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Reemplazar texturas de autos.


JesusAliso

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es mas facil haci

  
    engineImportTXD(engineLoadTXD ( "infernus.txd" ), 411) 
    engineReplaceModel(engineLoadDFF ( "infernus.dff", 0 ),411) 
  

esto da mas flojera xDD

 txd = engineLoadTXD("194.txd", 194 ) 
  engineImportTXD(txd, 194) 
  dff = engineLoadDFF("194.dff", 194 ) 
engineReplaceModel(dff, 194) 

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Usa esto:

function Vehiculo1()  
  txd = engineLoadTXD("AKA_TEXTURA.txd", AKA_ID_VEHICULO ) 
  engineImportTXD(txd, AKA_ID_VEHICULO) 
  dff = engineLoadDFF("AKA_TEXTURA.dff", AKA_ID_VEHICULO ) 
  engineReplaceModel(dff, AKA_ID_VEHICULO) 
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), Vehiculo1) 

y quedaria algo como esto:

function Vehiculo1()  
  txd = engineLoadTXD("infenus.txd", 411 ) 
  engineImportTXD(txd, 411) 
  dff = engineLoadDFF("infenus.dff", 411 ) 
  engineReplaceModel(dff, 411) 
end 
addEventHandler ( "onClientResourceStart", getResourceRootElement(getThisResource()), Vehiculo1) 

Recuerda que en META.xml tienes que poner las texturas:

    <file src="infernus.txd" /> 
    <file src="infernus.dff" /> 

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