DanielZ3RO Posted January 14, 2014 Share Posted January 14, 2014 Hola, estaba haciendo un panel de armas para que cuando un usuario entre a un marker se abra el panel y pueda seleccionar las armas pero aparecen los objetos pero cuando el usuario pasa por el marker no se activa ninguna ventana gui -------Objetos------ createObject ( 1570, 220.8, 1922, 18, 0, 0, 0 ) createPed ( 179, 220.5, 1922.7, 17.8, 180.0 ) tienda = createMarker ( 220.3, 1920.3, 16.6, "cylinder", 1.5, 255, 0, 0, 255 ) -------Panel De Armas-------- function panel() ventana = guiCreateWindow(95, 108, 654, 397, "Panel De Armas", false) guiWindowSetSizable(ventana, false) guiSetAlpha(ventana, 0.70) boton1 = guiCreateButton(45, 49, 115, 93, "", false, ventana) img1 = guiCreateStaticImage(-82, 10, 194, 148, ":guieditor/images/examples/1.png", false, boton1) boton2 = guiCreateButton(207, 49, 115, 93, "", false, ventana) img2 = guiCreateStaticImage(-41, 10, 147, 121, ":guieditor/images/examples/2.png", false, boton2) boton3 = guiCreateButton(365, 49, 115, 93, "", false, ventana) img3 = guiCreateStaticImage(-90, 10, 196, 158, ":guieditor/images/examples/3.png", false, boton3) boton4 = guiCreateButton(45, 156, 115, 93, "", false, ventana) img4 = guiCreateStaticImage(-23, 36, 147, 84, ":guieditor/images/examples/4.png", false, boton4) boton5 = guiCreateButton(207, 156, 115, 93, "", false, ventana) img5 = guiCreateStaticImage(-19, 29, 135, 106, ":guieditor/images/examples/5.png", false, boton5) boton6 = guiCreateButton(365, 156, 115, 93, "", false, ventana) img6 = guiCreateStaticImage(-20, 27, 136, 83, ":guieditor/images/examples/6.png", false, boton6) boton7 = guiCreateButton(45, 263, 115, 93, "", false, ventana) img7 = guiCreateStaticImage(-101, 4, 211, 111, ":guieditor/images/examples/7.png", false, boton7) boton8 = guiCreateButton(207, 263, 115, 93, "", false, ventana) img8 = guiCreateStaticImage(-7, 29, 122, 64, ":guieditor/images/examples/10.png", false, boton8) boton9 = guiCreateButton(365, 263, 115, 93, "", false, ventana) img9 = guiCreateStaticImage(-14, 28, 130, 72, ":guieditor/images/examples/13.png", false, boton9) cerrar = guiCreateButton(516, 156, 128, 93, "Cerrar", false, ventana) addEventHandler ( "onClientGUIClick", cerrar, Exit, false ) addEventHandler ( "onClientGUIClick", boton1, arma1, false ) addEventHandler ( "onClientGUIClick", boton2, arma2, false ) addEventHandler ( "onClientGUIClick", boton3, arma3, false ) addEventHandler ( "onClientGUIClick", boton4, arma4, false ) addEventHandler ( "onClientGUIClick", boton5, arma5, false ) addEventHandler ( "onClientGUIClick", boton6, arma6, false ) addEventHandler ( "onClientGUIClick", boton7, arma7, false ) addEventHandler ( "onClientGUIClick", boton8, arma8, false ) addEventHandler ( "onClientGUIClick", boton9, arma9, false ) addEventHandler("onClientRender", root, function() dxDrawLine(600, 154, 600, 476, tocolor(255, 255, 255, 255), 1, true, ventana) end ) showCursor ( true ) end addEventHandler ( "onMarkerHit", tienda, MarkerHit) ------Funciones------ function MarkerHit(hitElement) guiSetVisible (ventana, guiGetVisible, ( ventana ) ) end function Exit() guiSetVisible (ventana, not guiGetVisible, ( ventana ) ) showCursor ( false ) end y otra duda es de como hacer para que se vean imagenes en lo que es el gui, cuando activo el resource no se ven las imagenes, creo que es poniendo las imagenes en una carpeta y en el xml poniendolas como client. de antemano gracias por aclararme la duda Link to comment
MTA Team 0xCiBeR Posted January 14, 2014 MTA Team Share Posted January 14, 2014 (edited) Usa esto: -------Objetos------ createObject ( 1570, 220.8, 1922, 18, 0, 0, 0 ) createPed ( 179, 220.5, 1922.7, 17.8, 180.0 ) tienda = createMarker ( 220.3, 1920.3, 16.6, "cylinder", 1.5, 255, 0, 0, 255 ) abierto = false -------Panel De Armas-------- function panel() ventana = guiCreateWindow(95, 108, 654, 397, "Panel De Armas", false) guiWindowSetSizable(ventana, false) guiSetAlpha(ventana, 0.70) boton1 = guiCreateButton(45, 49, 115, 93, "", false, ventana) img1 = guiCreateStaticImage(-82, 10, 194, 148, ":guieditor/images/examples/1.png", false, boton1) boton2 = guiCreateButton(207, 49, 115, 93, "", false, ventana) img2 = guiCreateStaticImage(-41, 10, 147, 121, ":guieditor/images/examples/2.png", false, boton2) boton3 = guiCreateButton(365, 49, 115, 93, "", false, ventana) img3 = guiCreateStaticImage(-90, 10, 196, 158, ":guieditor/images/examples/3.png", false, boton3) boton4 = guiCreateButton(45, 156, 115, 93, "", false, ventana) img4 = guiCreateStaticImage(-23, 36, 147, 84, ":guieditor/images/examples/4.png", false, boton4) boton5 = guiCreateButton(207, 156, 115, 93, "", false, ventana) img5 = guiCreateStaticImage(-19, 29, 135, 106, ":guieditor/images/examples/5.png", false, boton5) boton6 = guiCreateButton(365, 156, 115, 93, "", false, ventana) img6 = guiCreateStaticImage(-20, 27, 136, 83, ":guieditor/images/examples/6.png", false, boton6) boton7 = guiCreateButton(45, 263, 115, 93, "", false, ventana) img7 = guiCreateStaticImage(-101, 4, 211, 111, ":guieditor/images/examples/7.png", false, boton7) boton8 = guiCreateButton(207, 263, 115, 93, "", false, ventana) img8 = guiCreateStaticImage(-7, 29, 122, 64, ":guieditor/images/examples/10.png", false, boton8) boton9 = guiCreateButton(365, 263, 115, 93, "", false, ventana) img9 = guiCreateStaticImage(-14, 28, 130, 72, ":guieditor/images/examples/13.png", false, boton9) cerrar = guiCreateButton(516, 156, 128, 93, "Cerrar", false, ventana) addEventHandler ( "onClientGUIClick", cerrar, Exit ) addEventHandler ( "onClientGUIClick", boton1, arma1 ) addEventHandler ( "onClientGUIClick", boton2, arma2 ) addEventHandler ( "onClientGUIClick", boton3, arma3) addEventHandler ( "onClientGUIClick", boton4, arma4) addEventHandler ( "onClientGUIClick", boton5, arma5) addEventHandler ( "onClientGUIClick", boton6, arma6 ) addEventHandler ( "onClientGUIClick", boton7, arma7 ) addEventHandler ( "onClientGUIClick", boton8, arma8 ) addEventHandler ( "onClientGUIClick", boton9, arma9 ) addEventHandler("onClientRender", root, function() dxDrawLine(600, 154, 600, 476, tocolor(255, 255, 255, 255), 1, true, ventana) end ) ------Funciones------ function MarkerHit() guiSetVisible (ventana, true) showCursor ( true ) abierto = true end function Exit() guiSetVisible (ventana, false ) showCursor ( false ) abierto = false end addEventHandler ( "onClientMarkerHit", tienda, MarkerHit) addEventHandler ( "onClientMarkerLeave", tienda, Exit) Sobre las imagenes, en tu caso, asegurate de tener el resource guieditor en funcionamiento ya que estas llamando a imagenes en otro resource. Puedes evitar activar guieditor, copiando esas imagenes al directorio de tu resource, agregandolas al meta con el formato y cambiando todas las rutas de las imagenes, a las nuevas copias de imagenes. Y esto no se que has querido hacer:(Imagino que tienes funciones como arma1,arma2 etc..) addEventHandler ( "onClientGUIClick", cerrar, Exit, false ) addEventHandler ( "onClientGUIClick", boton1, arma1, false ) addEventHandler ( "onClientGUIClick", boton2, arma2, false ) addEventHandler ( "onClientGUIClick", boton3, arma3, false ) addEventHandler ( "onClientGUIClick", boton4, arma4, false ) addEventHandler ( "onClientGUIClick", boton5, arma5, false ) addEventHandler ( "onClientGUIClick", boton6, arma6, false ) addEventHandler ( "onClientGUIClick", boton7, arma7, false ) addEventHandler ( "onClientGUIClick", boton8, arma8, false ) addEventHandler ( "onClientGUIClick", boton9, arma9, false ) PD:Cuando trabajas con gran cantidad de cosas, mi recomendación es la utilización de tablas. Edited January 14, 2014 by Guest Link to comment
DanielZ3RO Posted January 14, 2014 Author Share Posted January 14, 2014 Y esto no se que has querido hacer:(Imagino que tienes funciones como arma1,arma2 etc..) addEventHandler ( "onClientGUIClick", cerrar, Exit, false ) addEventHandler ( "onClientGUIClick", boton1, arma1, false ) addEventHandler ( "onClientGUIClick", boton2, arma2, false ) addEventHandler ( "onClientGUIClick", boton3, arma3, false ) addEventHandler ( "onClientGUIClick", boton4, arma4, false ) addEventHandler ( "onClientGUIClick", boton5, arma5, false ) addEventHandler ( "onClientGUIClick", boton6, arma6, false ) addEventHandler ( "onClientGUIClick", boton7, arma7, false ) addEventHandler ( "onClientGUIClick", boton8, arma8, false ) addEventHandler ( "onClientGUIClick", boton9, arma9, false ) PD:Cuando trabajas con gran cantidad de cosas, mi recomendación es la utilización de tablas. Si ahy van las armas pero me toca mirar como con que tipo de comando hago para que le de las armas al usuario Link to comment
DanielZ3RO Posted January 14, 2014 Author Share Posted January 14, 2014 abierto = false Una pregunta para que es eso de abierto ? ._. no entiendo eso haha Link to comment
MTA Team 0xCiBeR Posted January 14, 2014 MTA Team Share Posted January 14, 2014 Es una variable que use para identificar el estado de la ventana. Podes usar un string o una boolean. Lo recomendable es una boolean,(true,false) Link to comment
DanielZ3RO Posted January 14, 2014 Author Share Posted January 14, 2014 ya lo hice servir gracias ---------Objetos------------- createObject ( 1570, 220.8, 1922, 18, 0, 0, 0 ) createPed ( 179, 220.5, 1922.7, 17.8, 180.0 ) tienda = createMarker ( 220.3, 1920.3, 16.6, "cylinder", 1.5, 255, 0, 0, 255 ) -------Panel De Armas-------- addEventHandler ( "onClientMarkerHit", tienda,function(jugador) if jugador == getLocalPlayer() then ventana = guiCreateWindow(95, 108, 654, 397, "Panel De Armas", false) guiWindowSetSizable(ventana, false) guiSetAlpha(ventana, 0.70) boton1 = guiCreateButton(45, 49, 115, 93, "", false, ventana) img1 = guiCreateStaticImage(-82, 10, 194, 148, ":guieditor/images/examples/1.png", false, boton1) boton2 = guiCreateButton(207, 49, 115, 93, "", false, ventana) img2 = guiCreateStaticImage(-41, 10, 147, 121, ":guieditor/images/examples/2.png", false, boton2) boton3 = guiCreateButton(365, 49, 115, 93, "", false, ventana) img3 = guiCreateStaticImage(-90, 10, 196, 158, ":guieditor/images/examples/3.png", false, boton3) boton4 = guiCreateButton(45, 156, 115, 93, "", false, ventana) img4 = guiCreateStaticImage(-23, 36, 147, 84, ":guieditor/images/examples/4.png", false, boton4) boton5 = guiCreateButton(207, 156, 115, 93, "", false, ventana) img5 = guiCreateStaticImage(-19, 29, 135, 106, ":guieditor/images/examples/5.png", false, boton5) boton6 = guiCreateButton(365, 156, 115, 93, "", false, ventana) img6 = guiCreateStaticImage(-20, 27, 136, 83, ":guieditor/images/examples/6.png", false, boton6) boton7 = guiCreateButton(45, 263, 115, 93, "", false, ventana) img7 = guiCreateStaticImage(-101, 4, 211, 111, ":guieditor/images/examples/7.png", false, boton7) boton8 = guiCreateButton(207, 263, 115, 93, "", false, ventana) img8 = guiCreateStaticImage(-7, 29, 122, 64, ":guieditor/images/examples/10.png", false, boton8) boton9 = guiCreateButton(365, 263, 115, 93, "", false, ventana) img9 = guiCreateStaticImage(-14, 28, 130, 72, ":guieditor/images/examples/13.png", false, boton9) cerrar = guiCreateButton(516, 156, 128, 93, "Cerrar", false, ventana) addEventHandler ( "onClientGUIClick", cerrar, Exit, false ) addEventHandler ( "onClientGUIClick", boton1, arma1, false ) addEventHandler ( "onClientGUIClick", boton2, arma2, false ) addEventHandler ( "onClientGUIClick", boton3, arma3, false ) addEventHandler ( "onClientGUIClick", boton4, arma4, false ) addEventHandler ( "onClientGUIClick", boton5, arma5, false ) addEventHandler ( "onClientGUIClick", boton6, arma6, false ) addEventHandler ( "onClientGUIClick", boton7, arma7, false ) addEventHandler ( "onClientGUIClick", boton8, arma8, false ) addEventHandler ( "onClientGUIClick", boton9, arma9, false ) addEventHandler("onClientRender", root,linea) showCursor (true) end end) function linea() dxDrawLine(600, 154, 600, 476, tocolor(255, 255, 255, 255), 1, true, ventana) end ------Funciones------ function Exit() destroyElement(ventana) showCursor(false) removeEventHandler("onClientRender",root,linea) end Link to comment
MTA Team 0xCiBeR Posted January 14, 2014 MTA Team Share Posted January 14, 2014 De nada.. Link to comment
DanielZ3RO Posted January 14, 2014 Author Share Posted January 14, 2014 ya pude abrir el gui con los botones y las imagenes pero ahora no se como dar el arma al usuario tengo esto llevo esto clientside function arma1() triggerServerEvent ( "onArmas1", localPlayer ) end serverside function a1() Jugador = getLocalPlayer() giveWeapon ( "Jugador", 346, 5000, setAsCurrent=false ) end addEvent( "onArmas1", true ) addEventHandler( "onArmas1", getRootElement(), a1 ) Link to comment
MTA Team 0xCiBeR Posted January 14, 2014 MTA Team Share Posted January 14, 2014 function arma1() triggerServerEvent ( "onArmas1", localPlayer,localPlayer ) end function a1(jugador) giveWeapon ( jugador, 346, 5000,false ) end addEvent( "onArmas1", true ) addEventHandler( "onArmas1", getRootElement(), a1 ) Tambien podes ahorrarte el pasaje de variables usando "client" de esta manera: function arma1() triggerServerEvent ( "onArmas1", localPlayer ) end function a1() giveWeapon ( client, 346, 5000,false ) end addEvent( "onArmas1", true ) addEventHandler( "onArmas1", getRootElement(), a1 ) Link to comment
Renkon Posted January 14, 2014 Share Posted January 14, 2014 function arma1() triggerServerEvent ( "onArmas1", localPlayer,localPlayer ) end function a1(jugador) giveWeapon ( jugador, 346, 5000,false ) end addEvent( "onArmas1", true ) addEventHandler( "onArmas1", getRootElement(), a1 ) Tambien podes ahorrarte el pasaje de variables usando "client" de esta manera: function arma1() triggerServerEvent ( "onArmas1", localPlayer ) end function a1() giveWeapon ( client, 346, 5000,false ) end addEvent( "onArmas1", true ) addEventHandler( "onArmas1", getRootElement(), a1 ) También en vez de client más 'ortodoxo' sería source. Link to comment
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