Raversing Posted January 12, 2014 Posted January 12, 2014 Hi, I have a question about setWeaponProperty, when I use setWeaponProperty will it apply the stats modifications on all elements or just to a specific element ? For example : function setRifleStats(thePlayer) setWeaponProperty(33, "pro", "flags", 0x000010) -- Country Rifle setWeaponProperty(33, "pro", "flags", 0x000020) -- Country Rifle setWeaponProperty(33, "pro", "damage", 220) -- Country Rifle end addCommandHandler( "upgraderifle", setRifleStats ) This script will change the stats for the player who entered the command or to all elements ? Thanks.
Forrest Posted January 12, 2014 Posted January 12, 2014 ALL of them, unfortunately. This is something that also bugs me.
Raversing Posted January 12, 2014 Author Posted January 12, 2014 Ok, thanks for reply, maybe the function could be changed by MTA Devs ? From this : bool setWeaponProperty ( int weaponID/string weaponName, string weaponSkill, string property, int/float theValue ) To this : bool setWeaponProperty ( element theElement, int weaponID/string weaponName, string weaponSkill, string property, int/float theValue ) And also for getWeaponProperty. But I don't know if its possible.
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