Dr.Xen Posted January 1, 2014 Share Posted January 1, 2014 السلام عليكم ورحمة الله وبركاته وش حالكم ي عيال .. الزبدهه انا حاولت اخلي الباب يفتح لقروبين بسس هرست الكود ورجعت ما كانت local health = {} local fix = {} local outTawa = {} local groupName = '{X5}' outTawa1 = createMarker(155,5555,100) outTawa3 = createMarker(90.5,50,1000) outTawa4 = createMarker(120,50,1000) door = createObject(16775,2917.6000976563,2175.1999511719,33.799999237061,0,0,89.99951171875) markerDoor = createMarker(2918,2175.1000976563,25,"cylinder",15,0,0,0,0) door1 = createObject(16775,2916.3000488281,2236.6999511719,33.200000762939,0,0,90.25) markerDoor1 = createMarker(2917.6000976563,2236.3000488281,25.799999237061,"cylinder",15,0,0,0,0) health1 = createMarker(2982.5,2164,31,"cylinder",2,15,239,110,255) health2 = createMarker(2982.5,2189.2998046875,31,"cylinder",2,222,157,32,255) health3 = createMarker(2972.8999023438,2185.85,31,"cylinder",1.5,222,157,32,255) health4 = createMarker(2996.1999511719,2178.1000976563,998.40002441406,"cylinder",2.5,222,157,32,255) eB = createMarker(2984.3994140625,2174.8994140625,33,"arrow",2,0,0,255,255) oB = createMarker(2996,2162.5,1000,"arrow",1.5,0,0,255,255) eH1 = createMarker(2982.5,2164,1000,"arrow",2,0,0,255,255) postion = { {847,1422,56}, {855,1244,56}, {958,1257,56}, {951,1424,56} } local outTawa = {} local groupName = '{X5}' outTawa1 = createMarker(1348.93616,597.25146,10,"cylinder",2,0,0,0,255) outTawa4 = createMarker(946,1430,55,"cylinder",2,0,0,0,0) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == outTawa1 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1360.51086,596.10760,11.15420 ) end end if ( source == outTawa3 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1381.54797,561.91400,11.71845 ) end end end ) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == tawa1 ) then if getElementType(hPlayer) == 'player' then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1271.97681,607.35712,1501.00000 ) end end elseif ( source == markerDoor ) then if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door,1000,2917.6000976563,2175.1999511719,40.799999237061 ) else outputChatBox( ' only For '..groupName, hPlayer, 255, 255, 0, false ) end elseif ( source == markerDoor1 ) then if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door1,1000,2916.3000488281,2236.6999511719,25 ) else outputChatBox( ' only For '..groupName, hPlayer, 255, 255, 0, false ) end elseif ( source == health1 ) or ( source == health2 ) or ( source == health3 ) or ( source == health4 ) then if getElementData( hPlayer, 'Group' ) == groupName then setPedArmor( hPlayer, 200 ) setElementHealth( hPlayer, 100 ) fixVehicle( getPedOccupiedVehicle( hPlayer ) ) addVehicleUpgrade ( element, 1010 ) setVehiclePaintjob ( element, 2 ) end elseif ( source == eB ) then if getElementData( hPlayer, 'Group' ) == groupName then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2996.33789,2165.03345,999.19531 ) return end setElementPosition( hPlayer, 2996.33789,2165.03345,999.19531 ) outputChatBox('Welcome In The Home Group {X5} !',hPlayer, 255, 255, 0) else outputChatBox( groupName .. ' only ', hPlayer, 255, 0, 0, false ) end elseif ( source == oB ) then if getElementData( hPlayer, 'Group' ) == groupName then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2979.65967,2177.18799,31.81844 ) return end setElementPosition( hPlayer, 2979.65967,2177.18799,31.81844 ) outputChatBox('Good Bye Man !',hPlayer, 255, 255, 0) else outputChatBox( groupName .. ' only ', hPlayer, 255, 0, 0, false ) end elseif ( source == eH1 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 141,1370,1085 ) setElementInterior ( hPlayer, 5 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == oH1 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 777,1357,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == eH2 ) then if getElementData( hPlayer, 'Group' ) == groupNam then setElementPosition( hPlayer, 226,1289,1083 ) setElementInterior ( hPlayer, 1 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == oH2 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 744,1314,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == eH3 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1391.86829,544.42426,1003.59998 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) output( getPlayerName( hPlayer ) .. ' Welcome at the BattleField of ' .. groupName, hPlayer, 0, 255, 0, false ) end elseif ( source == oH3 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) outputChatBox('GooD Bye '..getPlayerName( hPlayer )..' !',hPlayer,0,255,0) elseif ( source == outTawa1 ) or ( source == outTawa2 ) or ( source == outTawa3 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) end end end end ) onWasted = function() if getPlayerTeam( source ) then function sp( source ) setElementPosition( source, 779,1339,37 ) setElementInterior ( source, 0 ) setElementDimension ( source, 0 ) setElementHealth( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 230 ) setPedArmor( source, 100 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) addEventHandler("onMarkerLeave",markerDoor, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door,500,2917.6000976563,2175.1999511719,33.799999237061 ) end end ) addEventHandler("onMarkerLeave",markerDoor1, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door1,1000,2916.3000488281,2236.6999511719,33.200000762939 ) end end ) addEventHandler('onPlayerSpawn', root,function() if getTeamName(getPlayerTeam(source)) == "No Team" and getElementData(source, "gang") == "{X5}" then setTimer(setElementPosition, 500, 1, source, 1383.56091,548.50189,1008.09998) setPedSkin (source, 230 ) end end ) ابيه يشتغل على قروبين Link to comment
EH10 Posted January 2, 2014 Share Posted January 2, 2014 دور بالكود راح تلاقي 2 اسم القروب كودين اكتب فيهم اسم القروب الثاني وجرب .. local health = {} local fix = {} local outTawa = {} local groupName = '{X5}' local groupName = 'اسم القروب' outTawa1 = createMarker(155,5555,100) outTawa3 = createMarker(90.5,50,1000) outTawa4 = createMarker(120,50,1000) door = createObject(16775,2917.6000976563,2175.1999511719,33.799999237061,0,0,89.99951171875) markerDoor = createMarker(2918,2175.1000976563,25,"cylinder",15,0,0,0,0) door1 = createObject(16775,2916.3000488281,2236.6999511719,33.200000762939,0,0,90.25) markerDoor1 = createMarker(2917.6000976563,2236.3000488281,25.799999237061,"cylinder",15,0,0,0,0) health1 = createMarker(2982.5,2164,31,"cylinder",2,15,239,110,255) health2 = createMarker(2982.5,2189.2998046875,31,"cylinder",2,222,157,32,255) health3 = createMarker(2972.8999023438,2185.85,31,"cylinder",1.5,222,157,32,255) health4 = createMarker(2996.1999511719,2178.1000976563,998.40002441406,"cylinder",2.5,222,157,32,255) eB = createMarker(2984.3994140625,2174.8994140625,33,"arrow",2,0,0,255,255) oB = createMarker(2996,2162.5,1000,"arrow",1.5,0,0,255,255) eH1 = createMarker(2982.5,2164,1000,"arrow",2,0,0,255,255) postion = { {847,1422,56}, {855,1244,56}, {958,1257,56}, {951,1424,56} } local outTawa = {} local groupName = '{X5}' local groupName = 'اسم القروب' outTawa1 = createMarker(1348.93616,597.25146,10,"cylinder",2,0,0,0,255) outTawa4 = createMarker(946,1430,55,"cylinder",2,0,0,0,0) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == outTawa1 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1360.51086,596.10760,11.15420 ) end end if ( source == outTawa3 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1381.54797,561.91400,11.71845 ) end end end ) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == tawa1 ) then if getElementType(hPlayer) == 'player' then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1271.97681,607.35712,1501.00000 ) end end elseif ( source == markerDoor ) then if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door,1000,2917.6000976563,2175.1999511719,40.799999237061 ) else outputChatBox( ' only For '..groupName, hPlayer, 255, 255, 0, false ) end elseif ( source == markerDoor1 ) then if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door1,1000,2916.3000488281,2236.6999511719,25 ) else outputChatBox( ' only For '..groupName, hPlayer, 255, 255, 0, false ) end elseif ( source == health1 ) or ( source == health2 ) or ( source == health3 ) or ( source == health4 ) then if getElementData( hPlayer, 'Group' ) == groupName then setPedArmor( hPlayer, 200 ) setElementHealth( hPlayer, 100 ) fixVehicle( getPedOccupiedVehicle( hPlayer ) ) addVehicleUpgrade ( element, 1010 ) setVehiclePaintjob ( element, 2 ) end elseif ( source == eB ) then if getElementData( hPlayer, 'Group' ) == groupName then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2996.33789,2165.03345,999.19531 ) return end setElementPosition( hPlayer, 2996.33789,2165.03345,999.19531 ) outputChatBox('Welcome In The Home Group {X5} !',hPlayer, 255, 255, 0) else outputChatBox( groupName .. ' only ', hPlayer, 255, 0, 0, false ) end elseif ( source == oB ) then if getElementData( hPlayer, 'Group' ) == groupName then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2979.65967,2177.18799,31.81844 ) return end setElementPosition( hPlayer, 2979.65967,2177.18799,31.81844 ) outputChatBox('Good Bye Man !',hPlayer, 255, 255, 0) else outputChatBox( groupName .. ' only ', hPlayer, 255, 0, 0, false ) end elseif ( source == eH1 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 141,1370,1085 ) setElementInterior ( hPlayer, 5 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == oH1 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 777,1357,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == eH2 ) then if getElementData( hPlayer, 'Group' ) == groupNam then setElementPosition( hPlayer, 226,1289,1083 ) setElementInterior ( hPlayer, 1 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == oH2 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 744,1314,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' Only '..groupName..' !', hPlayer, 255, 0, 255 ) end elseif ( source == eH3 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1391.86829,544.42426,1003.59998 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) output( getPlayerName( hPlayer ) .. ' Welcome at the BattleField of ' .. groupName, hPlayer, 0, 255, 0, false ) end elseif ( source == oH3 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) outputChatBox('GooD Bye '..getPlayerName( hPlayer )..' !',hPlayer,0,255,0) elseif ( source == outTawa1 ) or ( source == outTawa2 ) or ( source == outTawa3 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == groupName then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) end end end end ) onWasted = function() if getPlayerTeam( source ) then function sp( source ) setElementPosition( source, 779,1339,37 ) setElementInterior ( source, 0 ) setElementDimension ( source, 0 ) setElementHealth( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 230 ) setPedArmor( source, 100 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) addEventHandler("onMarkerLeave",markerDoor, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door,500,2917.6000976563,2175.1999511719,33.799999237061 ) end end ) addEventHandler("onMarkerLeave",markerDoor1, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == groupName then moveObject( door1,1000,2916.3000488281,2236.6999511719,33.200000762939 ) end end ) addEventHandler('onPlayerSpawn', root,function() if getTeamName(getPlayerTeam(source)) == "No Team" and getElementData(source, "gang") == "{X5}" then setTimer(setElementPosition, 500, 1, source, 1383.56091,548.50189,1008.09998) setPedSkin (source, 230 ) end end ) Link to comment
Dr.Xen Posted January 2, 2014 Author Share Posted January 2, 2014 مشكور ي لبى قلبك ..يعطيك العافية! Link to comment
AboShanab Posted January 2, 2014 Share Posted January 2, 2014 بالنسبة لـ ذول outTawa1 = createMarker(155,5555,100) outTawa3 = createMarker(90.5,50,1000) outTawa4 = createMarker(120,50,1000) الاحداثيات انت حاطها كذا ولا انت تبي تسوي ماركر في الاحداثيات هذي ؟؟ Link to comment
AboShanab Posted January 2, 2014 Share Posted January 2, 2014 جرب # local group1 = '{X5}' local group2 = '{Test}' outTawa1 = createMarker(155,5555,100) outTawa3 = createMarker(90.5,50,1000) outTawa4 = createMarker(120,50,1000) door = createObject(16775,2917.6000976563,2175.1999511719,33.799999237061,0,0,89.99951171875) markerDoor = createMarker(2918,2175.1000976563,25,"cylinder",15,0,0,0,0) door1 = createObject(16775,2916.3000488281,2236.6999511719,33.200000762939,0,0,90.25) markerDoor1 = createMarker(2917.6000976563,2236.3000488281,25.799999237061,"cylinder",15,0,0,0,0) health1 = createMarker(2982.5,2164,31,"cylinder",2,15,239,110,255) health2 = createMarker(2982.5,2189.2998046875,31,"cylinder",2,222,157,32,255) health3 = createMarker(2972.8999023438,2185.85,31,"cylinder",1.5,222,157,32,255) health4 = createMarker(2996.1999511719,2178.1000976563,998.40002441406,"cylinder",2.5,222,157,32,255) eB = createMarker(2984.3994140625,2174.8994140625,33,"arrow",2,0,0,255,255) oB = createMarker(2996,2162.5,1000,"arrow",1.5,0,0,255,255) eH1 = createMarker(2982.5,2164,1000,"arrow",2,0,0,255,255) postion = { {847,1422,56}, {855,1244,56}, {958,1257,56}, {951,1424,56} } outTawa1 = createMarker(1348.93616,597.25146,10,"cylinder",2,0,0,0,255) outTawa4 = createMarker(946,1430,55,"cylinder",2,0,0,0,0) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == outTawa1 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1360.51086,596.10760,11.15420 ) end end if ( source == outTawa3 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1381.54797,561.91400,11.71845 ) end end end ) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == tawa1 ) then if getElementType(hPlayer) == 'player' then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1271.97681,607.35712,1501.00000 ) end end elseif ( source == markerDoor ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door,1000,2917.6000976563,2175.1999511719,40.799999237061 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == markerDoor1 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door1,1000,2916.3000488281,2236.6999511719,25 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == health1 ) or ( source == health2 ) or ( source == health3 ) or ( source == health4 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setPedArmor( hPlayer, 200 ) setElementHealth( hPlayer, 100 ) fixVehicle( getPedOccupiedVehicle( hPlayer ) ) addVehicleUpgrade ( element, 1010 ) setVehiclePaintjob ( element, 2 ) end elseif ( source == eB ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2996.33789,2165.03345,999.19531 ) return end setElementPosition( hPlayer, 2996.33789,2165.03345,999.19531 ) outputChatBox('Welcome In The Home Group {X5} !',hPlayer, 255, 255, 0) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == oB ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2979.65967,2177.18799,31.81844 ) return end setElementPosition( hPlayer, 2979.65967,2177.18799,31.81844 ) outputChatBox('Good Bye Man !',hPlayer, 255, 255, 0) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == eH1 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 141,1370,1085 ) setElementInterior ( hPlayer, 5 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == oH1 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 777,1357,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == eH2 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 226,1289,1083 ) setElementInterior ( hPlayer, 1 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == oH2 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 744,1314,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == eH3 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1391.86829,544.42426,1003.59998 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) output( getPlayerName( hPlayer ) .. ' Welcome at the BattleField of ' .. groupName, hPlayer, 0, 255, 0, false ) end elseif ( source == oH3 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) outputChatBox('GooD Bye '..getPlayerName( hPlayer )..' !',hPlayer,0,255,0) elseif ( source == outTawa1 ) or ( source == outTawa2 ) or ( source == outTawa3 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) end end end end ) onWasted = function() if getPlayerTeam( source ) then function sp( source ) setElementPosition( source, 779,1339,37 ) setElementInterior ( source, 0 ) setElementDimension ( source, 0 ) setElementHealth( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 230 ) setPedArmor( source, 100 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) addEventHandler("onMarkerLeave",markerDoor, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door,500,2917.6000976563,2175.1999511719,33.799999237061 ) end end ) addEventHandler("onMarkerLeave",markerDoor1, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door1,1000,2916.3000488281,2236.6999511719,33.200000762939 ) end end ) addEventHandler('onPlayerSpawn', root,function() if getTeamName(getPlayerTeam(source)) == "No Team" and getElementData(source, "gang") == "{X5}" then setTimer(setElementPosition, 500, 1, source, 1383.56091,548.50189,1008.09998) setPedSkin (source, 230 ) end end ) Link to comment
EH10 Posted January 2, 2014 Share Posted January 2, 2014 جرب # local group1 = '{X5}' local group2 = '{Test}' outTawa1 = createMarker(155,5555,100) outTawa3 = createMarker(90.5,50,1000) outTawa4 = createMarker(120,50,1000) door = createObject(16775,2917.6000976563,2175.1999511719,33.799999237061,0,0,89.99951171875) markerDoor = createMarker(2918,2175.1000976563,25,"cylinder",15,0,0,0,0) door1 = createObject(16775,2916.3000488281,2236.6999511719,33.200000762939,0,0,90.25) markerDoor1 = createMarker(2917.6000976563,2236.3000488281,25.799999237061,"cylinder",15,0,0,0,0) health1 = createMarker(2982.5,2164,31,"cylinder",2,15,239,110,255) health2 = createMarker(2982.5,2189.2998046875,31,"cylinder",2,222,157,32,255) health3 = createMarker(2972.8999023438,2185.85,31,"cylinder",1.5,222,157,32,255) health4 = createMarker(2996.1999511719,2178.1000976563,998.40002441406,"cylinder",2.5,222,157,32,255) eB = createMarker(2984.3994140625,2174.8994140625,33,"arrow",2,0,0,255,255) oB = createMarker(2996,2162.5,1000,"arrow",1.5,0,0,255,255) eH1 = createMarker(2982.5,2164,1000,"arrow",2,0,0,255,255) postion = { {847,1422,56}, {855,1244,56}, {958,1257,56}, {951,1424,56} } outTawa1 = createMarker(1348.93616,597.25146,10,"cylinder",2,0,0,0,255) outTawa4 = createMarker(946,1430,55,"cylinder",2,0,0,0,0) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == outTawa1 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1360.51086,596.10760,11.15420 ) end end if ( source == outTawa3 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1381.54797,561.91400,11.71845 ) end end end ) addEventHandler("onMarkerHit",root, function ( hPlayer ) if ( source == tawa1 ) then if getElementType(hPlayer) == 'player' then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1271.97681,607.35712,1501.00000 ) end end elseif ( source == markerDoor ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door,1000,2917.6000976563,2175.1999511719,40.799999237061 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == markerDoor1 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door1,1000,2916.3000488281,2236.6999511719,25 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == health1 ) or ( source == health2 ) or ( source == health3 ) or ( source == health4 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setPedArmor( hPlayer, 200 ) setElementHealth( hPlayer, 100 ) fixVehicle( getPedOccupiedVehicle( hPlayer ) ) addVehicleUpgrade ( element, 1010 ) setVehiclePaintjob ( element, 2 ) end elseif ( source == eB ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2996.33789,2165.03345,999.19531 ) return end setElementPosition( hPlayer, 2996.33789,2165.03345,999.19531 ) outputChatBox('Welcome In The Home Group {X5} !',hPlayer, 255, 255, 0) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == oB ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then if isPedInVehicle( hPlayer ) then setElementPosition( getPedOccupiedVehicle( hPlayer ), 2979.65967,2177.18799,31.81844 ) return end setElementPosition( hPlayer, 2979.65967,2177.18799,31.81844 ) outputChatBox('Good Bye Man !',hPlayer, 255, 255, 0) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == eH1 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 141,1370,1085 ) setElementInterior ( hPlayer, 5 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == oH1 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 777,1357,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == eH2 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 226,1289,1083 ) setElementInterior ( hPlayer, 1 ) setElementDimension ( hPlayer, 7523 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == oH2 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 744,1314,37 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) else outputChatBox( ' only For '..group1..' and '..group2, hPlayer, 255, 255, 0, false ) end elseif ( source == eH3 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1391.86829,544.42426,1003.59998 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) output( getPlayerName( hPlayer ) .. ' Welcome at the BattleField of ' .. groupName, hPlayer, 0, 255, 0, false ) end elseif ( source == oH3 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) setElementInterior ( hPlayer, 0 ) setElementDimension ( hPlayer, 0 ) outputChatBox('GooD Bye '..getPlayerName( hPlayer )..' !',hPlayer,0,255,0) elseif ( source == outTawa1 ) or ( source == outTawa2 ) or ( source == outTawa3 ) or ( source == outTawa4 ) then if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then setElementPosition( hPlayer, 1381.23584,561.93823,11.71845 ) end end end end ) onWasted = function() if getPlayerTeam( source ) then function sp( source ) setElementPosition( source, 779,1339,37 ) setElementInterior ( source, 0 ) setElementDimension ( source, 0 ) setElementHealth( source, 100 ) giveWeapon( source, 46 ) setPedSkin( source, 230 ) setPedArmor( source, 100 ) end setTimer(sp,1000,1,source) end end addEventHandler ( "onPlayerSpawn", getRootElement(), onWasted ) addEventHandler("onMarkerLeave",markerDoor, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door,500,2917.6000976563,2175.1999511719,33.799999237061 ) end end ) addEventHandler("onMarkerLeave",markerDoor1, function ( hPlayer ) if getElementData( hPlayer, 'Group' ) == group1 or getElementData( hPlayer, 'Group' ) == group2 then moveObject( door1,1000,2916.3000488281,2236.6999511719,33.200000762939 ) end end ) addEventHandler('onPlayerSpawn', root,function() if getTeamName(getPlayerTeam(source)) == "No Team" and getElementData(source, "gang") == "{X5}" then setTimer(setElementPosition, 500, 1, source, 1383.56091,548.50189,1008.09998) setPedSkin (source, 230 ) end end ) مشكور ي لبى قلبك ..يعطيك العافية! 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