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Mateuswiesner

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Posted
local soundsPath = { 
    ["lilwayne"] = "http://1in.kz/s/music/1310701564_lil-wayne-ft-lil-b-grove-st-party.mp3" 
}  
  
addCommandHandler("setradio", 
    function(cmdName, sound, vol) 
        local music = playSound(soundsPath[sound]) 
        setSoundVolume( music, vol or 0.8 ) 
    end 
) 

e.g: /setradio lilwayne.

Please do not PM me with scripting related question nor support, use the forums instead.

Posted

But when I use this command, he is playing straight. No pause

I was referring to a command to link to a resource that I have, that would be the Sound_3D

the resouce Sound_3D has a command that is so /setradio

wanted to know if you have to link this command with that of resource

cVehRadio3D

radioSound = { } 
  
addEventHandler("onClientResourceStart", resourceRoot, 
    function() 
        bindKey("r", "down", clientToggleRadio) 
        bindKey("m", "down", volumeUp) 
        bindKey("n", "down", volumeDown) 
    end 
) 
  
addEventHandler("onClientVehicleEnter", root, 
    function(thePlayer, seat) 
        if thePlayer == getLocalPlayer() then 
            local msg = "Pressione R para ligar a radio. Use M para aumentar e N diminuir o volume." 
            if radioSound[source] == nil then 
                outputChatBox(msg, 124, 252, 0) 
            else 
                if radioSound[source].soundElement == nil then 
                    outputChatBox(msg, 124, 252, 0) 
                end 
            end 
        end 
    end 
) 
  
addEventHandler("onClientSoundStream", root, 
    function(success, length, streamName) 
        if streamName then 
            local veh = getPedOccupiedVehicle(getLocalPlayer()) 
            if veh then 
                if radioSound[veh] == nil then return end 
                if radioSound[veh].soundElement == source then 
                    outputChatBox("#696969Rádio: #22AA22 " .. streamName, 0, 0, 0, true) 
                end 
            end 
        end 
    end 
) 
addEventHandler("onClientSoundChangedMeta", root, 
    function(streamTitle) 
        if streamTitle then 
            local veh = getPedOccupiedVehicle(getLocalPlayer()) 
            if veh then 
                if radioSound[veh] == nil then return end 
                if radioSound[veh].soundElement == source then 
                    outputChatBox("#696969Música: #AA2222 " .. streamTitle, 0, 0, 0, true) 
                end 
            end 
        end 
    end 
) 
  
addEvent("onServerToggleRadio", true) 
addEventHandler("onServerToggleRadio", getLocalPlayer(),  
    function(toggle, url, veh, volume)   
        if not isElement(veh) then 
            if radioSound[veh] ~= nil then 
                stopSound(radioSound[veh].soundElement) 
                radioSound[veh].soundElement = nil 
            end 
            return 
        end 
         
        if toggle == true then 
            local x, y, z = getElementPosition(veh) 
            if radioSound[veh] ~= nil then 
                stopSound(radioSound[veh].soundElement) 
  
                local sound = playSound3D(url, x, y, z) 
                if volume ~= nil then 
                    setSoundVolume(sound, volume) 
                end 
                setSoundMinDistance(sound, 80.0) 
                setSoundMaxDistance(sound, 300.0) 
                attachElements(sound, veh) 
                 
                radioSound[veh] = { } 
                radioSound[veh].soundElement = sound 
            else 
                local sound = playSound3D(url, x, y, z) 
                if volume ~= nil then 
                    setSoundVolume(sound, volume) 
                end 
                setSoundMinDistance(sound, 80.0) 
                setSoundMaxDistance(sound, 300.0) 
                attachElements(sound, veh) 
                 
                radioSound[veh] = { } 
                radioSound[veh].soundElement = sound 
            end 
        else 
            if radioSound[veh] ~= nil then 
                stopSound(radioSound[veh].soundElement) 
                radioSound[veh].soundElement = nil 
            end 
        end 
    end 
) 
  
addEvent("onServerRadioURLChange", true) 
addEventHandler("onServerRadioURLChange", getLocalPlayer(),  
    function(newurl, veh, volume) 
        if radioSound[veh] ~= nil then 
            stopSound(radioSound[veh].soundElement) 
         
            local x, y, z = getElementPosition(veh) 
            local sound = playSound3D(newurl, x, y, z) 
            if volume ~= nil then 
                setSoundVolume(sound, volume) 
            end 
            setSoundMinDistance(radioSound, 80.0) 
            setSoundMaxDistance(radioSound, 1000.0) 
            attachElements(sound, veh) 
         
            radioSound[veh] = { } 
            radioSound[veh].soundElement = sound 
        end 
    end 
) 
  
addEvent("onServerVolumeChangeAccept", true) 
addEventHandler("onServerVolumeChangeAccept", getLocalPlayer(),  
    function(veh, newVolume) 
        if veh then 
            if radioSound[veh] ~= nil then 
                setSoundVolume(radioSound[veh].soundElement, newVolume) 
            end 
        end 
    end 
) 
  
function clientToggleRadio() 
    triggerServerEvent("onPlayerToggleRadio", getLocalPlayer()) 
end 
  
function volumeUp() 
    local veh = getPedOccupiedVehicle(getLocalPlayer()) 
    if veh then 
        if radioSound[veh] ~= nil then 
            local volume = getSoundVolume(radioSound[veh].soundElement) 
            if volume ~= false then 
                triggerServerEvent("onPlayerRadioVolumeChange", getLocalPlayer(), volume, true) 
            end 
        end 
    end 
end 
  
function volumeDown() 
    local veh = getPedOccupiedVehicle(getLocalPlayer()) 
    if veh then 
        if radioSound[veh] ~= nil then 
            local volume = getSoundVolume(radioSound[veh].soundElement) 
            if volume ~= false then 
                triggerServerEvent("onPlayerRadioVolumeChange", getLocalPlayer(), volume, false) 
            end 
        end 
    end 
end 
  

sVehRadio3D

g_VehicleList = {} 
 
local radioStreams = 0
local defaultRadio = "http://212.117.39.164:8000/"
 
addEventHandler("onResourceStart", resourceRoot,
    function() 
        for i,veh in ipairs(getElementsByType("vehicle")) do
            g_VehicleList[veh] = { }
            g_VehicleList[veh].radio = false
            g_VehicleList[veh].radioStation = defaultRadio
            g_VehicleList[veh].volume = 1.0
        end
    end
)
 
addEventHandler("onPlayerJoin", root,
    function()     
        for i,veh in ipairs(getElementsByType("vehicle")) do
            if g_VehicleList[veh] ~= nil then
                if g_VehicleList[veh].radio == true then
                    triggerClientEvent(source, "onServerToggleRadio", root, true, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume)
                end
            end
        end
    end
)
 
addEventHandler("onVehicleExplode", root,
    function()
        if g_VehicleList[source] ~= nil then
            if g_VehicleList[source].radio == true then
                triggerClientEvent("onServerToggleRadio", root, false, nil, source)
                g_VehicleList[source].radio = false
                destroyElement(g_VehicleList[source].radioMarker)
                killTimer(g_VehicleList[source].idleTimer)
                if radioStreams ~= 0 then
                    radioStreams = radioStreams - 1
                end
            end
        end
    end
)
 
addEventHandler("onElementDestroy", root,
    function()
        if g_VehicleList[source] ~= nil then
            if g_VehicleList[source].radio == true then
                triggerClientEvent("onServerToggleRadio", root, false, nil, source)
                g_VehicleList[source].radio = false
                destroyElement(g_VehicleList[source].radioMarker)
                killTimer(g_VehicleList[source].idleTimer)
                if radioStreams ~= 0 then
                    radioStreams = radioStreams - 1
                end
            end
        end
    end
)
 
addEvent("onPlayerToggleRadio", true)
addEventHandler("onPlayerToggleRadio", root,
    function()
        if source and getElementType(source) == "player" then
            toggleRadio(source)
        end
    end
)
 
function toggleRadio(player)
    local veh = getPedOccupiedVehicle(player)
    if veh then
        local occupants = getVehicleOccupants(veh)
        local seats = getVehicleMaxPassengers(veh)
       
        local playerSeat = getPedOccupiedVehicleSeat(player)
        if playerSeat ~= 0 and playerSeat ~= 1 then
            outputChatBox("You can't switch the radio.", player, 255, 255, 255)
            return
        end
 
        if g_VehicleList[veh] == nil then
            g_VehicleList[veh] = { }
            g_VehicleList[veh].radio = false
            g_VehicleList[veh].radioStation = defaultRadio
            g_VehicleList[veh].volume = 1.0
        end
       
        if g_VehicleList[veh].radio == false then
            if not get("toggleAntifloodTick") or not get("streamLimit") or not get("radioEnabledIdleTime") then return end
 
            local settingToggleAntifloodTick = get("toggleAntifloodTick")
            local settingStreamLimit = get("streamLimit")
            local idleTime = get("radioEnabledIdleTime")
           
            if g_VehicleList[veh].lastTick and (getTickCount() - g_VehicleList[veh].lastTick) <= settingToggleAntifloodTick then return end
 
            if radioStreams >= settingStreamLimit then
                outputChatBox("The limit of streams has reached (" .. settingStreamLimit .. ")", player, 255, 255, 255)
                return
            end
           
            local x, y, z = getElementPosition(veh)
            g_VehicleList[veh].radio = true
            g_VehicleList[veh].lastTick = getTickCount()
            g_VehicleList[veh].turnedOnBy = getPlayerName(player)
            g_VehicleList[veh].radioMarker = createMarker(x, y, z, "corona", 0.05, 255, 0, 0)
            attachElements(g_VehicleList[veh].radioMarker, veh)
            g_VehicleList[veh].idleTimer = setTimer(radioIdleTimer, idleTime, 0, veh)
           
            radioStreams = radioStreams + 1
            outputServerLog(getPlayerName(player) .. " has turned the radio on in his vehicle (streams: " .. radioStreams .. ")")
 
            for seat = 0, seats do
                local occupant = occupants[seat]
                if occupant and getElementType(occupant) == "player" then
                    triggerClientEvent("onServerToggleRadio", root, true, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume)
                   
                    local r, g, b = getPlayerNametagColor(player)
                    colorHex = string.format("%02X%02X%02X", r, g, b)
                    outputChatBox("#" .. colorHex .. "" .. getPlayerName(player) .. " #696969Rádio: [#00ff00ON#696969]", occupant, 0, 0, 0, true)
                end
            end
        else       
            g_VehicleList[veh].radio = false
            destroyElement(g_VehicleList[veh].radioMarker)
            killTimer(g_VehicleList[veh].idleTimer)
           
            radioStreams = radioStreams - 1
            outputServerLog(getPlayerName(player) .. " has turned the radio off in his vehicle (streams: " .. radioStreams .. ")")
           
            for seat = 0, seats do
                local occupant = occupants[seat]
                if occupant and getElementType(occupant) == "player" then
                    triggerClientEvent("onServerToggleRadio", root, false, nil, veh, g_VehicleList[veh].volume)
                   
                    local r, g, b = getPlayerNametagColor(player)
                    colorHex = string.format("%02X%02X%02X", r, g, b)
                    outputChatBox("#" .. colorHex .. "" .. getPlayerName(player) .. " #696969Rádio: [#ff0000OFF#696969]", occupant, 0, 0, 0, true)
                end
            end
        end
    end
end
 
function radioIdleTimer(veh)
    if not get("radioIdlePlayerDistanceCheck") then return end
    local settingDist = get("radioIdlePlayerDistanceCheck")
   
    if veh then    
        if g_VehicleList[veh] ~= nil then
            if g_VehicleList[veh].radio == true then
                local playerInRange = false
 
                local vx, vy, vz = getElementPosition(veh)
                for i,player in ipairs(getElementsByType("player")) do
                    local px, py, pz = getElementPosition(player)
                    local distance = getDistanceBetweenPoints3D(vx, vy, vz, px, py, pz)
                    if distance ~= false and distance < settingDist then
                        playerInRange = true
                    end
                end
               
                if playerInRange == false then
                    triggerClientEvent("onServerToggleRadio", root, false, nil, veh)
                    g_VehicleList[veh].radio = false
                    destroyElement(g_VehicleList[veh].radioMarker)
                    killTimer(g_VehicleList[veh].idleTimer)
                    if radioStreams ~= 0 then
                        radioStreams = radioStreams - 1
                    end
               
                    outputServerLog("An " .. getVehicleName(veh) .. "'s radio has been idled (streams: " .. radioStreams .. ")")
                end
            end
        end
    end
end
 
addEvent("onPlayerRadioVolumeChange", true)
addEventHandler("onPlayerRadioVolumeChange", root,
    function(currentVol, volumeUp)
        local veh = getPedOccupiedVehicle(source)
        if veh then
            local playerSeat = getPedOccupiedVehicleSeat(source)
            if playerSeat == 0 or playerSeat == 1 then
                if volumeUp == true then
                    g_VehicleList[veh].volume = currentVol + 0.05
                    if g_VehicleList[veh].volume >= 1.00 then
                        g_VehicleList[veh].volume = 1.00
                    end
                else
                    g_VehicleList[veh].volume = currentVol - 0.05
                    if g_VehicleList[veh].volume <= 0.00 then
                        g_VehicleList[veh].volume = 0.00
                    end
                end
                triggerClientEvent("onServerVolumeChangeAccept", root, veh, g_VehicleList[veh].volume)
            end
        end
    end
)
 
function cmdChangeRadioURL(source, commandName, url)
    if not url then
        outputChatBox("Usage: /setradio newurl", source, 255, 255, 255)
        return
    end
 
    local veh = getPedOccupiedVehicle(source)
    if veh then
        local occupants = getVehicleOccupants(veh)
        local seats = getVehicleMaxPassengers(veh)
       
        if g_VehicleList[veh] == nil then
            local x, y, z = getElementPosition(veh)
            g_VehicleList[veh] = { }
            g_VehicleList[veh].radio = true
            g_VehicleList[veh].lastTick = getTickCount()
            g_VehicleList[veh].radioStation = defaultRadio
            g_VehicleList[veh].volume = 1000.0
            g_VehicleList[veh].radioMarker = createMarker(x, y, z, "corona", 0.1, 255, 0, 0)
            attachElements(g_VehicleList[veh].radioMarker, veh)
            g_VehicleList[veh].idleTimer = setTimer(radioIdleTimer, idleTime, 0, veh)
        end
 
        local playerSeat = getPedOccupiedVehicleSeat(source)
        if playerSeat ~= 0 and playerSeat ~= 1 then
            outputChatBox("You can't switch the radio station URL.", source, 255, 255, 255)
            return
        end
       
        for seat = 0, seats do
            local occupant = occupants[seat]
            if occupant and getElementType(occupant) == "player" then
                g_VehicleList[veh].radioStation = url
                g_VehicleList[veh].changedBy = getPlayerName(source)
               
                if g_VehicleList[veh].radio == true then
                    triggerClientEvent("onServerRadioURLChange", root, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume)
                end
               
                local r, g, b = getPlayerNametagColor(source)
                colorHex = string.format("%02X%02X%02X", r, g, b)
                outputChatBox("#" .. colorHex .. "" .. getPlayerName(source) .. " #FFFFFFhas changed the radio station.", occupant, 0, 0, 0, true)
                outputConsole(getPlayerName(source) .. " has changed the radio station on his vehicle to: " .. url, occupant)
            end
        end
        outputServerLog(getPlayerName(source) .. " has changed the radio station on his vehicle to: " .. url)
    end
end
 
Posted
g_VehicleList = {} 
 
local radioStreams = 0
local defaultRadio = "http://212.117.39.164:8000/"
local shortcuts =
    {
        [ "lilwayne" ] = "http://1in.kz/s/music/1310701564_lil-wayne-ft-lil-b-grove-st-party.mp3",
    }
 
addEventHandler("onResourceStart", resourceRoot,
    function()
        for i,veh in ipairs(getElementsByType("vehicle")) do
            g_VehicleList[veh] = { }
            g_VehicleList[veh].radio = false
            g_VehicleList[veh].radioStation = defaultRadio
            g_VehicleList[veh].volume = 1.0
        end
    end
)
 
addEventHandler("onPlayerJoin", root,
    function()    
        for i,veh in ipairs(getElementsByType("vehicle")) do
            if g_VehicleList[veh] ~= nil then
                if g_VehicleList[veh].radio == true then
                    triggerClientEvent(source, "onServerToggleRadio", root, true, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume)
                end
            end
        end
    end
)
 
addEventHandler("onVehicleExplode", root,
    function()
        if g_VehicleList[source] ~= nil then
            if g_VehicleList[source].radio == true then
                triggerClientEvent("onServerToggleRadio", root, false, nil, source)
                g_VehicleList[source].radio = false
                destroyElement(g_VehicleList[source].radioMarker)
                killTimer(g_VehicleList[source].idleTimer)
                if radioStreams ~= 0 then
                    radioStreams = radioStreams - 1
                end
            end
        end
    end
)
 
addEventHandler("onElementDestroy", root,
    function()
        if g_VehicleList[source] ~= nil then
            if g_VehicleList[source].radio == true then
                triggerClientEvent("onServerToggleRadio", root, false, nil, source)
                g_VehicleList[source].radio = false
                destroyElement(g_VehicleList[source].radioMarker)
                killTimer(g_VehicleList[source].idleTimer)
                if radioStreams ~= 0 then
                    radioStreams = radioStreams - 1
                end
            end
        end
    end
)
 
addEvent("onPlayerToggleRadio", true)
addEventHandler("onPlayerToggleRadio", root,
    function()
        if source and getElementType(source) == "player" then
            toggleRadio(source)
        end
    end
)
 
function toggleRadio(player)
    local veh = getPedOccupiedVehicle(player)
    if veh then
        local occupants = getVehicleOccupants(veh)
        local seats = getVehicleMaxPassengers(veh)
       
        local playerSeat = getPedOccupiedVehicleSeat(player)
        if playerSeat ~= 0 and playerSeat ~= 1 then
            outputChatBox("You can't switch the radio.", player, 255, 255, 255)
            return
        end
 
        if g_VehicleList[veh] == nil then
            g_VehicleList[veh] = { }
            g_VehicleList[veh].radio = false
            g_VehicleList[veh].radioStation = defaultRadio
            g_VehicleList[veh].volume = 1.0
        end
       
        if g_VehicleList[veh].radio == false then
            if not get("toggleAntifloodTick") or not get("streamLimit") or not get("radioEnabledIdleTime") then return end
 
            local settingToggleAntifloodTick = get("toggleAntifloodTick")
            local settingStreamLimit = get("streamLimit")
            local idleTime = get("radioEnabledIdleTime")
           
            if g_VehicleList[veh].lastTick and (getTickCount() - g_VehicleList[veh].lastTick) <= settingToggleAntifloodTick then return end
 
            if radioStreams >= settingStreamLimit then
                outputChatBox("The limit of streams has reached (" .. settingStreamLimit .. ")", player, 255, 255, 255)
                return
            end
           
            local x, y, z = getElementPosition(veh)
            g_VehicleList[veh].radio = true
            g_VehicleList[veh].lastTick = getTickCount()
            g_VehicleList[veh].turnedOnBy = getPlayerName(player)
            g_VehicleList[veh].radioMarker = createMarker(x, y, z, "corona", 0.05, 255, 0, 0)
            attachElements(g_VehicleList[veh].radioMarker, veh)
            g_VehicleList[veh].idleTimer = setTimer(radioIdleTimer, idleTime, 0, veh)
           
            radioStreams = radioStreams + 1
            outputServerLog(getPlayerName(player) .. " has turned the radio on in his vehicle (streams: " .. radioStreams .. ")")
 
            for seat = 0, seats do
                local occupant = occupants[seat]
                if occupant and getElementType(occupant) == "player" then
                    triggerClientEvent("onServerToggleRadio", root, true, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume)
                   
                    local r, g, b = getPlayerNametagColor(player)
                    colorHex = string.format("%02X%02X%02X", r, g, b)
                    outputChatBox("#" .. colorHex .. "" .. getPlayerName(player) .. " #696969Rádio: [#00ff00ON#696969]", occupant, 0, 0, 0, true)
                end
            end
        else      
            g_VehicleList[veh].radio = false
            destroyElement(g_VehicleList[veh].radioMarker)
            killTimer(g_VehicleList[veh].idleTimer)
           
            radioStreams = radioStreams - 1
            outputServerLog(getPlayerName(player) .. " has turned the radio off in his vehicle (streams: " .. radioStreams .. ")")
           
            for seat = 0, seats do
                local occupant = occupants[seat]
                if occupant and getElementType(occupant) == "player" then
                    triggerClientEvent("onServerToggleRadio", root, false, nil, veh, g_VehicleList[veh].volume)
                   
                    local r, g, b = getPlayerNametagColor(player)
                    colorHex = string.format("%02X%02X%02X", r, g, b)
                    outputChatBox("#" .. colorHex .. "" .. getPlayerName(player) .. " #696969Rádio: [#ff0000OFF#696969]", occupant, 0, 0, 0, true)
                end
            end
        end
    end
end
 
function radioIdleTimer(veh)
    if not get("radioIdlePlayerDistanceCheck") then return end
    local settingDist = get("radioIdlePlayerDistanceCheck")
   
    if veh then    
        if g_VehicleList[veh] ~= nil then
            if g_VehicleList[veh].radio == true then
                local playerInRange = false
 
                local vx, vy, vz = getElementPosition(veh)
                for i,player in ipairs(getElementsByType("player")) do
                    local px, py, pz = getElementPosition(player)
                    local distance = getDistanceBetweenPoints3D(vx, vy, vz, px, py, pz)
                    if distance ~= false and distance < settingDist then
                        playerInRange = true
                    end
                end
               
                if playerInRange == false then
                    triggerClientEvent("onServerToggleRadio", root, false, nil, veh)
                    g_VehicleList[veh].radio = false
                    destroyElement(g_VehicleList[veh].radioMarker)
                    killTimer(g_VehicleList[veh].idleTimer)
                    if radioStreams ~= 0 then
                        radioStreams = radioStreams - 1
                    end
               
                    outputServerLog("An " .. getVehicleName(veh) .. "'s radio has been idled (streams: " .. radioStreams .. ")")
                end
            end
        end
    end
end
 
addEvent("onPlayerRadioVolumeChange", true)
addEventHandler("onPlayerRadioVolumeChange", root,
    function(currentVol, volumeUp)
        local veh = getPedOccupiedVehicle(source)
        if veh then
            local playerSeat = getPedOccupiedVehicleSeat(source)
            if playerSeat == 0 or playerSeat == 1 then
                if volumeUp == true then
                    g_VehicleList[veh].volume = currentVol + 0.05
                    if g_VehicleList[veh].volume >= 1.00 then
                        g_VehicleList[veh].volume = 1.00
                    end
                else
                    g_VehicleList[veh].volume = currentVol - 0.05
                    if g_VehicleList[veh].volume <= 0.00 then
                        g_VehicleList[veh].volume = 0.00
                    end
                end
                triggerClientEvent("onServerVolumeChangeAccept", root, veh, g_VehicleList[veh].volume)
            end
        end
    end
)
 
function cmdChangeRadioURL(source, commandName, url)
    if not url then
        outputChatBox("Usage: /setradio newurl", source, 255, 255, 255)
        return
    end
 
    if ( shortcuts [ url ] ) then
        url = shortcuts [ url ]
    end
    local veh = getPedOccupiedVehicle(source)
    if veh then
        local occupants = getVehicleOccupants(veh)
        local seats = getVehicleMaxPassengers(veh)
       
        if g_VehicleList[veh] == nil then
            local x, y, z = getElementPosition(veh)
            g_VehicleList[veh] = { }
            g_VehicleList[veh].radio = true
            g_VehicleList[veh].lastTick = getTickCount()
            g_VehicleList[veh].radioStation = defaultRadio
            g_VehicleList[veh].volume = 1000.0
            g_VehicleList[veh].radioMarker = createMarker(x, y, z, "corona", 0.1, 255, 0, 0)
            attachElements(g_VehicleList[veh].radioMarker, veh)
            g_VehicleList[veh].idleTimer = setTimer(radioIdleTimer, idleTime, 0, veh)
        end
 
        local playerSeat = getPedOccupiedVehicleSeat(source)
        if playerSeat ~= 0 and playerSeat ~= 1 then
            outputChatBox("You can't switch the radio station URL.", source, 255, 255, 255)
            return
        end
       
        for seat = 0, seats do
            local occupant = occupants[seat]
            if occupant and getElementType(occupant) == "player" then
                g_VehicleList[veh].radioStation = url
                g_VehicleList[veh].changedBy = getPlayerName(source)
               
                if g_VehicleList[veh].radio == true then
                    triggerClientEvent("onServerRadioURLChange", root, g_VehicleList[veh].radioStation, veh, g_VehicleList[veh].volume)
                end
               
                local r, g, b = getPlayerNametagColor(source)
                colorHex =

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

Posted

The music is not playing... But when I use the command, the car radio links (lights the red light on the car)

When I do the command appears well

"Mateuswiesner has changed the radio station"

I've tested other radios!

Posted

Which part is not working? can you play normally like you used to without shortcuts?

San Andreas Utopia RPG (SAUR) Owner & Developer.

560x95_FFFFFF_FF9900_000000_000000.png

Education is the most powerful weapon which you can use to change the world.

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