.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0  )
    object2 = createObject ( 971, 1564.5999755859, -1661.8000488281, 549.40002441406 )
    marker2 = createMarker ( 1564.5999755859, -1661.8000488281, 549.40002441406, 'cylinder', 3.5, 0, 0, 0, 0 )
    object3 = createObject ( 2930, 1575.3000488281, -1658, 549.79998779297 )
    marker3 = createMarker ( 1575.3000488281, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object4 = createObject ( 2930, 1575.3000488281, -1653.3000488281, 549.79998779297 )
    marker4 = createMarker ( 1575.3000488281, -1653.3000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object5 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 )
    marker5 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object6 = createObject ( 2930, 1575.3000488281, -1643.8000488281, 549.79998779297)
    marker6 = createMarker ( 1575.3000488281, -1643.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object7 = createObject ( 2930, 1575.3000488281, -1639, 549.79998779297)
    marker7 = createMarker ( 1575.3000488281, -1639, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object8 = createObject ( 2930, 1575.3000488281, -1633.8000488281, 549.79998779297)
    marker8 = createMarker ( 1575.3000488281, -1633.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object9 = createObject ( 971, 1569.099609375, -1632.5, 550.20001220703 )
    marker9 = createMarker ( 1569.099609375, -1632.5, 550.20001220703, 'cylinder', 3.5, 0, 0, 0, 0 )
    object10 = createObject ( 2930, 1559.099609375, -1633.69921875, 549.79998779297 )
    marker10 = createMarker ( 1559.099609375, -1633.69921875, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object11 = createObject ( 2930, 1559, -1638.9000244141, 549.79998779297 )
    marker11 = createMarker ( 1559, -1638.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object12 = createObject ( 2930, 1559, -1643.6999511719, 549.79998779297 )
    marker12 = createMarker ( 1559, -1643.6999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object13 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 549.79998779297 )
    marker13 = createMarker ( 1559.0999755859, -1648.4000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object14 = createObject ( 2930, 1559, -1653.1999511719, 549.79998779297 )
    marker14 = createMarker ( 1559, -1653.1999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object15 = createObject ( 2930, 1559, -1658, 549.79998779297 )
    marker15 = createMarker ( 1559, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object16 = createObject ( 2930, 1559.0999755859, -1633.6999511719, 556.09997558594 )
    marker16 = createMarker ( 1559.0999755859, -1633.6999511719, 'cylinder', 3.5, 0, 0, 0, 0 )
    object17 = createObject ( 2930, 1559.0999755859, -1638.9000244141, 556.09997558594 )
    marker17 = createMarker ( 1559.0999755859, -1638.9000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object18 = createObject ( 2930, 1559, -1643.6999511719, 556.09997558594 )
    marker18 = createMarker ( 1559, -1643.6999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object19 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 556.09997558594 )
    marker19 = createMarker ( 1559.0999755859, -1648.4000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object20 = createObject ( 2930, 1559.0999755859, -1653.1999511719, 556.09997558594 )
    marker20 = createMarker ( 1559.0999755859, -1653.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object21 = createObject ( 2930, 1559.0999755859, -1658.0999755859, 556.09997558594 )
    marker21 = createMarker ( 1559.0999755859, -1658.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object22 = createObject ( 2930, 1559.0999755859, -1663, 556.09997558594 )
    marker22 = createMarker ( 1559.0999755859, -1663, 556.0999755859, 'cylinder', 3.5, 0, 0, 0, 0 )
    object23 = createObject ( 2930, 1575.3000488281, -1663.0999755859, 556.09997558594 )
    marker23 = createMarker ( 1575.3000488281, -1663.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object24 = createObject ( 2930, 1575.1999511719, -1658.1999511719, 556.09997558594 )
    marker24 = createMarker ( 1575.1999511719, -1658.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object25 = createObject ( 2930, 1575.1999511719, -1653.3000488281, 556.09997558594 )
    marker25 = createMarker ( 1575.1999511719, -1653.3000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object26 = createObject ( 2930, 1575.1999511719, -1648.5, 556.09997558594 )
    marker26 = createMarker ( 1575.1999511719, -1648.5, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object27 = createObject ( 2930, 1575.1999511719, -1643.8000488281, 556.09997558594 )
    marker27 = createMarker ( 1575.1999511719, -1643.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object28 = createObject ( 2930, 1575.1999511719, -1639, 556.09997558594 )
    marker28 = createMarker ( 1575.1999511719, -1639, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object29 = createObject ( 2930, 1575.1999511719, -1633.8000488281, 556.09997558594 )
    marker29 = createMarker ( 1575.1999511719, -1633.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
     
    i1 = false
    i2 = false
    i3 = false
    i4 = false
    i5 = false
    i6 = false
    i7 = false
    i8 = false
    i9 = false
    i10 = false
    i11 = false
    i12 = false
    i13 = false
    i14 = false
    i15 = false
    i16 = false
    i17 = false
    i18 = false
    i19 = false
    i20 = false
    i21 = false
    i22 = false
    i23 = false
    i24 = false
    i25 = false
    i26 = false
    i27 = false
    i28 = false
    i29 = false
     
    function AlBab ( plr_ )
        local player = plr_ or source
        local playerTeam = getPlayerTeam ( player )
        local policeTeam = getTeamFromName ( "Police" )
        if playerTeam and policeTeam then
            if playerTeam == policeTeam then
                if isElementWithinMarker ( player, marker1 ) then
                    if i1 then
                        moveObject (  object1, 2500, 1560, -1663.3000488281, 549.79998779297 )
                        i1 = false
                    else
                        moveObject (  object1, 1500, 1560, -1664.9000244141, 549.79998779297 )
                        i1 = true
                    end
                elseif isElementWithinMarker ( player, marker2 ) then
                    if i2 then
                        moveObject ( object2, 2500, 1572.5999755859, -1661.8000488281, 549.40002441406 )
                        i2 = false
                    else  
                        moveObject ( object2, 1500, 1564.5999755859, -1661.8000488281, 549.40002441406 )
                        i2 = true
                    end
                elseif isElementWithinMarker ( player, marker3 ) then
                    if i3 then
                        moveObject ( object3, 2500, 1575.3000488281, -1656.5, 549.79998779297 )
                        i3 = false
                    else  
                        moveObject ( object3, 1500, 1575.3000488281, -1658, 549.79998779297 )
                        i3 = true
                    end
                elseif isElementWithinMarker ( player, marker4 ) then
                    if i4 then
                        moveObject ( object4, 2500, 1575.3000488281, -1651.8000488281, 549.79998779297 )
                        i4 = false
                    else  
                        moveObject ( object4, 1500, 1575.3000488281, -1653.3000488281, 549.79998779297 )
                        i4 = true
                    end
                elseif isElementWithinMarker ( player, marker5 ) then
                    if i5 then
                        moveObject ( object5, 2500, 1575.3000488281, -1647, 549.79998779297 )
                        i5 = false
                    else  
                        moveObject ( object5, 1500, 1575.3000488281, -1648.5, 549.79998779297 )
                        i5 = true
                    end
                elseif isElementWithinMarker ( player, marker6 ) then
                    if i6 then
                        moveObject ( object6, 2500, 1575.3000488281, -1642.1999511719, 549.79998779297 )
                        i6 = false
                    else  
                        moveObject ( object6, 1500, 1575.3000488281, -1643.8000488281, 549.79998779297 )
                        i6 = true
                    end
                elseif isElementWithinMarker ( player, marker7 ) then
                    if i7 then
                        moveObject ( object7, 2500, 1575.3000488281, -1637.5, 549.79998779297 )
                        i7 = false
                    else  
                        moveObject ( object7, 1500, 1575.3000488281, -1639, 549.79998779297 )
                        i7 = true
                    end
                elseif isElementWithinMarker ( player, marker8 ) then
                    if i8 then
                        moveObject ( object8, 2500, 1575.3000488281, -1632.3000488281, 549.79998779297 )
                        i8 = false
                    else  
                        moveObject ( object8, 1500, 1575.3000488281, -1633.8000488281, 549.79998779297 )
                        i8 = true
                    end
                elseif isElementWithinMarker ( player, marker9 ) then
                    if i9 then
                        moveObject ( object9, 2500, 1571.9000244141, -1632.5, 550.20001220703 )
                        i9 = false
                    else  
                        moveObject ( object9, 1500, 1569.099609375, -1632.5, 550.20001220703 )
                        i9 = true
                    end
                elseif isElementWithinMarker ( player, marker10 ) then
                    if i10 then
                        moveObject ( object10, 2500, 1559, -1635.1999511719, 549.79998779297 )
                        i10 = false
                    else  
                        moveObject ( object10, 1500, 1559.099609375, -1633.69921875, 549.79998779297 )
                        i10 = true
                    end
                elseif isElementWithinMarker ( player, marker11 ) then
                    if i11 then
                        moveObject ( object11, 2500, 1559, -1640.5, 549.79998779297 )
                        i11 = false
                    else  
                        moveObject ( object11, 1500, 1559, -1638.9000244141, 549.79998779297 )
                        i11 = true
                    end
                elseif isElementWithinMarker ( player, marker12 ) then
                    if i12 then
                        moveObject ( object12, 2500, 1559, -1645.3000488281, 549.79998779297 )
                        i12 = false
                    else  
                        moveObject ( object12, 1500, 1559, -1643.6999511719, 549.79998779297 )
                        i12 = true
                    end
                elseif isElementWithinMarker ( player, marker13 ) then
                    if i13 then
                        moveObject ( object13, 2500, 1559.0999755859, -1650, 549.79998779297 )
                        i13 = false
                    else  
                        moveObject ( object13, 1500, 1559.0999755859, -1648.4000244141, 549.79998779297 )
                        i13 = true
                    end
                elseif isElementWithinMarker ( player, marker14 ) then
                    if i14 then
                        moveObject ( object14, 2500, 1559, -1654.8000488281, 549.79998779297 )
                        i14 = false
                    else  
                        moveObject ( object14, 1500, 1559, -1653.1999511719, 549.79998779297 )
                        i14 = true
                    end
                elseif isElementWithinMarker ( player, marker15 ) then
                    if i15 then
                        moveObject ( object15, 2500, 1559, -1659.5, 549.79998779297 )
                        i15 = false
                    else  
                        moveObject ( object15, 1500, 1559, -1658, 549.79998779297 )
                        i15 = true
                    end
                elseif isElementWithinMarker ( player, marker16 ) then
                    if i16 then
                        moveObject ( object16, 2500, 1559.0999755859, -1635.3000488281, 556.09997558594 )
                        i16 = false
                    else  
                        moveObject ( object16, 1500, 1559.0999755859, -1633.6999511719, 556.09997558594 )
                        i16 = true
                    end
                elseif isElementWithinMarker ( player, marker17 ) then
                    if i17 then
                        moveObject ( object17, 2500, 1559.0999755859, -1640.5, 556.09997558594 )
                        i17 = false
                    else  
                        moveObject ( object17, 1500, 1559.0999755859, -1638.9000244141, 556.09997558594 )
                        i17 = true
                    end
                elseif isElementWithinMarker ( player, marker18 ) then
                    if i18 then
                        moveObject ( object18, 2500, 1559.0999755859, -1645.3000488281, 556.09997558594 )
                        i18 = false
                    else  
                        moveObject ( object18, 1500, 1559, -1643.6999511719, 556.09997558594 )
                        i18 = true
                    end
                elseif isElementWithinMarker ( player, marker19 ) then
                    if i19 then
                        moveObject ( object19, 2500, 1559.0999755859, -1650, 556.09997558594 )
                        i19 = false
                    else  
                        moveObject ( object19, 1500, 1559.0999755859, -1648.4000244141, 556.09997558594 )
                        i19 = true
                    end
                elseif isElementWithinMarker ( player, marker20 ) then
                    if i20 then
                        moveObject ( object20, 2500, 1559.0999755859, -1654.8000488281, 556.09997558594 )
                        i20 = false
                   
Link to comment
اخوي الكود حق ساحر ksa

يمكن تستفيد منه ^ :roll:

    object1 = createObject ( 2930, 1560, -1664.9000244141, 549.79998779297 ) 
    marker1 = createMarker ( 1560, -1664.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0  )
    object2 = createObject ( 971, 1564.5999755859, -1661.8000488281, 549.40002441406 )
    marker2 = createMarker ( 1564.5999755859, -1661.8000488281, 549.40002441406, 'cylinder', 3.5, 0, 0, 0, 0 )
    object3 = createObject ( 2930, 1575.3000488281, -1658, 549.79998779297 )
    marker3 = createMarker ( 1575.3000488281, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object4 = createObject ( 2930, 1575.3000488281, -1653.3000488281, 549.79998779297 )
    marker4 = createMarker ( 1575.3000488281, -1653.3000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object5 = createObject ( 2930, 1575.3000488281, -1648.5, 549.79998779297 )
    marker5 = createMarker ( 1575.3000488281, -1648.5, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object6 = createObject ( 2930, 1575.3000488281, -1643.8000488281, 549.79998779297)
    marker6 = createMarker ( 1575.3000488281, -1643.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object7 = createObject ( 2930, 1575.3000488281, -1639, 549.79998779297)
    marker7 = createMarker ( 1575.3000488281, -1639, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object8 = createObject ( 2930, 1575.3000488281, -1633.8000488281, 549.79998779297)
    marker8 = createMarker ( 1575.3000488281, -1633.8000488281, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object9 = createObject ( 971, 1569.099609375, -1632.5, 550.20001220703 )
    marker9 = createMarker ( 1569.099609375, -1632.5, 550.20001220703, 'cylinder', 3.5, 0, 0, 0, 0 )
    object10 = createObject ( 2930, 1559.099609375, -1633.69921875, 549.79998779297 )
    marker10 = createMarker ( 1559.099609375, -1633.69921875, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object11 = createObject ( 2930, 1559, -1638.9000244141, 549.79998779297 )
    marker11 = createMarker ( 1559, -1638.9000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object12 = createObject ( 2930, 1559, -1643.6999511719, 549.79998779297 )
    marker12 = createMarker ( 1559, -1643.6999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object13 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 549.79998779297 )
    marker13 = createMarker ( 1559.0999755859, -1648.4000244141, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object14 = createObject ( 2930, 1559, -1653.1999511719, 549.79998779297 )
    marker14 = createMarker ( 1559, -1653.1999511719, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object15 = createObject ( 2930, 1559, -1658, 549.79998779297 )
    marker15 = createMarker ( 1559, -1658, 549.79998779297, 'cylinder', 3.5, 0, 0, 0, 0 )
    object16 = createObject ( 2930, 1559.0999755859, -1633.6999511719, 556.09997558594 )
    marker16 = createMarker ( 1559.0999755859, -1633.6999511719, 'cylinder', 3.5, 0, 0, 0, 0 )
    object17 = createObject ( 2930, 1559.0999755859, -1638.9000244141, 556.09997558594 )
    marker17 = createMarker ( 1559.0999755859, -1638.9000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object18 = createObject ( 2930, 1559, -1643.6999511719, 556.09997558594 )
    marker18 = createMarker ( 1559, -1643.6999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object19 = createObject ( 2930, 1559.0999755859, -1648.4000244141, 556.09997558594 )
    marker19 = createMarker ( 1559.0999755859, -1648.4000244141, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object20 = createObject ( 2930, 1559.0999755859, -1653.1999511719, 556.09997558594 )
    marker20 = createMarker ( 1559.0999755859, -1653.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object21 = createObject ( 2930, 1559.0999755859, -1658.0999755859, 556.09997558594 )
    marker21 = createMarker ( 1559.0999755859, -1658.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object22 = createObject ( 2930, 1559.0999755859, -1663, 556.09997558594 )
    marker22 = createMarker ( 1559.0999755859, -1663, 556.0999755859, 'cylinder', 3.5, 0, 0, 0, 0 )
    object23 = createObject ( 2930, 1575.3000488281, -1663.0999755859, 556.09997558594 )
    marker23 = createMarker ( 1575.3000488281, -1663.0999755859, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object24 = createObject ( 2930, 1575.1999511719, -1658.1999511719, 556.09997558594 )
    marker24 = createMarker ( 1575.1999511719, -1658.1999511719, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object25 = createObject ( 2930, 1575.1999511719, -1653.3000488281, 556.09997558594 )
    marker25 = createMarker ( 1575.1999511719, -1653.3000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object26 = createObject ( 2930, 1575.1999511719, -1648.5, 556.09997558594 )
    marker26 = createMarker ( 1575.1999511719, -1648.5, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object27 = createObject ( 2930, 1575.1999511719, -1643.8000488281, 556.09997558594 )
    marker27 = createMarker ( 1575.1999511719, -1643.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object28 = createObject ( 2930, 1575.1999511719, -1639, 556.09997558594 )
    marker28 = createMarker ( 1575.1999511719, -1639, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
    object29 = createObject ( 2930, 1575.1999511719, -1633.8000488281, 556.09997558594 )
    marker29 = createMarker ( 1575.1999511719, -1633.8000488281, 556.09997558594, 'cylinder', 3.5, 0, 0, 0, 0 )
     
    i1 = false
    i2 = false
    i3 = false
    i4 = false
    i5 = false
    i6 = false
    i7 = false
    i8 = false
    i9 = false
    i10 = false
    i11 = false
    i12 = false
    i13 = false
    i14 = false
    i15 = false
    i16 = false
    i17 = false
    i18 = false
    i19 = false
    i20 = false
    i21 = false
    i22 = false
    i23 = false
    i24 = false
    i25 = false
    i26 = false
    i27 = false
    i28 = false
    i29 = false
     
    function AlBab ( plr_ )
        local player = plr_ or source
        local playerTeam = getPlayerTeam ( player )
        local policeTeam = getTeamFromName ( "Police" )
        if playerTeam and policeTeam then
            if playerTeam == policeTeam then
                if isElementWithinMarker ( player, marker1 ) then
                    if i1 then
                        moveObject (  object1, 2500, 1560, -1663.3000488281, 549.79998779297 )
                        i1 = false
                    else
                        moveObject (  object1, 1500, 1560, -1664.9000244141, 549.79998779297 )
                        i1 = true
                    end
                elseif isElementWithinMarker ( player, marker2 ) then
                    if i2 then
                        moveObject ( object2, 2500, 1572.5999755859, -1661.8000488281, 549.40002441406 )
                        i2 = false
                    else  
                        moveObject ( object2, 1500, 1564.5999755859, -1661.8000488281, 549.40002441406 )
                        i2 = true
                    end
                elseif isElementWithinMarker ( player, marker3 ) then
                    if i3 then
                        moveObject ( object3, 2500, 1575.3000488281, -1656.5, 549.79998779297 )
                        i3 = false
                    else  
                        moveObject ( object3, 1500, 1575.3000488281, -1658, 549.79998779297 )
                        i3 = true
                    end
                elseif isElementWithinMarker ( player, marker4 ) then
                    if i4 then
                        moveObject ( object4, 2500, 1575.3000488281, -1651.8000488281, 549.79998779297 )
                        i4 = false
                    else  
                        moveObject ( object4, 1500, 1575.3000488281, -1653.3000488281, 549.79998779297 )
                        i4 = true
                    end
                elseif isElementWithinMarker ( player, marker5 ) then
                    if i5 then
                        moveObject ( object5, 2500, 1575.3000488281, -1647, 549.79998779297 )
                        i5 = false
                    else  
                        moveObject ( object5, 1500, 1575.3000488281, -1648.5, 549.79998779297 )
                        i5 = true
                    end
                elseif isElementWithinMarker ( player, marker6 ) then
                    if i6 then
                        moveObject ( object6, 2500, 1575.3000488281, -1642.1999511719, 549.79998779297 )
                        i6 = false
                    else  
                        moveObject ( object6, 1500, 1575.3000488281, -1643.8000488281, 549.79998779297 )
                        i6 = true
                    end
                elseif isElementWithinMarker ( player, marker7 ) then
                    if i7 then
                        moveObject ( object7, 2500, 1575.3000488281, -1637.5, 549.79998779297 )
                        i7 = false
                    else  
                        moveObject ( object7, 1500, 1575.3000488281, -1639, 549.79998779297 )
                        i7 = true
                    end
                elseif isElementWithinMarker ( player, marker8 ) then
                    if i8 then
                        moveObject ( object8, 2500, 1575.3000488281, -1632.3000488281, 549.79998779297 )
                        i8 = false
                    else  
                        moveObject ( object8, 1500, 1575.3000488281, -1633.8000488281, 549.79998779297 )
                        i8 = true
                    end
                elseif isElementWithinMarker ( player, marker9 ) then
                    if i9 then
                        moveObject ( object9, 2500, 1571.9000244141, -1632.5, 550.20001220703 )
                        i9 = false
                    else  
                        moveObject ( object9, 1500, 1569.099609375, -1632.5, 550.20001220703 )
                        i9 = true
                    end
                elseif isElementWithinMarker ( player, marker10 ) then
                    if i10 then
                        moveObject ( object10, 2500, 1559, -1635.1999511719, 549.79998779297 )
                        i10 = false
                    else  
                        moveObject ( object10, 1500, 1559.099609375, -1633.69921875, 549.79998779297 )
                        i10 = true
                    end
                elseif isElementWithinMarker ( player, marker11 ) then
                    if i11 then
                        moveObject ( object11, 2500, 1559, -1640.5, 549.79998779297 )
                        i11 = false
                    else  
                        moveObject ( object11, 1500, 1559, -1638.9000244141, 549.79998779297 )
                        i11 = true
                    end
                elseif isElementWithinMarker ( player, marker12 ) then
                    if i12 then
                        moveObject ( object12, 2500, 1559, -1645.3000488281, 549.79998779297 )
                        i12 = false
                    else  
                        moveObject ( object12, 1500, 1559, -1643.6999511719, 549.79998779297 )
                        i12 = true
                    end
                elseif isElementWithinMarker ( player, marker13 ) then
                    if i13 then
                        moveObject ( object13, 2500, 1559.0999755859, -1650, 549.79998779297 )
                        i13 = false
                    else  
                        moveObject ( object13, 1500, 1559.0999755859, -1648.4000244141, 549.79998779297 )
                        i13 = true
                    end
                elseif isElementWithinMarker ( player, marker14 ) then
                    if i14 then
                        moveObject ( object14, 2500, 1559, -1654.8000488281, 549.79998779297 )
                        i14 = false
                    else  
                        moveObject ( object14, 1500, 1559, -1653.1999511719, 549.79998779297 )
                        i14 = true
                    end
                elseif isElementWithinMarker ( player, marker15 ) then
                    if i15 then
                        moveObject ( object15, 2500, 1559, -1659.5, 549.79998779297 )
                        i15 = false
                    else  
                        moveObject ( object15, 1500, 1559, -1658, 549.79998779297 )
                        i15 = true
                    end
                elseif isElementWithinMarker ( player, marker16 ) then
                    if i16 then
                        moveObject ( object16, 2500, 1559.0999755859, -1635.3000488281, 556.09997558594 )
                        i16 = false
                    else  
                        moveObject ( object16, 1500, 1559.0999755859, -1633.6999511719, 556.09997558594 )
                        i16 = true
                    end
                elseif isElementWithinMarker ( player, marker17 ) then
                    if i17 then
                        moveObject ( object17, 2500, 1559.0999755859, -1640.5, 556.09997558594 )
                        i17 = false
                    else  
                        moveObject ( object17, 1500, 1559.0999755859, -1638.9000244141, 556.09997558594 )
                        i17 = true
                    end
                elseif isElementWithinMarker ( player, marker18 ) then
                    if i18 then
                        moveObject ( object18, 2500, 1559.0999755859, -1645.3000488281, 556.09997558594 )
                        i18 = false
                    else  
                        moveObject ( object18, 1500, 1559, -1643.6999511719, 556.09997558594 )
                        i18 = true
                    end
                elseif isElementWithinMarker ( player, marker19 ) then
                    if i19 then
                        moveObject ( object19, 2500, 1559.0999755859, -1650, 556.09997558594 )
                        i19 = false
                    else  
                        moveObject ( object19, 1500, 1559.0999755859, -1648.4000244141, 556.09997558594 )
                        i19 = true
                    end
                elseif isElementWithinMarker ( player, marker20 ) then
                    if i20 then
                       
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