Snow-Man Posted January 18, 2014 Share Posted January 18, 2014 local ped = {} local peds = { {-2278.0231933594, 2329.0556640625, 3.9665122032166 }, {3671.1079101563, -2088.8110351563, 0.54761910438538 }, {163.9245300293, -1941.3592529297, 2.7734375 }, {-2173.396484375, -2415.1823730469, 33.296875 } } for i=1,#peds do ped[i] = createPed(math.random(26,41),peds[i][1],peds[i][2],peds[i][3] +0.5, 269) setElementFrozen ( ped, true ) end debug : WARNING : Explorer/server.lua:10: bad Argument @ 'setElementFrozen [Expected element at argument 1, got table] Link to comment
Forrest Posted January 18, 2014 Share Posted January 18, 2014 Because you're trying to freeze the table. setElementFrozen ( ped[i], true ) Link to comment
Bzz335 Posted January 18, 2014 Share Posted January 18, 2014 setElementFrozen ( ped[i], true ) Link to comment
Snow-Man Posted January 18, 2014 Author Share Posted January 18, 2014 omg, i missed thanks other question, when i restart Resource ped spawn Random but i choose only 2 skins (26, 24) Link to comment
Bzz335 Posted January 18, 2014 Share Posted January 18, 2014 Because math.random(26,41) But why 26,24? Link to comment
Moderators IIYAMA Posted January 18, 2014 Moderators Share Posted January 18, 2014 Because math.random(26,41) But why 26,24? Skins between 26 and 41..... Link to comment
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