Destroyer.- Posted January 22, 2014 Share Posted January 22, 2014 Hola , como dice el titulo como podria juntar estos dos resources, lo que quiero es que cuando 1 entra al team se creen los markers, intente pero hice cualquier cosa --client-side inicial = createMarker ( 1455.9323730469,-1438.9974365234,12.3828125,"cylinder", 1.0,0,255,0,150) function primergolpe(hitElement, matchingDimension) if inicial and getElementType(hitElement) == "player" then destroyElement(inicial) outputChatBox("Test 1.",255,20,20) segundo = createMarker (1453.9360351563,-1458.3642578125,12.362445831299,"cylinder", 1.0,0,255,0,150) addEventHandler( "onClientMarkerHit", segundo, segundogolpe ) end end function segundogolpe(hitElement, matchingDimension) if segundo and getElementType(hitElement) == "player" then destroyElement(segundo) outputChatBox("Test 2",255,20,20) triggerServerEvent("dinero",localPlayer) end end addEventHandler( "onClientMarkerHit", inicial, primergolpe ) -- Server-Side addEvent("dinero",true) addEventHandler("dinero",root, function () givePlayerMoney(source,3000) giveWeapon ( source, 31, 50 ) giveWeapon ( source, 27, 12 ) giveWeapon ( source, 24, 12 ) giveWeapon ( source, 34, 2 ) giveWeapon ( source, 29, 40 ) end) con --client-side GUIEditor = { window = {}, memo = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(324, 163, 419, 294, "Vendedor de Armas", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetVisible (GUIEditor.window[1], false) GUIEditor.memo[1] = guiCreateMemo(30, 31, 379, 170, "Bienvenido a Vendedor de Armas ", false, GUIEditor.window[1]) guiMemoSetReadOnly(GUIEditor.memo[1], true) close = guiCreateButton(31, 222, 113, 43, "Cancelar", false, GUIEditor.window[1]) addEventHandler("onClientGUIClick", close, showGUIbf, false) accept = guiCreateButton(284, 223, 100, 42, "Aceptar", false, GUIEditor.window[1]) addEventHandler("onClientGUIClick", accept, showGUIbf, false) addEventHandler("onClientGUIClick", accept, joinTeam, false) end ) local joinBD = createMarker(970.18249511719,-1521.5975341797,12.552214622498, "cylinder", 2.5, 255, 20, 20) addEventHandler( "onClientResourceStart", getRootElement( ), function ( startedRes ) createBlipAttachedTo( joinBD, 56); end ); function showGUIbt(hitElement) if getElementType(hitElement) == "player" and (hitElement == localPlayer) then guiSetVisible(GUIEditor.window[1], true) showCursor( true ) end end addEventHandler("onClientMarkerHit", joinBD, showGUIbt) function showGUIbf() guiSetVisible (GUIEditor.window[1], false ) showCursor ( false ) end function joinTeam() triggerServerEvent("armas", localPlayer, "vendedor") end --serverside function vendedor ( ) local team = getTeamFromName ( "Criminal" ) if team then setPlayerTeam ( source, team ) setPlayerNametagColor ( source, 255, 20, 20 ) setElementData( source, "Ocupacion", "Vendedor de Armas.", true ) outputChatBox("[EMPLEO]Ahora sos Vendedor de armas", thePlayer,255,255,0) else local teamw = getTeamFromName ( "Criminal" ) if teamw then cancelEvent() outputChatBox("Ya eres Vendedor de Armas!", source) end end end addEvent ( "armas", true) addEventHandler ( "armas", root, vendedor ) PD: tenganme paciencia soy nuevo en esto Link to comment
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