ramzi Posted January 21, 2014 Share Posted January 21, 2014 Hi guys,i have a little problem in my headshot script,i don't want it with all weapons. i just want it with sniper only.here is the lua: addEvent "onPlayerHeadshot" addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if bodypart == 9 then local result = triggerEvent("onPlayerHeadshot", source, attacker, weapon, loss) if result == true then killPed(source, attacker, weapon, bodypart) end end end ) Link to comment
Gallardo9944 Posted January 21, 2014 Share Posted January 21, 2014 What's the actual problem? Link to comment
Tete omar Posted January 21, 2014 Share Posted January 21, 2014 Try this: addEvent "onPlayerHeadshot" addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if ( bodypart == 9 ) and ( weapon == 34 ) then local result = triggerEvent("onPlayerHeadshot", source, attacker, weapon, loss) if ( result ) then killPed(source, attacker, weapon, bodypart) end end end ) Link to comment
MTA Team 0xCiBeR Posted January 21, 2014 MTA Team Share Posted January 21, 2014 addEvent("onPlayerHeadshot",true) addEventHandler("onPlayerDamage", getRootElement(), function (attacker, weapon, bodypart, loss) if bodypart == 9 and weapon == 34 then local result = triggerEvent("onPlayerHeadshot", source, attacker, weapon, loss) if result == true then killPed(source, attacker, weapon, bodypart) end end end ) Anyway you are not showing us the "onPlayerHeadshot" function. That could also be a problem. Link to comment
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