Do_De<3 Posted January 27, 2014 Share Posted January 27, 2014 السلآم عليكمم ورحمةة الله وبركاتهه : ) آخبآركمم ! بغيت كودد اذا احد ضغط على اسمي في لوحة الادمنية يتحقق من السريال ويقفل زر الباند : ) وثآنكسس < مقدماً Link to comment
K1NG Posted January 27, 2014 Share Posted January 27, 2014 Event: "onClientGUIClick" guiGridListGetSelectedItem guiGridListGetItemText getPlayerFromName getPlayerSerial guiSetEnabled . طبعاً هالأكواد كلها رح تسويها بداخل لوحة الأدمن، عشان تقدر تعـرِّف القريد ليست والزر Link to comment
Do_De<3 Posted January 27, 2014 Author Share Posted January 27, 2014 Event: "onClientGUIClick" guiGridListGetSelectedItem guiGridListGetItemText getPlayerFromName getPlayerSerial guiSetEnabled . طبعاً هالأكواد كلها رح تسويها بداخل لوحة الأدمن، عشان تقدر تعـرِّف القريد ليست والزر طيب مثآل حآقهه : ) Link to comment
Do_De<3 Posted January 27, 2014 Author Share Posted January 27, 2014 aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end هآه ض2 جبت القريد لست كله هنا ض2 وهذآ الزر aTab1.Ban Link to comment
فاّرس Posted January 27, 2014 Share Posted January 27, 2014 بسيطه السالفه , يعني زي اي مود يوم تجيب مثلا يوم اللاعب يرسل الفلوس وكذا, انت الي عليك تجيب متغير الجريد ليست ومتغير الزر وانتهت السالفه local selectedPlr = guiGridListGetItemText(aTab1.PlayerList,guiGridListGetSelectedItem(aTab1.PlayerList),1) وتكمل التحقق من الاسم والسريال وتقفل الزر, الافضل انك تروح للوظيفه يوم يعطيه باند وتحقق بس من السريال Link to comment
K1NG Posted January 27, 2014 Share Posted January 27, 2014 aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end هآه ض2 جبت القريد لست كله هنا ض2 وهذآ الزر aTab1.Ban * Client Side: addEventHandler ( "onClientGUIClick", aTab1.PlayerList, function ( ) local function _guiSetEnabled ( guiElm, enabled ) if ( guiGetEnabled ( guiElm ) ~= enabled ) then guiSetEnabled ( guiElm, enabled ) end end if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local player = getPlayerFromName ( guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) ) if ( player ) then if ( getPlayerSerial ( player ) == "سريالك" ) then _guiSetEnabled ( aTab1.Ban, false ) else _guiSetEnabled ( aTab1.Ban, true ) end end else _guiSetEnabled ( aTab1.Ban, true ) end end, false ) :admin\client\gui\admin_main.lua الموجود في هذا المسار admin_main.lua ضع الكود في ملف Link to comment
Mando Posted January 27, 2014 Share Posted January 27, 2014 aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end هآه ض2 جبت القريد لست كله هنا ض2 وهذآ الزر aTab1.Ban * Client Side: addEventHandler ( "onClientGUIClick", aTab1.PlayerList, function ( ) local function _guiSetEnabled ( guiElm, enabled ) if ( guiGetEnabled ( guiElm ) ~= enabled ) then guiSetEnabled ( guiElm, enabled ) end end if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local player = getPlayerFromName ( guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) ) if ( player ) then if ( getPlayerSerial ( player ) == "سريالك" ) then _guiSetEnabled ( aTab1.Ban, false ) else _guiSetEnabled ( aTab1.Ban, true ) end end else _guiSetEnabled ( aTab1.Ban, true ) end end, false ) :admin\client\gui\admin_main.lua الموجود في هذا المسار admin_main.lua ضع الكود في ملف اخوي كنق بدي اخليه يشيل الكيك مع الباند مع الوارب كيف ؟ Link to comment
Mando Posted January 27, 2014 Share Posted January 27, 2014 انا مش فاهم كويس يعني بدي شرح ممكن ؟ Link to comment
The Killer Posted January 27, 2014 Share Posted January 27, 2014 _guiSetEnabled ( aTab1.Ban, true ) تضيفها في نفس الكود وتغير اسم الزر Link to comment
K1NG Posted January 27, 2014 Share Posted January 27, 2014 (edited) aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end هآه ض2 جبت القريد لست كله هنا ض2 وهذآ الزر aTab1.Ban * Client Side: addEventHandler ( "onClientGUIClick", aTab1.PlayerList, function ( ) local function _guiSetEnabled ( guiElm, enabled ) if ( guiGetEnabled ( guiElm ) ~= enabled ) then guiSetEnabled ( guiElm, enabled ) end end if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local player = getPlayerFromName ( guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) ) if ( player ) then if ( getPlayerSerial ( player ) == "سريالك" ) then _guiSetEnabled ( aTab1.Ban, false ) else _guiSetEnabled ( aTab1.Ban, true ) end end else _guiSetEnabled ( aTab1.Ban, true ) end end, false ) :admin\client\gui\admin_main.lua الموجود في هذا المسار admin_main.lua ضع الكود في ملف اخوي كنق بدي اخليه يشيل الكيك مع الباند مع الوارب كيف ؟ addEventHandler ( "onClientGUIClick", aTab1.PlayerList, function ( ) local function _guiSetEnabled ( guiElm, enabled ) if ( guiGetEnabled ( guiElm ) ~= enabled ) then guiSetEnabled ( guiElm, enabled ) end end if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local player = getPlayerFromName ( guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) ) if ( player ) then if ( getPlayerSerial ( player ) == "سريالك" ) then _guiSetEnabled ( aTab1.Ban, false ) _guiSetEnabled ( aTab1.Kick, false ) _guiSetEnabled ( aTab1.Warp, false ) _guiSetEnabled ( aTab1.WarpTo, false ) else _guiSetEnabled ( aTab1.Ban, true ) _guiSetEnabled ( aTab1.Kick, true ) _guiSetEnabled ( aTab1.Warp, true ) _guiSetEnabled ( aTab1.WarpTo, true ) end end else _guiSetEnabled ( aTab1.Ban, true ) _guiSetEnabled ( aTab1.Kick, true ) _guiSetEnabled ( aTab1.Warp, true ) _guiSetEnabled ( aTab1.WarpTo, true ) end end, false ) . كنت بسويها لكـ عن طريق الجداول، لكن دامكـ تبيها ع الأزرار ذول فقط كذا يكون مختصر أكثر من الجداول Edited January 27, 2014 by Guest Link to comment
Mando Posted January 27, 2014 Share Posted January 27, 2014 شكرآ يا كنق يعطيك العافية شكرآ The Killer Link to comment
The Killer Posted January 27, 2014 Share Posted January 27, 2014 any time @ كنق تعديل بسيط سطر 15 _guiSetEnabled ( aTab1.WarpTo, true ) المفروض _guiSetEnabled ( aTab1.WarpTo, false ) Link to comment
K1NG Posted January 27, 2014 Share Posted January 27, 2014 any time @ كنق تعديل بسيط سطر 15 _guiSetEnabled ( aTab1.WarpTo, true ) المفروض _guiSetEnabled ( aTab1.WarpTo, false ) . ههههه شكلي لخبطت بالنسخ واللصق، عموماً مشكور ع التنبيه ي حلو Link to comment
Dr.Xen Posted January 27, 2014 Share Posted January 27, 2014 سويت الكلنت بس في سيرفر ولأ لأ؟ Link to comment
Do_De<3 Posted January 27, 2014 Author Share Posted January 27, 2014 function centerWindow(center_window) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(center_window,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(center_window,x,y,false) end aAdminForm = nil aLastCheck = 0 aCurrentVehicle = 429 aCurrentWeapon = 30 aCurrentAmmo = 90 aCurrentSlap = 20 aPlayers = {} aBans = {} aLastSync = 0 aResources = {} function aAdminMenu () if ( aAdminForm == nil ) then local x, y = guiGetScreenSize() aAdminForm = guiCreateWindow ( x / 2 - 310, y / 2 - 260, 620, 520, "", false ) guiWindowSetSizable ( aAdminForm, false ) guiSetText ( aAdminForm, "Admin Panel - v".._version ) xlabel = guiCreateLabel ( 0.75, 0.05, 0.45, 0.04, "Edit By Do_De<3 ..", true, aAdminForm ) aTabPanel = guiCreateTabPanel ( 0.01, 0.05, 0.98, 0.95, true, aAdminForm ) aTab1 = {} aTab1.Tab = guiCreateTab ( "Players", aTabPanel, "players" ) aTab1.Messages = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "0/0 unread messages", true, aTab1.Tab ) aTab1.PlayerListSearch = guiCreateEdit ( 0.03, 0.05, 0.16, 0.04, "", true, aTab1.Tab ) guiCreateStaticImage ( 0.19, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab1.Tab ) aTab1.HideColorCodes= guiCreateCheckBox ( 0.037, 0.94, 0.20, 0.04, "Hide color codes", true, true, aTab1.Tab ) aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end aTab1.Kick = guiCreateButton ( 0.71, 0.125, 0.13, 0.04, "Kick", true, aTab1.Tab, "kick" ) aTab1.Ban = guiCreateButton ( 0.85, 0.125, 0.13, 0.04, "Ban", true, aTab1.Tab, "ban" ) aTab1.Mute = guiCreateButton ( 0.71, 0.170, 0.13, 0.04, "Mute", true, aTab1.Tab, "mute" ) aTab1.Freeze = guiCreateButton ( 0.85, 0.170, 0.13, 0.04, "Freeze", true, aTab1.Tab, "freeze" ) aTab1.Spectate = guiCreateButton ( 0.71, 0.215, 0.13, 0.04, "Spectate", true, aTab1.Tab, "spectate" ) aTab1.Slap = guiCreateButton ( 0.85, 0.215, 0.13, 0.04, "Slap! "..aCurrentSlap.." _", true, aTab1.Tab, "slap" ) aTab1.SlapDropDown = guiCreateStaticImage ( 0.95, 0.215, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.SlapOptions = guiCreateGridList ( 0.85, 0.215, 0.13, 0.40, true, aTab1.Tab ) guiGridListSetSortingEnabled ( aTab1.SlapOptions, false ) guiGridListAddColumn( aTab1.SlapOptions, "", 0.85 ) guiSetVisible ( aTab1.SlapOptions, false ) for i = 0, 10 do guiGridListSetItemText ( aTab1.SlapOptions, guiGridListAddRow ( aTab1.SlapOptions ), 1, tostring ( i * 10 ), false, false ) end aTab1.Nick = guiCreateButton ( 0.71, 0.260, 0.13, 0.04, "Set Nick", true, aTab1.Tab ) aTab1.Shout = guiCreateButton ( 0.85, 0.260, 0.13, 0.04, "Shout!", true, aTab1.Tab, "shout" ) guiCreateHeader ( 0.25, 0.08, 0.20, 0.04, "Player:", true, aTab1.Tab ) aTab1.Name = guiCreateLabel ( 0.26, 0.125, 0.30, 0.035, "Name: N/A", true, aTab1.Tab ) aTab1.IP = guiCreateLabel ( 0.26, 0.170, 0.30, 0.035, "IP: N/A", true, aTab1.Tab ) aTab1.Serial = guiCreateLabel ( 0.26, 0.215, 0.435, 0.035, "Serial: N/A", true, aTab1.Tab ) --aTab1.Username = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Username: N/A", true, aTab1.Tab ) aTab1.Version = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Version: N/A", true, aTab1.Tab ) aTab1.Accountname = guiCreateLabel ( 0.26, 0.275, 0.435, 0.035, "Account Name: N/A", true, aTab1.Tab ) aTab1.Groups = guiCreateLabel ( 0.26, 0.305, 0.435, 0.035, "Groups: N/A", true, aTab1.Tab ) aTab1.Flag = guiCreateStaticImage ( 0.40, 0.170, 0.025806, 0.021154, "client\\images\\empty.png", true, aTab1.Tab ) aTab1.CountryCode = guiCreateLabel ( 0.45, 0.170, 0.04, 0.035, "", true, aTab1.Tab ) guiCreateHeader ( 0.25, 0.350, 0.20, 0.04, "Game:", true, aTab1.Tab ) aTab1.Health = guiCreateLabel ( 0.26, 0.395, 0.20, 0.04, "Health: 0%", true, aTab1.Tab ) aTab1.Armour = guiCreateLabel ( 0.45, 0.395, 0.20, 0.04, "Armour: 0%", true, aTab1.Tab ) aTab1.Skin = guiCreateLabel ( 0.26, 0.440, 0.20, 0.04, "Skin: N/A", true, aTab1.Tab ) aTab1.Team = guiCreateLabel ( 0.45, 0.440, 0.20, 0.04, "Team: None", true, aTab1.Tab ) aTab1.Weapon = guiCreateLabel ( 0.26, 0.485, 0.35, 0.04, "Weapon: N/A", true, aTab1.Tab ) aTab1.Ping = guiCreateLabel ( 0.26, 0.530, 0.20, 0.04, "Ping: 0", true, aTab1.Tab ) aTab1.Money = guiCreateLabel ( 0.45, 0.530, 0.20, 0.04, "Money: 0", true, aTab1.Tab ) aTab1.Area = guiCreateLabel ( 0.26, 0.575, 0.44, 0.04, "Area: Unknown", true, aTab1.Tab ) aTab1.PositionX = guiCreateLabel ( 0.26, 0.620, 0.30, 0.04, "X: 0", true, aTab1.Tab ) aTab1.PositionY = guiCreateLabel ( 0.26, 0.665, 0.30, 0.04, "Y: 0", true, aTab1.Tab ) aTab1.PositionZ = guiCreateLabel ( 0.26, 0.710, 0.30, 0.04, "Z: 0", true, aTab1.Tab ) aTab1.Dimension = guiCreateLabel ( 0.26, 0.755, 0.20, 0.04, "Dimension: 0", true, aTab1.Tab ) aTab1.Interior = guiCreateLabel ( 0.45, 0.755, 0.20, 0.04, "Interior: 0", true, aTab1.Tab ) aTab1.SetHealth = guiCreateButton ( 0.71, 0.395, 0.13, 0.04, "Set Health", true, aTab1.Tab, "sethealth" ) aTab1.SetArmour = guiCreateButton ( 0.85, 0.395, 0.13, 0.04, "Set Armour", true, aTab1.Tab, "setarmour" ) aTab1.SetSkin = guiCreateButton ( 0.71, 0.440, 0.13, 0.04, "Set Skin", true, aTab1.Tab, "setskin" ) aTab1.SetTeam = guiCreateButton ( 0.85, 0.440, 0.13, 0.04, "Set Team", true, aTab1.Tab, "setteam" ) aTab1.SetDimension = guiCreateButton ( 0.71, 0.755, 0.13, 0.04, "Set Dimens.", true, aTab1.Tab, "setdimension" ) aTab1.SetInterior = guiCreateButton ( 0.85, 0.755, 0.13, 0.04, "Set Interior", true, aTab1.Tab, "setinterior" ) aTab1.GiveWeapon = guiCreateButton ( 0.71, 0.485, 0.27, 0.04, "Give: "..getWeaponNameFromID ( aCurrentWeapon ), true, aTab1.Tab, "giveweapon" ) aTab1.WeaponDropDown = guiCreateStaticImage ( 0.95, 0.485, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.WeaponOptions = guiCreateGridList ( 0.71, 0.485, 0.27, 0.48, true, aTab1.Tab ) guiGridListAddColumn( aTab1.WeaponOptions, "", 0.85 ) guiSetVisible ( aTab1.WeaponOptions, false ) for i = 1, 46 do if ( getWeaponNameFromID ( i ) ~= false ) then guiGridListSetItemText ( aTab1.WeaponOptions, guiGridListAddRow ( aTab1.WeaponOptions ), 1, getWeaponNameFromID ( i ), false, false ) end end aTab1.SetMoney = guiCreateButton ( 0.71, 0.530, 0.13, 0.04, "Set Money", true, aTab1.Tab, "setmoney" ) aTab1.SetStats = guiCreateButton ( 0.85, 0.530, 0.13, 0.04, "Set Stats", true, aTab1.Tab, "setstat" ) aTab1.JetPack = guiCreateButton ( 0.71, 0.575, 0.27, 0.04, "Give JetPack", true, aTab1.Tab, "jetpack" ) aTab1.Warp = guiCreateButton ( 0.71, 0.620, 0.27, 0.04, "Warp to player", true, aTab1.Tab, "warp" ) aTab1.WarpTo = guiCreateButton ( 0.71, 0.665, 0.27, 0.04, "Warp player to..", true, aTab1.Tab, "warp" ) guiCreateHeader ( 0.25, 0.805, 0.20, 0.04, "Vehicle:", true, aTab1.Tab ) aTab1.Vehicle = guiCreateLabel ( 0.26, 0.850, 0.35, 0.04, "Vehicle: N/A", true, aTab1.Tab ) aTab1.VehicleHealth = guiCreateLabel ( 0.26, 0.895, 0.25, 0.04, "Vehicle Health: 0%", true, aTab1.Tab ) aTab1.VehicleFix = guiCreateButton ( 0.71, 0.84, 0.13, 0.04, "Fix", true, aTab1.Tab, "repair" ) aTab1.VehicleDestroy = guiCreateButton ( 0.71, 0.89, 0.13, 0.04, "Destroy", true, aTab1.Tab, "destroyvehicle" ) aTab1.VehicleBlow = guiCreateButton ( 0.85, 0.84, 0.13, 0.04, "Blow", true, aTab1.Tab, "blowvehicle" ) aTab1.VehicleCustomize = guiCreateButton ( 0.85, 0.89, 0.13, 0.04, "Customize", true, aTab1.Tab, "customize" ) aTab1.GiveVehicle = guiCreateButton ( 0.71, 0.710, 0.27, 0.04, "Give: "..getVehicleNameFromModel ( aCurrentVehicle ), true, aTab1.Tab, "givevehicle" ) aTab1.VehicleDropDown = guiCreateStaticImage ( 0.95, 0.710, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) local gx, gy = guiGetSize ( aTab1.GiveVehicle, false ) aTab1.VehicleOptions = guiCreateGridList ( 0, 0, gx, 200, false ) guiGridListAddColumn( aTab1.VehicleOptions, "", 0.85 ) guiSetAlpha ( aTab1.VehicleOptions, 0.80 ) guiSetVisible ( aTab1.VehicleOptions, false ) local vehicleNames = {} for i = 400, 611 do if ( getVehicleNameFromModel ( i ) ~= "" ) then table.insert( vehicleNames, { model = i, name = getVehicleNameFromModel ( i ) } ) end end table.sort( vehicleNames, function(a, b) return a.name < b.name end ) for _,info in ipairs(vehicleNames) do local row = guiGridListAddRow ( aTab1.VehicleOptions ) guiGridListSetItemText ( aTab1.VehicleOptions, row, 1, info.name, false, false ) guiGridListSetItemData ( aTab1.VehicleOptions, row, 1, tostring ( info.model ) ) end aTab2 = {} aTab2.Tab = guiCreateTab ( "Resources", aTabPanel, "resources" ) aTab2.ManageACL = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "Manage ACL", true, aTab2.Tab ) guiSetEnabled ( aTab2.ManageACL, false ) guiSetEnabled ( aTab2.ManageACL, false ) guiSetEnabled ( aTab2.ManageACL, false ) aTab2.ResourceListSearch = guiCreateEdit ( 0.03, 0.05, 0.31, 0.04, "", true, aTab2.Tab ) guiCreateStaticImage ( 0.34, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab2.Tab ) aTab2.ResourceList = guiCreateGridList ( 0.03, 0.10, 0.35, 0.80, true, aTab2.Tab ) guiGridListAddColumn( aTab2.ResourceList, "Resource", 0.55 ) guiGridListAddColumn( aTab2.ResourceList, "", 0.05 ) guiGridListAddColumn( aTab2.ResourceList, "State", 0.35 ) aTab2.ResourceInclMaps = guiCreateCheckBox ( 0.03, 0.91, 0.15, 0.04, "Include Maps", false, true, aTab2.Tab ) aTab2.ResourceRefresh = guiCreateButton ( 0.20, 0.915, 0.18, 0.04, "Refresh list", true, aTab2.Tab, "listresources" ) aTab2.ResourceStart = guiCreateButton ( 0.40, 0.10, 0.20, 0.04, "Start", true, aTab2.Tab, "start" ) aTab2.ResourceRestart = guiCreateButton ( 0.40, 0.15, 0.20, 0.04, "Restart", true, aTab2.Tab, "restart" ) aTab2.ResourceStop = guiCreateButton ( 0.40, 0.20, 0.20, 0.04, "Stop", true, aTab2.Tab, "stop" ) aTab2.ResourceFailture = guiCreateButton ( 0.63, 0.10, 0.20, 0.04, "Get Load Failture", true, aTab2.Tab ) aTab2.Resourcevoice = guiCreateButton ( 0.40, 0.25, 0.20, 0.04, "زر للتغير", true, aTab2.Tab, "stop" ) guiSetVisible ( aTab2.ResourceFailture, false ) -- aModules = guiCreateTabPanel ( 0.40, 0.25, 0.57, 0.38, true, aTab2.Tab ) aLogLines = 1 createMapTab() aTab3 = {} aTab3.Tab = guiCreateTab ( "Server", aTabPanel, "server" ) aTab3.Server = guiCreateLabel ( 0.05, 0.05, 0.70, 0.05, "Server: Unknown", true, aTab3.Tab ) aTab3.Password = guiCreateLabel ( 0.05, 0.10, 0.40, 0.05, "Password: None", true, aTab3.Tab ) aTab3.GameType = guiCreateLabel ( 0.05, 0.15, 0.40, 0.05, "Game Type: None", true, aTab3.Tab ) aTab3.MapName = guiCreateLabel ( 0.05, 0.20, 0.40, 0.05, "Map Name: None", true, aTab3.Tab ) aTab3.Players = guiCreateLabel ( 0.05, 0.25, 0.20, 0.05, "Players: 0/0", true, aTab3.Tab ) aTab3.SetPassword = guiCreateButton ( 0.80, 0.05, 0.18, 0.04, "Set Password", true, aTab3.Tab, "setpassword" ) guiSetEnabled ( aTab3.SetPassword, false ) aTab3.ResetPassword = guiCreateButton ( 0.80, 0.10, 0.18, 0.04, "Reset Password", true, aTab3.Tab, "setpassword" ) guiSetEnabled ( aTab3.ResetPassword, false ) aTab3.SetGameType = guiCreateButton ( 0.80, 0.15, 0.18, 0.04, "Set Game Type", true, aTab3.Tab, "setgame" ) aTab3.SetMapName = guiCreateButton ( 0.80, 0.20, 0.18, 0.04, "Set Map Name", true, aTab3.Tab, "setmap" ) guiSetEnabled ( aTab3.SetMapName, false ) aTab3.SetWelcome = guiCreateButton ( 0.80, 0.25, 0.18, 0.04, "Welcome Message", true, aTab3.Tab, "setwelcome" ) guiSetEnabled ( aTab3.SetWelcome, false ) guiCreateStaticImage ( 0.05, 0.32, 0.50, 0.0025, "client\\images\\dot.png", true, aTab3.Tab ) aTab3.WeatherCurrent = guiCreateLabel ( 0.05, 0.35, 0.45, 0.05, "Current Weather: "..getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab ) aTab3.WeatherDec = guiCreateButton ( 0.05, 0.40, 0.035, 0.04, "<", true, aTab3.Tab ) aTab3.Weather = guiCreateEdit ( 0.095, 0.40, 0.35, 0.04, getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab ) aTab3.WeatherInc = guiCreateButton ( 0.45, 0.40, 0.035, 0.04, ">", true, aTab3.Tab ) guiEditSetReadOnly ( aTab3.Weather, true ) aTab3.WeatherSet = guiCreateButton ( 0.50, 0.40, 0.10, 0.04, "Set", true, aTab3.Tab, "setweather" ) aTab3.WeatherBlend = guiCreateButton ( 0.61, 0.40, 0.15, 0.04, "Set Blended", true, aTab3.Tab, "blendweather" ) local th, tm = getTime() aTab3.TimeCurrent = guiCreateLabel ( 0.05, 0.45, 0.25, 0.04, "Time: "..th..":"..tm, true, aTab3.Tab ) aTab3.TimeH = guiCreateEdit ( 0.35, 0.45, 0.055, 0.04, "12", true, aTab3.Tab ) aTab3.TimeM = guiCreateEdit ( 0.425, 0.45, 0.055, 0.04, "00", true, aTab3.Tab ) guiCreateLabel ( 0.415, 0.45, 0.05, 0.04, ":", true, aTab3.Tab ) guiEditSetMaxLength ( aTab3.TimeH, 2 ) guiEditSetMaxLength ( aTab3.TimeM, 2 ) aTab3.TimeSet = guiCreateButton ( 0.50, 0.45, 0.10, 0.04, "Set", true, aTab3.Tab, "settime" ) guiCreateLabel ( 0.63, 0.45, 0.12, 0.04, "( 0-23:0-59 )", true, aTab3.Tab ) aTab4 = {} aTab4.Tab = guiCreateTab ( "Bans", aTabPanel, "bans" ) aTab4.BansList = guiCreateGridList ( 0.03, 0.05, 0.80, 0.87, true, aTab4.Tab ) guiGridListAddColumn( aTab4.BansList, "Name", 0.22 ) guiGridListAddColumn( aTab4.BansList, "IP", 0.22 ) guiGridListAddColumn( aTab4.BansList, "Serial", 0.22 ) guiGridListAddColumn( aTab4.BansList, "By", 0.22 ) guiGridListAddColumn( aTab4.BansList, "Date", 0.17 ) guiGridListAddColumn( aTab4.BansList, "Time", 0.13 ) guiGridListAddColumn( aTab4.BansList, "Reason", 0.92 ) guiGridListSetSortingEnabled( aTab4.BansList, false ) aTab4.Details = guiCreateButton ( 0.85, 0.10, 0.13, 0.04, "Details", true, aTab4.Tab ) aTab4.Unban = guiCreateButton ( 0.85, 0.20, 0.13, 0.04, "Unban", true, aTab4.Tab, "unban" ) aTab4.UnbanIP = guiCreateButton ( 0.85, 0.25, 0.13, 0.04, "Unban IP", true, aTab4.Tab, "unbanip" ) aTab4.UnbanSerial = guiCreateButton ( 0.85, 0.30, 0.13, 0.04, "Unban Serial", true, aTab4.Tab, "unbanserial" ) aTab4.BanIP = guiCreateButton ( 0.85, 0.40, 0.13, 0.04, "Ban IP", true, aTab4.Tab, "banip" ) aTab4.BanSerial = guiCreateButton ( 0.85, 0.45, 0.13, 0.04, "Ban Serial", true, aTab4.Tab, "banserial" ) aTab4.BansRefresh = guiCreateButton ( 0.85, 0.85, 0.13, 0.04, "Refresh", true, aTab4.Tab, "listbans" ) aTab4.BansTotal = guiCreateLabel ( 0.20, 0.94, 0.31, 0.04, "Showing 0 / 0 bans", true, aTab4.Tab ) aTab4.BansMore = guiCreateButton ( 0.50, 0.94, 0.13, 0.04, "Get more...", true, aTab4.Tab, "listbans" ) aTab5 = {} aTab5.Tab = guiCreateTab ( "Admin Chat", aTabPanel, "adminchat" ) aTab5.AdminChat = guiCreateMemo ( 0.03, 0.05, 0.75, 0.85, "", true, aTab5.Tab ) guiSetProperty ( aTab5.AdminChat, "ReadOnly", "true" ) aTab5.AdminPlayers = guiCreateGridList ( 0.79, 0.05, 0.18, 0.80, true, aTab5.Tab ) guiGridListAddColumn ( aTab5.AdminPlayers, "Admins", 0.90 ) aTab5.AdminChatSound = guiCreateCheckBox ( 0.79, 0.86, 0.18, 0.04, "Play Sound", true, true, aTab5.Tab ) aTab5.AdminText = guiCreateEdit ( 0.03, 0.92, 0.80, 0.06, "", true, aTab5.Tab ) aTab5.AdminSay = guiCreateButton ( 0.85, 0.92, 0.08, 0.06, "Say", true, aTab5.Tab ) aTab5.AdminChatHelp = guiCreateButton ( 0.94, 0.92, 0.03, 0.06, "?", true, aTab5.Tab ) aTab6 = {} aTab6.Tab = guiCreateTab ( "Options", aTabPanel ) guiCreateHeader ( 0.03, 0.05, 0.10, 0.05, "Main:", true, aTab6.Tab ) aTab6.OutputPlayer = guiCreateCheckBox ( 0.05, 0.10, 0.47, 0.04, "Output player information to console on select", false, true, aTab6.Tab ) guiCreateLabel ( 0.08, 0.15, 0.40, 0.04, "This might be useful to copy player data", true, aTab6.Tab ) aTab6.AdminChatOutput = guiCreateCheckBox ( 0.05, 0.20, 0.47, 0.04, "Output admin messages to chat box", false, true, aTab6.Tab ) guiCreateHeader ( 0.03, 0.30, 0.47, 0.04, "Appearance:", true, aTab6.Tab ) guiCreateHeader ( 0.63, 0.05, 0.10, 0.05, "Account:", true, aTab6.Tab ) aTab6.AutoLogin = guiCreateCheckBox ( 0.65, 0.10, 0.47, 0.04, "Auto-login by serial", false, true, aTab6.Tab ) guiSetVisible ( aTab6.AutoLogin, false ) -- Not used guiCreateHeader ( 0.63, 0.15, 0.25, 0.05, "Change Password:", true, aTab6.Tab ) guiCreateLabel ( 0.65, 0.20, 0.15, 0.05, "Old password:", true, aTab6.Tab ) guiCreateLabel ( 0.65, 0.25, 0.15, 0.05, "New password:", true, aTab6.Tab ) guiCreateLabel ( 0.65, 0.30, 0.15, 0.05, "Confirm:", true, aTab6.Tab ) aTab6.PasswordOld = guiCreateEdit ( 0.80, 0.20, 0.15, 0.045, "", true, aTab6.Tab ) aTab6.PasswordNew = guiCreateEdit ( 0.80, 0.25, 0.15, 0.045, "", true, aTab6.Tab ) aTab6.PasswordConfirm = guiCreateEdit ( 0.80, 0.30, 0.15, 0.045, "", true, aTab6.Tab ) guiEditSetMasked ( aTab6.PasswordOld, true ) guiEditSetMasked ( aTab6.PasswordNew, true ) guiEditSetMasked ( aTab6.PasswordConfirm, true ) aTab6.PasswordChange = guiCreateButton ( 0.85, 0.35, 0.10, 0.04, "Accept", true, aTab6.Tab ) guiCreateHeader ( 0.03, 0.65, 0.20, 0.055, "Performance:", true, aTab6.Tab ) guiCreateStaticImage ( 0.03, 0.69, 0.94, 0.0025, "client\\images\\dot.png", true, aTab6.Tab ) guiCreateLabel ( 0.05, 0.71, 0.20, 0.055, "Performance priority:", true, aTab6.Tab ) guiCreateLabel ( 0.11, 0.76, 0.10, 0.05, "Memory", true, aTab6.Tab ) guiCreateLabel ( 0.11, 0.81, 0.10, 0.05, "Auto", true, aTab6.Tab ) guiCreateLabel ( 0.11, 0.86, 0.10, 0.05, "Speed", true, aTab6.Tab ) aTab6.PerformanceRAM = guiCreateRadioButton ( 0.07, 0.75, 0.05, 0.055, "", true, aTab6.Tab ) aTab6.PerformanceAuto = guiCreateRadioButton ( 0.07, 0.80, 0.05, 0.055, "", true, aTab6.Tab ) aTab6.PerformanceCPU = guiCreateRadioButton ( 0.07, 0.85, 0.05, 0.055, "", true, aTab6.Tab ) if ( aGetSetting ( "performance" ) == "RAM" ) then guiRadioButtonSetSelected ( aTab6.PerformanceRAM, true ) elseif ( aGetSetting ( "performance" ) == "CPU" ) then guiRadioButtonSetSelected ( aTab6.PerformanceCPU, true ) else guiRadioButtonSetSelected ( aTab6.PerformanceAuto, true ) end aTab6.PerformanceAdvanced = guiCreateButton ( 0.05, 0.91, 0.11, 0.04, "Advanced", true, aTab6.Tab ) aPerformance() guiCreateLabel ( 0.70, 0.90, 0.19, 0.055, "Refresh Delay(MS):", true, aTab6.Tab ) aTab6.RefreshDelay = guiCreateEdit ( 0.89, 0.90, 0.08, 0.045, "50", true, aTab6.Tab ) Link to comment
jafar Posted January 27, 2014 Share Posted January 27, 2014 جرب , addEventHandler ( "onClientGUIClick", aTab1.PlayerList, function ( ) local function _guiSetEnabled ( guiElm, enabled ) if ( guiGetEnabled ( guiElm ) ~= enabled ) then guiSetEnabled ( guiElm, enabled ); end end if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local name = guiGridListGetItemPlayerName ( source, guiGridListGetSelectedItem ( source ), 1 ); local player = getPlayerFromName ( name ); if player ~= false then if ( getPlayerSerial ( player ) == "03AE239263FAE698BF0B2CE3ECD93894" ) then _guiSetEnabled ( aTab1.Ban, false ); _guiSetEnabled ( aTab1.Kick, false ); _guiSetEnabled ( aTab1.Warp, false ); _guiSetEnabled ( aTab1.WarpTo, false ); else _guiSetEnabled ( aTab1.Ban, true ); _guiSetEnabled ( aTab1.Kick, true ); _guiSetEnabled ( aTab1.Warp, true ); _guiSetEnabled ( aTab1.WarpTo, true ); end end else _guiSetEnabled ( aTab1.Ban, true ); _guiSetEnabled ( aTab1.Kick, true ); _guiSetEnabled ( aTab1.Warp, true ); _guiSetEnabled ( aTab1.WarpTo, true ); end end, false ); Link to comment
K1NG Posted January 27, 2014 Share Posted January 27, 2014 مآزبط يآكنق : ) بمسار الملف fileDelete كان فيه عندكـ خطأ بوظيفة انت حاذف الزر حق إعطاء ادمن ومخلي الوظايف حقته وهي الي تتسبب بأخطاء بالديبق + : عالعموم هذا الكود بعد التعديل function centerWindow(center_window) local screenW,screenH=guiGetScreenSize() local windowW,windowH=guiGetSize(center_window,false) local x,y = (screenW-windowW)/2,(screenH-windowH)/2 guiSetPosition(center_window,x,y,false) end aAdminForm = nil aLastCheck = 0 aCurrentVehicle = 429 aCurrentWeapon = 30 aCurrentAmmo = 90 aCurrentSlap = 20 aPlayers = {} aBans = {} aLastSync = 0 aResources = {} function aAdminMenu () if ( aAdminForm == nil ) then local x, y = guiGetScreenSize() aAdminForm = guiCreateWindow ( x / 2 - 310, y / 2 - 260, 620, 520, "", false ) guiWindowSetSizable ( aAdminForm, false ) guiSetText ( aAdminForm, "Admin Panel - v".._version ) xlabel = guiCreateLabel ( 0.75, 0.05, 0.45, 0.04, "Edit By Do_De<3 ..", true, aAdminForm ) aTabPanel = guiCreateTabPanel ( 0.01, 0.05, 0.98, 0.95, true, aAdminForm ) aTab1 = {} aTab1.Tab = guiCreateTab ( "Players", aTabPanel, "players" ) aTab1.Messages = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "0/0 unread messages", true, aTab1.Tab ) aTab1.PlayerListSearch = guiCreateEdit ( 0.03, 0.05, 0.16, 0.04, "", true, aTab1.Tab ) guiCreateStaticImage ( 0.19, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab1.Tab ) aTab1.HideColorCodes= guiCreateCheckBox ( 0.037, 0.94, 0.20, 0.04, "Hide color codes", true, true, aTab1.Tab ) aTab1.PlayerList = guiCreateGridList ( 0.03, 0.10, 0.20, 0.83, true, aTab1.Tab ) guiGridListAddColumn( aTab1.PlayerList, "Player Name", 0.85 ) for id, player in ipairs ( getElementsByType ( "player" ) ) do guiGridListSetItemPlayerName ( aTab1.PlayerList, guiGridListAddRow ( aTab1.PlayerList ), 1, getPlayerName ( player ), false, false ) end addEventHandler ( "onClientGUIClick", aTab1.PlayerList, function ( ) local function _guiSetEnabled ( guiElm, enabled ) if ( guiGetEnabled ( guiElm ) ~= enabled ) then guiSetEnabled ( guiElm, enabled ) end end if ( guiGridListGetSelectedItem ( source ) ~= -1 ) then local player = getPlayerFromName ( guiGridListGetItemText ( source, guiGridListGetSelectedItem ( source ), 1 ) ) if ( player ) then if ( getPlayerSerial ( player ) == "03AE239263FAE698BF0B2CE3ECD93894" ) then _guiSetEnabled ( aTab1.Ban, false ) _guiSetEnabled ( aTab1.Kick, false ) _guiSetEnabled ( aTab1.Warp, false ) _guiSetEnabled ( aTab1.WarpTo, false ) else _guiSetEnabled ( aTab1.Ban, true ) _guiSetEnabled ( aTab1.Kick, true ) _guiSetEnabled ( aTab1.Warp, true ) _guiSetEnabled ( aTab1.WarpTo, true ) end end else _guiSetEnabled ( aTab1.Ban, true ) _guiSetEnabled ( aTab1.Kick, true ) _guiSetEnabled ( aTab1.Warp, true ) _guiSetEnabled ( aTab1.WarpTo, true ) end end, false ) aTab1.Kick = guiCreateButton ( 0.71, 0.125, 0.13, 0.04, "Kick", true, aTab1.Tab, "kick" ) aTab1.Ban = guiCreateButton ( 0.85, 0.125, 0.13, 0.04, "Ban", true, aTab1.Tab, "ban" ) aTab1.Mute = guiCreateButton ( 0.71, 0.170, 0.13, 0.04, "Mute", true, aTab1.Tab, "mute" ) aTab1.Freeze = guiCreateButton ( 0.85, 0.170, 0.13, 0.04, "Freeze", true, aTab1.Tab, "freeze" ) aTab1.Spectate = guiCreateButton ( 0.71, 0.215, 0.13, 0.04, "Spectate", true, aTab1.Tab, "spectate" ) aTab1.Slap = guiCreateButton ( 0.85, 0.215, 0.13, 0.04, "Slap! "..aCurrentSlap.." _", true, aTab1.Tab, "slap" ) aTab1.SlapDropDown = guiCreateStaticImage ( 0.95, 0.215, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.SlapOptions = guiCreateGridList ( 0.85, 0.215, 0.13, 0.40, true, aTab1.Tab ) guiGridListSetSortingEnabled ( aTab1.SlapOptions, false ) guiGridListAddColumn( aTab1.SlapOptions, "", 0.85 ) guiSetVisible ( aTab1.SlapOptions, false ) for i = 0, 10 do guiGridListSetItemText ( aTab1.SlapOptions, guiGridListAddRow ( aTab1.SlapOptions ), 1, tostring ( i * 10 ), false, false ) end aTab1.Nick = guiCreateButton ( 0.71, 0.260, 0.13, 0.04, "Set Nick", true, aTab1.Tab ) aTab1.Shout = guiCreateButton ( 0.85, 0.260, 0.13, 0.04, "Shout!", true, aTab1.Tab, "shout" ) guiCreateHeader ( 0.25, 0.08, 0.20, 0.04, "Player:", true, aTab1.Tab ) aTab1.Name = guiCreateLabel ( 0.26, 0.125, 0.30, 0.035, "Name: N/A", true, aTab1.Tab ) aTab1.IP = guiCreateLabel ( 0.26, 0.170, 0.30, 0.035, "IP: N/A", true, aTab1.Tab ) aTab1.Serial = guiCreateLabel ( 0.26, 0.215, 0.435, 0.035, "Serial: N/A", true, aTab1.Tab ) --aTab1.Username = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Username: N/A", true, aTab1.Tab ) aTab1.Version = guiCreateLabel ( 0.26, 0.245, 0.435, 0.035, "Version: N/A", true, aTab1.Tab ) aTab1.Accountname = guiCreateLabel ( 0.26, 0.275, 0.435, 0.035, "Account Name: N/A", true, aTab1.Tab ) aTab1.Groups = guiCreateLabel ( 0.26, 0.305, 0.435, 0.035, "Groups: N/A", true, aTab1.Tab ) aTab1.Flag = guiCreateStaticImage ( 0.40, 0.170, 0.025806, 0.021154, "client\\images\\empty.png", true, aTab1.Tab ) aTab1.CountryCode = guiCreateLabel ( 0.45, 0.170, 0.04, 0.035, "", true, aTab1.Tab ) guiCreateHeader ( 0.25, 0.350, 0.20, 0.04, "Game:", true, aTab1.Tab ) aTab1.Health = guiCreateLabel ( 0.26, 0.395, 0.20, 0.04, "Health: 0%", true, aTab1.Tab ) aTab1.Armour = guiCreateLabel ( 0.45, 0.395, 0.20, 0.04, "Armour: 0%", true, aTab1.Tab ) aTab1.Skin = guiCreateLabel ( 0.26, 0.440, 0.20, 0.04, "Skin: N/A", true, aTab1.Tab ) aTab1.Team = guiCreateLabel ( 0.45, 0.440, 0.20, 0.04, "Team: None", true, aTab1.Tab ) aTab1.Weapon = guiCreateLabel ( 0.26, 0.485, 0.35, 0.04, "Weapon: N/A", true, aTab1.Tab ) aTab1.Ping = guiCreateLabel ( 0.26, 0.530, 0.20, 0.04, "Ping: 0", true, aTab1.Tab ) aTab1.Money = guiCreateLabel ( 0.45, 0.530, 0.20, 0.04, "Money: 0", true, aTab1.Tab ) aTab1.Area = guiCreateLabel ( 0.26, 0.575, 0.44, 0.04, "Area: Unknown", true, aTab1.Tab ) aTab1.PositionX = guiCreateLabel ( 0.26, 0.620, 0.30, 0.04, "X: 0", true, aTab1.Tab ) aTab1.PositionY = guiCreateLabel ( 0.26, 0.665, 0.30, 0.04, "Y: 0", true, aTab1.Tab ) aTab1.PositionZ = guiCreateLabel ( 0.26, 0.710, 0.30, 0.04, "Z: 0", true, aTab1.Tab ) aTab1.Dimension = guiCreateLabel ( 0.26, 0.755, 0.20, 0.04, "Dimension: 0", true, aTab1.Tab ) aTab1.Interior = guiCreateLabel ( 0.45, 0.755, 0.20, 0.04, "Interior: 0", true, aTab1.Tab ) aTab1.SetHealth = guiCreateButton ( 0.71, 0.395, 0.13, 0.04, "Set Health", true, aTab1.Tab, "sethealth" ) aTab1.SetArmour = guiCreateButton ( 0.85, 0.395, 0.13, 0.04, "Set Armour", true, aTab1.Tab, "setarmour" ) aTab1.SetSkin = guiCreateButton ( 0.71, 0.440, 0.13, 0.04, "Set Skin", true, aTab1.Tab, "setskin" ) aTab1.SetTeam = guiCreateButton ( 0.85, 0.440, 0.13, 0.04, "Set Team", true, aTab1.Tab, "setteam" ) aTab1.SetDimension = guiCreateButton ( 0.71, 0.755, 0.13, 0.04, "Set Dimens.", true, aTab1.Tab, "setdimension" ) aTab1.SetInterior = guiCreateButton ( 0.85, 0.755, 0.13, 0.04, "Set Interior", true, aTab1.Tab, "setinterior" ) aTab1.GiveWeapon = guiCreateButton ( 0.71, 0.485, 0.27, 0.04, "Give: "..getWeaponNameFromID ( aCurrentWeapon ), true, aTab1.Tab, "giveweapon" ) aTab1.WeaponDropDown = guiCreateStaticImage ( 0.95, 0.485, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) aTab1.WeaponOptions = guiCreateGridList ( 0.71, 0.485, 0.27, 0.48, true, aTab1.Tab ) guiGridListAddColumn( aTab1.WeaponOptions, "", 0.85 ) guiSetVisible ( aTab1.WeaponOptions, false ) for i = 1, 46 do if ( getWeaponNameFromID ( i ) ~= false ) then guiGridListSetItemText ( aTab1.WeaponOptions, guiGridListAddRow ( aTab1.WeaponOptions ), 1, getWeaponNameFromID ( i ), false, false ) end end aTab1.SetMoney = guiCreateButton ( 0.71, 0.530, 0.13, 0.04, "Set Money", true, aTab1.Tab, "setmoney" ) aTab1.SetStats = guiCreateButton ( 0.85, 0.530, 0.13, 0.04, "Set Stats", true, aTab1.Tab, "setstat" ) aTab1.JetPack = guiCreateButton ( 0.71, 0.575, 0.27, 0.04, "Give JetPack", true, aTab1.Tab, "jetpack" ) aTab1.Warp = guiCreateButton ( 0.71, 0.620, 0.27, 0.04, "Warp to player", true, aTab1.Tab, "warp" ) aTab1.WarpTo = guiCreateButton ( 0.71, 0.665, 0.27, 0.04, "Warp player to..", true, aTab1.Tab, "warp" ) guiCreateHeader ( 0.25, 0.805, 0.20, 0.04, "Vehicle:", true, aTab1.Tab ) aTab1.Vehicle = guiCreateLabel ( 0.26, 0.850, 0.35, 0.04, "Vehicle: N/A", true, aTab1.Tab ) aTab1.VehicleHealth = guiCreateLabel ( 0.26, 0.895, 0.25, 0.04, "Vehicle Health: 0%", true, aTab1.Tab ) aTab1.VehicleFix = guiCreateButton ( 0.71, 0.84, 0.13, 0.04, "Fix", true, aTab1.Tab, "repair" ) aTab1.VehicleDestroy = guiCreateButton ( 0.71, 0.89, 0.13, 0.04, "Destroy", true, aTab1.Tab, "destroyvehicle" ) aTab1.VehicleBlow = guiCreateButton ( 0.85, 0.84, 0.13, 0.04, "Blow", true, aTab1.Tab, "blowvehicle" ) aTab1.VehicleCustomize = guiCreateButton ( 0.85, 0.89, 0.13, 0.04, "Customize", true, aTab1.Tab, "customize" ) aTab1.GiveVehicle = guiCreateButton ( 0.71, 0.710, 0.27, 0.04, "Give: "..getVehicleNameFromModel ( aCurrentVehicle ), true, aTab1.Tab, "givevehicle" ) aTab1.VehicleDropDown = guiCreateStaticImage ( 0.95, 0.710, 0.03, 0.04, "client\\images\\dropdown.png", true, aTab1.Tab ) local gx, gy = guiGetSize ( aTab1.GiveVehicle, false ) aTab1.VehicleOptions = guiCreateGridList ( 0, 0, gx, 200, false ) guiGridListAddColumn( aTab1.VehicleOptions, "", 0.85 ) guiSetAlpha ( aTab1.VehicleOptions, 0.80 ) guiSetVisible ( aTab1.VehicleOptions, false ) local vehicleNames = {} for i = 400, 611 do if ( getVehicleNameFromModel ( i ) ~= "" ) then table.insert( vehicleNames, { model = i, name = getVehicleNameFromModel ( i ) } ) end end table.sort( vehicleNames, function(a, b) return a.name < b.name end ) for _,info in ipairs(vehicleNames) do local row = guiGridListAddRow ( aTab1.VehicleOptions ) guiGridListSetItemText ( aTab1.VehicleOptions, row, 1, info.name, false, false ) guiGridListSetItemData ( aTab1.VehicleOptions, row, 1, tostring ( info.model ) ) end aTab2 = {} aTab2.Tab = guiCreateTab ( "Resources", aTabPanel, "resources" ) aTab2.ManageACL = guiCreateButton ( 0.75, 0.02, 0.23, 0.04, "Manage ACL", true, aTab2.Tab ) guiSetEnabled ( aTab2.ManageACL, false ) guiSetEnabled ( aTab2.ManageACL, false ) guiSetEnabled ( aTab2.ManageACL, false ) aTab2.ResourceListSearch = guiCreateEdit ( 0.03, 0.05, 0.31, 0.04, "", true, aTab2.Tab ) guiCreateStaticImage ( 0.34, 0.05, 0.035, 0.04, "client\\images\\search.png", true, aTab2.Tab ) aTab2.ResourceList = guiCreateGridList ( 0.03, 0.10, 0.35, 0.80, true, aTab2.Tab ) guiGridListAddColumn( aTab2.ResourceList, "Resource", 0.55 ) guiGridListAddColumn( aTab2.ResourceList, "", 0.05 ) guiGridListAddColumn( aTab2.ResourceList, "State", 0.35 ) aTab2.ResourceInclMaps = guiCreateCheckBox ( 0.03, 0.91, 0.15, 0.04, "Include Maps", false, true, aTab2.Tab ) aTab2.ResourceRefresh = guiCreateButton ( 0.20, 0.915, 0.18, 0.04, "Refresh list", true, aTab2.Tab, "listresources" ) aTab2.ResourceStart = guiCreateButton ( 0.40, 0.10, 0.20, 0.04, "Start", true, aTab2.Tab, "start" ) aTab2.ResourceRestart = guiCreateButton ( 0.40, 0.15, 0.20, 0.04, "Restart", true, aTab2.Tab, "restart" ) aTab2.ResourceStop = guiCreateButton ( 0.40, 0.20, 0.20, 0.04, "Stop", true, aTab2.Tab, "stop" ) aTab2.ResourceFailture = guiCreateButton ( 0.63, 0.10, 0.20, 0.04, "Get Load Failture", true, aTab2.Tab ) aTab2.Resourcevoice = guiCreateButton ( 0.40, 0.25, 0.20, 0.04, "زر للتغير", true, aTab2.Tab, "stop" ) guiSetVisible ( aTab2.ResourceFailture, false ) -- aModules = guiCreateTabPanel ( 0.40, 0.25, 0.57, 0.38, true, aTab2.Tab ) aLogLines = 1 createMapTab() aTab3 = {} aTab3.Tab = guiCreateTab ( "Server", aTabPanel, "server" ) aTab3.Server = guiCreateLabel ( 0.05, 0.05, 0.70, 0.05, "Server: Unknown", true, aTab3.Tab ) aTab3.Password = guiCreateLabel ( 0.05, 0.10, 0.40, 0.05, "Password: None", true, aTab3.Tab ) aTab3.GameType = guiCreateLabel ( 0.05, 0.15, 0.40, 0.05, "Game Type: None", true, aTab3.Tab ) aTab3.MapName = guiCreateLabel ( 0.05, 0.20, 0.40, 0.05, "Map Name: None", true, aTab3.Tab ) aTab3.Players = guiCreateLabel ( 0.05, 0.25, 0.20, 0.05, "Players: 0/0", true, aTab3.Tab ) aTab3.SetPassword = guiCreateButton ( 0.80, 0.05, 0.18, 0.04, "Set Password", true, aTab3.Tab, "setpassword" ) guiSetEnabled ( aTab3.SetPassword, false ) aTab3.ResetPassword = guiCreateButton ( 0.80, 0.10, 0.18, 0.04, "Reset Password", true, aTab3.Tab, "setpassword" ) guiSetEnabled ( aTab3.ResetPassword, false ) aTab3.SetGameType = guiCreateButton ( 0.80, 0.15, 0.18, 0.04, "Set Game Type", true, aTab3.Tab, "setgame" ) aTab3.SetMapName = guiCreateButton ( 0.80, 0.20, 0.18, 0.04, "Set Map Name", true, aTab3.Tab, "setmap" ) guiSetEnabled ( aTab3.SetMapName, false ) aTab3.SetWelcome = guiCreateButton ( 0.80, 0.25, 0.18, 0.04, "Welcome Message", true, aTab3.Tab, "setwelcome" ) guiSetEnabled ( aTab3.SetWelcome, false ) guiCreateStaticImage ( 0.05, 0.32, 0.50, 0.0025, "client\\images\\dot.png", true, aTab3.Tab ) aTab3.WeatherCurrent = guiCreateLabel ( 0.05, 0.35, 0.45, 0.05, "Current Weather: "..getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab ) aTab3.WeatherDec = guiCreateButton ( 0.05, 0.40, 0.035, 0.04, "<", true, aTab3.Tab ) aTab3.Weather = guiCreateEdit ( 0.095, 0.40, 0.35, 0.04, getWeather().." ("..getWeatherNameFromID ( getWeather() )..")", true, aTab3.Tab ) aTab3.WeatherInc = guiCreateButton ( 0.45, 0.40, 0.035, 0.04, ">", true, aTab3.Tab ) guiEditSetReadOnly ( aTab3.Weather, true ) aTab3.WeatherSet = guiCreateButton ( 0.50, 0.40, 0.10, 0.04, "Set", true, aTab3.Tab, "setweather" ) aTab3.WeatherBlend = guiCreateButton ( 0.61, 0.40, 0.15, 0.04, "Set Blended", true, aTab3.Tab, "blendweather" ) local th, tm = getTime() aTab3.TimeCurrent = guiCreateLabel ( 0.05, 0.45, 0.25, 0.04, "Time: "..th..":"..tm, true, aTab3.Tab ) aTab3.TimeH = guiCreateEdit ( 0.35, 0.45, 0.055, 0.04, "12", true, aTab3.Tab ) aTab3.TimeM = guiCreateEdit ( 0.425, 0.45, 0.055, 0.04, "00", true, aTab3.Tab ) guiCreateLabel ( 0.415, 0.45, 0.05, 0.04, ":", true, aTab3.Tab ) guiEditSetMaxLength ( aTab3.TimeH, 2 ) guiEditSetMaxLength ( aTab3.TimeM, 2 ) aTab3.TimeSet = guiCreateButton ( 0.50, 0.45, 0.10, 0.04, "Set", true, aTab3.Tab, "settime" ) guiCreateLabel ( 0.63, 0.45, 0.12, 0.04, "( 0-23:0-59 )", true, aTab3.Tab ) aTab4 = {} aTab4.Tab = guiCreateTab ( "Bans", aTabPanel, "bans" ) aTab4.BansList = guiCreateGridList ( 0.03, 0.05, 0.80, 0.87, true, aTab4.Tab ) guiGridListAddColumn( aTab4.BansList, "Name", 0.22 ) guiGridListAddColumn( aTab4.BansList, "IP", 0.22 ) guiGridListAddColumn( aTab4.BansList, "Serial", 0.22 ) guiGridListAddColumn( aTab4.BansList, "By", 0.22 ) guiGridListAddColumn( aTab4.BansList, "Date", 0.17 ) guiGridListAddColumn( aTab4.BansList, "Time", 0.13 ) guiGridListAddColumn( aTab4.BansList, "Reason", 0.92 ) guiGridListSetSortingEnabled( aTab4.BansList, false ) aTab4.Details = guiCreateButton ( 0.85, 0.10, 0.13, 0.04, "Details", true, aTab4.Tab ) aTab4.Unban = guiCreateButton ( 0.85, 0.20, 0.13, 0.04, "Unban", true, aTab4.Tab, "unban" ) aTab4.UnbanIP = guiCreateButton ( 0.85, 0.25, 0.13, 0.04, "Unban IP", true, aTab4.Tab, "unbanip" ) aTab4.UnbanSerial = guiCreateButton ( 0.85, 0.30, 0.13, 0.04, "Unban Serial", true, aTab4.Tab, "unbanserial" ) aTab4.BanIP = guiCreateButton ( 0.85, 0.40, 0.13, 0.04, "Ban IP", true, aTab4.Tab, "banip" ) aTab4.BanSerial = guiCreateButton ( 0.85, 0.45, 0.13, 0.04, "Ban Serial", true, aTab4.Tab, "banserial" ) aTab4.BansRefresh = guiCreateButton ( 0.85, 0.85, 0.13, 0.04, "Refresh", true, aTab4.Tab, "listbans" ) aTab4.BansTotal = guiCreateLabel ( 0.20, 0.94, 0.31, 0.04, "Showing 0 / 0 bans", true, aTab4.Tab ) aTab4.BansMore = guiCreateButton ( 0.50, 0.94, 0.13, 0.04, "Get more...", true, aTab4.Tab, "listbans" ) aTab5 = {} aTab5.Tab = guiCreateTab ( "Admin Chat", aTabPanel, "adminchat" ) aTab5.AdminChat = guiCreateMemo ( 0.03, 0.05, 0.75, 0.85, "", true, aTab5.Tab ) guiSetProperty ( aTab5.AdminChat, "ReadOnly", "true" ) aTab5.AdminPlayers = guiCreateGridList ( 0.79, 0.05, 0.18, 0.80, true, aTab5.Tab ) guiGridListAddColumn ( aTab5.AdminPlayers, "Admins", 0.90 ) aTab5.AdminChatSound = guiCreateCheckBox ( 0.79, 0.86, 0.18, 0.04, "Play Sound", true, true, aTab5.Tab ) aTab5.AdminText = guiCreateEdit ( 0.03, 0.92, 0.80, 0.06, "", true, aTab5.Tab ) aTab5.AdminSay = guiCreateButton ( 0.85, 0.92, 0.08, 0.06, "Say", true, aTab5.Tab ) aTab5.AdminChatHelp = guiCreateButton ( 0.94, 0.92, 0.03, 0.06, "?", true, aTab5.Tab ) aTab6 = {} aTab6.Tab = guiCreateTab ( "Options", aTabPanel ) guiCreateHeader ( 0.03, 0.05, 0.10, 0.05, "Main:", true, aTab6.Tab ) aTab6.OutputPlayer = Link to comment
Quited Posted January 27, 2014 Share Posted January 27, 2014 برضو ي دودي لا تنسى انهم يقدرون ياخذون سيريالك ويبندونك بأمر banserial + banip + ban الافضل انك تستخدم مود anti-bans Link to comment
Do_De<3 Posted January 29, 2014 Author Share Posted January 29, 2014 برضو ي دودي لا تنسى انهم يقدرون ياخذون سيريالك ويبندونك بأمرbanserial + banip + ban الافضل انك تستخدم مود anti-bans لا انا محمي من الاسل مايقدر يصكك منن اف8 اند الاسل مقفل اند تاب الباند مقفل : ) مآيقدر يسوي شي : ) Link to comment
Do_De<3 Posted January 29, 2014 Author Share Posted January 29, 2014 اممم كنق الكودد مخرف شوي: ) اذا ضغط على اسمي مايصير شي بس لو يضغط على احد ثاني يتقفل زر الباند ><" Link to comment
K1NG Posted January 29, 2014 Share Posted January 29, 2014 اممم كنق الكودد مخرف شوي: )اذا ضغط على اسمي مايصير شي بس لو يضغط على احد ثاني يتقفل زر الباند ><" --- ._. Link to comment
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