xeon17 Posted January 18, 2014 Posted January 18, 2014 Something wrong with my godmode script , when godmode is activated on the player should be text ''GOD'' but there is ''GOD true'' dxDrawText( 'GOD ' .. tostring( getElementData( player, "invincible" ) ), px, py, px, py, tocolor( 255, 255, 255, 255 ), 1, "sans", "center", "center", false, false, false , true ); it should written only ''GOD'' but there is ''GOD true '' i no have idea how.. i need post the full script or this is enough ?
Castillo Posted January 18, 2014 Posted January 18, 2014 dxDrawText( 'GOD', px, py, px, py, tocolor( 255, 255, 255, 255 ), 1, "sans", "center", "center", false, false, false , true );
TAPL Posted January 18, 2014 Posted January 18, 2014 You may need to use getElementData outside dxDrawText if you want the text show only if the element data is true. Something like: if getElementData(player, "invincible") then dxDrawText( 'GOD', px, py, px, py, tocolor( 255, 255, 255, 255 ), 1, "sans", "center", "center", false, false, false , true ); end
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