xeon17 Posted January 18, 2014 Share Posted January 18, 2014 Something wrong with my godmode script , when godmode is activated on the player should be text ''GOD'' but there is ''GOD true'' dxDrawText( 'GOD ' .. tostring( getElementData( player, "invincible" ) ), px, py, px, py, tocolor( 255, 255, 255, 255 ), 1, "sans", "center", "center", false, false, false , true ); it should written only ''GOD'' but there is ''GOD true '' i no have idea how.. i need post the full script or this is enough ? Link to comment
Castillo Posted January 18, 2014 Share Posted January 18, 2014 dxDrawText( 'GOD', px, py, px, py, tocolor( 255, 255, 255, 255 ), 1, "sans", "center", "center", false, false, false , true ); Link to comment
TAPL Posted January 18, 2014 Share Posted January 18, 2014 You may need to use getElementData outside dxDrawText if you want the text show only if the element data is true. Something like: if getElementData(player, "invincible") then dxDrawText( 'GOD', px, py, px, py, tocolor( 255, 255, 255, 255 ), 1, "sans", "center", "center", false, false, false , true ); end Link to comment
xeon17 Posted January 18, 2014 Author Share Posted January 18, 2014 Thank you Solidsnake14 Yes TAPL i know Link to comment
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