P4RK0UR Posted January 26, 2014 Posted January 26, 2014 function respawnExplodedVehicle() setTimer(respawnVehicle, 5000, 1, source) end addEventHandler("onVehicleExplode", getRootElement(), respawnExplodedVehicle) How can i use this script so that in map editor when i make vehicles for example a hydra it will respawn when it blows up? Thank you for your time
Castillo Posted January 26, 2014 Posted January 26, 2014 That script should respawn vehicles when they blow up. I don't see anything wrong with it.
P4RK0UR Posted January 26, 2014 Author Posted January 26, 2014 That script should respawn vehicles when they blow up.I don't see anything wrong with it. thank you but do they respawn where they were created or where they were blown up?
Gallardo9944 Posted January 26, 2014 Posted January 26, 2014 @P4RK0UR, it doesn't matter if you use setVehicleRespawnPosition
P4RK0UR Posted January 26, 2014 Author Posted January 26, 2014 @P4RK0UR, it doesn't matter if you use setVehicleRespawnPosition ok ty
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