justn Posted January 27, 2014 Posted January 27, 2014 Problem: The player who has his name as 'Test' will get a custom infernus mod, but the problem is, whenever i put my name as Test, the infernus mod doesn't change, can you tell me the problem ? Thanks ! CODE: function onResourceStart() if (getPlayerName(r) == "Test") then txd = engineLoadTXD ( "infernus.txd" ) engineImportTXD ( txd, 411 ) dff = engineLoadDFF ( "infernus.dff", 411 ) engineReplaceModel ( dff, 411 ) end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart)
Bssol Posted January 27, 2014 Posted January 27, 2014 function onResourceStart() if (getPlayerName(localPlayer) == "Test") then txd = engineLoadTXD ( "infernus.txd" ) engineImportTXD ( txd, 411 ) dff = engineLoadDFF ( "infernus.dff", 411 ) engineReplaceModel ( dff, 411 ) end end addEventHandler("onClientResourceStart", getResourceRootElement(getThisResource()), onResourceStart)
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