isa_Khamdan Posted December 30, 2013 Share Posted December 30, 2013 Hello , Is it possible to make the nitro effect last for a period of time without stopping? Link to comment
Moderators IIYAMA Posted December 30, 2013 Moderators Share Posted December 30, 2013 https://wiki.multitheftauto.com/wiki/Se ... oActivated https://wiki.multitheftauto.com/wiki/Se ... NitroCount Link to comment
isa_Khamdan Posted December 31, 2013 Author Share Posted December 31, 2013 hmm the problem is that the vehicle has been created on the server-side So can I trigger a client event and the source will be the pedOccupiedVehicle and on the client side there will be an event to make the nitro effect last for a period of time so do you think this is going to work? Link to comment
Moderators IIYAMA Posted December 31, 2013 Moderators Share Posted December 31, 2013 Yes that is possible. -- server addVehicleUpgrade(vehicle, 1010) triggerClientEvent(root,"infinityNitro",vehicle) -- client addEvent("infinityNitro",true) addEventHandler("infinityNitro",root, function () if isElement(source) then setVehicleNitroActivated ( source, true ) setVehicleNitroCount (source,101 ) end end) Link to comment
isa_Khamdan Posted December 31, 2013 Author Share Posted December 31, 2013 Nothings changed , it works for few seconds then it stop Link to comment
Moderators IIYAMA Posted January 1, 2014 Moderators Share Posted January 1, 2014 and what if you set the count before activating the nitro? Link to comment
isa_Khamdan Posted January 1, 2014 Author Share Posted January 1, 2014 and what if you set the count before activating the nitro? It's just the same Link to comment
Moderators IIYAMA Posted January 2, 2014 Moderators Share Posted January 2, 2014 You also can try to use a timer to reset the nitro count. Link to comment
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