jafar Posted January 20, 2014 Share Posted January 20, 2014 -- # Server Side # -- local marker = createMarker ( 2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0 ); addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _, p in ipairs( getElementsByType ( "player" ) ) do bindKey ( p, "tab", "down", Animation ); end end ); addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "tab", "down", Animation ); end ); function Animation ( plr ) if isElementWithinMarker ( plr, marker ) then setPedAnimation ( plr, "FOOD", "EAT_Burger" ); setTimer ( function ( plr ) setPedAnimation ( plr, nil, nil ); end, 2500, 1, plr ); end end Link to comment
K1NG Posted January 20, 2014 Share Posted January 20, 2014 -- # Server Side # -- local marker = createMarker ( 2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0 ); addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _, p in ipairs( getElementsByType ( "player" ) ) do bindKey ( p, "tab", "down", Animation ); end end ); addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "tab", "down", Animation ); end ); function Animation ( plr ) if isElementWithinMarker ( plr, marker ) then setPedAnimation ( plr, "FOOD", "EAT_Burger" ); setTimer ( function ( plr ) setPedAnimation ( plr, nil, nil ); end, 2500, 1, plr ); end end : بحيث يصير الكود كذا ،(freezeLastFrame) "الأرقمنت الثامن "الأخير + (loop) يمديكـ تسويها بدون تآيمر من خلال الأرقمنت الخامس -- # Server Side # -- local marker = createMarker ( 2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0 ); addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _, p in ipairs( getElementsByType ( "player" ) ) do bindKey ( p, "tab", "down", Animation ); end end ); addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "tab", "down", Animation ); end ); function Animation ( plr ) if isElementWithinMarker ( plr, marker ) then setPedAnimation ( plr, "FOOD", "EAT_Burger", _, false, _, _, false); end end Link to comment
αвυ-wαleed Posted January 20, 2014 Author Share Posted January 20, 2014 جعفر كفووووووو كمان طلب اخيررر ابغى مايقدر يضغط تب ويسوي الحركة الا اذاكان معه 200 دولار اذا معه تصير الحركة مامعة ماتصير الحركة +بعد مايسوي الحركة ابغى يجية درع Link to comment
jafar Posted January 20, 2014 Share Posted January 20, 2014 جعفر كفووووووو كمان طلب اخيررر ابغى مايقدر يضغط تب ويسوي الحركة الا اذاكان معه 200 دولار اذا معه تصير الحركة مامعة ماتصير الحركة +بعد مايسوي الحركة ابغى يجية درع تبيه يسحب؟ Link to comment
TAPL Posted January 20, 2014 Share Posted January 20, 2014 جعفر كفووووووو كمان طلب اخيررر ابغى مايقدر يضغط تب ويسوي الحركة الا اذاكان معه 200 دولار اذا معه تصير الحركة مامعة ماتصير الحركة +بعد مايسوي الحركة ابغى يجية درع وليه ما تسويه بنفسك؟!! getPlayerMoney takePlayerMoney setPedArmor Link to comment
αвυ-wαleed Posted January 20, 2014 Author Share Posted January 20, 2014 طيب هذا الكود local PlayerMoney = getPlayerMoney(source) if ( PlayerMoney >= 150) then takePlayerMoney(source,150) ابغى ماتصير الحركة الابعد دفع الفلوس وين احط الكود الي فوق هذا الكود الي ابغى اضيف له الكود الي فوق -- # Server Side # -- local marker = createMarker ( 2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0 ); addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _, p in ipairs( getElementsByType ( "player" ) ) do bindKey ( p, "tab", "down", Animation ); end end ); addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "tab", "down", Animation ); end ); function Animation ( plr ) if isElementWithinMarker ( plr, marker ) then setPedAnimation ( plr, "FOOD", "EAT_Burger", _, false, _, _, false); end end Link to comment
#DRAGON!FIRE Posted January 20, 2014 Share Posted January 20, 2014 طيب هذا الكود local PlayerMoney = getPlayerMoney(source) if ( PlayerMoney >= 150) then takePlayerMoney(source,150) ابغى ماتصير الحركة الابعد دفع الفلوس وين احط الكود الي فوق هذا الكود الي ابغى اضيف له الكود الي فوق -- # Server Side # -- local marker = createMarker ( 2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0 ); addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _, p in ipairs( getElementsByType ( "player" ) ) do bindKey ( p, "tab", "down", Animation ); end end ); addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "tab", "down", Animation ); end ); function Animation ( plr ) if isElementWithinMarker ( plr, marker ) then setPedAnimation ( plr, "FOOD", "EAT_Burger", _, false, _, _, false); end end local marker = createMarker ( 2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0 ); addEventHandler ( "onResourceStart", resourceRoot, function ( ) for _, p in ipairs( getElementsByType ( "player" ) ) do bindKey ( p, "tab", "down", Animation ); end end ); addEventHandler ( "onPlayerJoin", root, function ( ) bindKey ( source, "tab", "down", Animation ); end ); function Animation ( plr ) if isElementWithinMarker ( plr, marker ) then local PlayerMoney = getPlayerMoney( plr ) if ( PlayerMoney >= 150 ) then takePlayerMoney( plr, 150 ) setPedAnimation ( plr, "FOOD", "EAT_Burger", _, false, _, _, false); end end end Link to comment
</Mr.Tn6eL> Posted January 21, 2014 Share Posted January 21, 2014 لم تتم التجربه Marker = createMarker(2013.8099365234,1544.779296875,11.310423851013, "cylinder", 2, 255, 0, 0) function Anim () setPedAnimation ( source, "DANCING", "dnce_m_b") end addEventHandler( "onMarkerHit", Marker, function ( player ) if getElementType ( player ) == "source" then bindKey( player, "tab", "down", Anim) end end) addEventHandler( "onMarkerLeave ", Marker, function ( player ) unbindKey( player, "tab", "down", Anim) end) هريسةةة بعدين بسالكـ if getElementType ( player ) == "source" then على اي اساس انت حطيتها source ?? شوف الويكي وش يقول An element is a generic class that can represent almost all in-game entities. The built-in element types are:Player Ped Vehicle Object Pickup Marker Collision shape Blip Radar area Projectile Team Server console GUI widgets: Button Checkbox Combobox Edit field Gridlist Memo Progress bar Radio button Scrollbar Scrollpane Static image Tab panel Tab Text label Window TXD DFF COL Sound Material Texture Shader DX font GUI font Weapon لازم انه يتضمن ذول source مو منهم if getElementType ( player ) == "source" then انا نسيت PLAYER والله Link to comment
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