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السلام عليكم ورحمة الله وبركاتة

أخبارككم آن شاءالله بخير ومآتشكون من بآسس ..

:oops: العنوآن سالفه

* سويت لوحة فريقين طيب ابي الواحد بفريقه مايقتل صاحبهَ انا شفت كود تابل بس مازبط معي

هذا هو .

  
  
mohamad = createColRectangle(-2171.0678710938, 678.17950439453, 15, 15) 
team1 = createTeam("team1", 255, 255, 255) 
team2 = createTeam("team2", 255, 255, 255) 
setTeamFriendlyFire(team1, false) 
setTeamFriendlyFire(team2, false) 
    
addEventHandler("onPlayerWasted", root, 
function(_, killer) 
    if isElementWithinColShape(source, mohamad) then 
        if killer and getElementType(killer) == "player" and killer ~= source then 
            if (getPlayerTeam(killer) == team1) or (getPlayerTeam(killer) == team2) then 
                givePlayerMoney(killer, 4000)   
                outputChatBox("#7FFF00 you’re win 4000$ ", killer, 255, 255, 255, true) 
            end 
        end 
    end 
end) 
  
  

أتمنى المساعدهـ وشكراً لمن اراد مساعدتي

Link to comment

تفضل ي الغلاء

  
  
  
  
  
Grove = createTeam("Grove",255,0,0) 
Ballas = createTeam("Ballas",0,255,0) 
btonP = createTeam("btonP",0,255,0) 
setTeamFriendlyFire(Grove,false) 
setTeamFriendlyFire(Ballas,false) 
setTeamFriendlyFire(btonP,false) 
  
------ 
  
addEvent("OnJoinGrove",true) 
addEvent("OnJoinBallas",true) 
addEvent("OnJoinbtonP",true) 
  
function setPlayerInfo(player,x,y,z,sk,team) 
    setElementData(player,"x",x) 
    setElementData(player,"y",y) 
    setElementData(player,"z",z) 
    setElementData(player,"sk",sk) 
    setElementData(player,"team",team) 
end 
  
function getPlayerInfo(player) 
    local x,y,z,sk,team = getElementData(player,"x"),getElementData(player,"y"),getElementData(player,"z"),getElementData(player,"sk"),getElementData(player,"team") 
    return x,y,z,sk,team 
end 
  
function spawn(player) 
    local x,y,z,sk,team = getPlayerInfo(player) 
    setElementPosition(player,x,y,z) 
    setElementModel(player,sk) 
    setPlayerTeam(player,team) 
end 
  
addEventHandler("onPlayerSpawn",root, 
    function () 
        if getElementData(source,"Gang") and getElementData(source,"Gang") == true then 
            setTimer(spawn,100,1,source) 
        end 
    end 
) 
  
  
  
addEventHandler("OnJoinGrove",root, 
    function () 
        setPlayerInfo(source,351.84753+math.random(1,5), -2542.39014+math.random(5,9), 20.62544,124,Grove) 
         
        spawn(source) 
        setElementData(source,"Gang",true) 
        outputChatBox("* NNS مرحبآ بك في فريق  ",source,255,255,0) 
                giveWeapon (source,30,500) 
                giveWeapon (source,34,500) 
                giveWeapon (source,24,500) 
    end 
) 
  
addEventHandler("OnJoinBallas",root, 
    function () 
        setPlayerInfo(source,135.57791+math.random(1,5), -2839.32886+math.random(5,9), 20.61668,46,Ballas) 
        spawn(source) 
        setElementData(source,"Gang",true) 
        outputChatBox("* INS مرحبآ بك في فريق ",source,0,255,255) 
                giveWeapon (source,30,500) 
                giveWeapon (source,34,500) 
                giveWeapon (source,24,500) 
  
    end 
) 
  
  
  
addEventHandler("OnJoinbtonP",root, 
    function () 
        setPlayerInfo(source,1135.76709+math.random(1,5), -2037.44250+math.random(5,9), 69.00781,46,btonP) 
        spawn(source) 
        setElementData(source,"Gang",true) 
        outputChatBox("* أستمتعَ بالهجولة ",source,0,255,255) 
  
    end 
) 
  
  
  
  
  
createTeam('Grove' , 255 , 255 , 255) 
addEventHandler ( "onPlayerSpawn",root, 
function() 
giveWeapon (source,30,500) 
giveWeapon (source,34,500) 
giveWeapon (source,24,500) 
  setPlayerTeam ( source, getTeamFromName ("Grove")) 
    end 
) 
  
  
createTeam('Ballas' , 255 , 255 , 255) 
addEventHandler ( "onPlayerSpawn",root, 
function() 
giveWeapon (source,30,500) 
giveWeapon (source,34,500) 
giveWeapon (source,24,500) 
  setPlayerTeam ( source, getTeamFromName ("Ballas")) 
    end 
) 
  
  
createTeam('btonP' , 255 , 255 , 255) 
addEventHandler ( "OnJoinbtonP",root, 
function() 
  setPlayerTeam ( source, getTeamFromName ("btonP")) 
end,false) 
  
  
createTeam('OnJoinGrove' , 255 , 255 , 255) 
addEventHandler('onPlayerSpawn',root,function() 
    if getElementModel(source) == 124 then 
        local x,y,z = unpack(ElementPosition[math.random(#ElementPosition)]) 
            spawnPlayer(source,351.84753,-2542.39014,20.62544) 
        end 
    end 
) 
  
createTeam('OnJoinBallas' , 255 , 255 , 255) 
addEventHandler('onPlayerSpawn',root,function() 
    if getElementModel(source) == 46 then 
        local x,y,z = unpack(ElementPosition[math.random(#ElementPosition)]) 
            spawnPlayer(source,135.57791,-2839.32886,20.61668) 
        end 
    end 
) 
  
createTeam('OnJoinbtonP' , 255 , 255 , 255) 
addEventHandler('onPlayerSpawn',root,function() 
    if getElementModel(source) == 45 then 
        local x,y,z = unpack(ElementPosition[math.random(#ElementPosition)]) 
            spawnPlayer(source,1135.76709,-2037.44250,69.00781) 
        end 
    end 
) 
  
  
addEvent("onHajwalah",true) 
addEventHandler("onHajwalah",root,function (  ) 
takeAllWeapons ( source ) 
end) 
  
  
  
mohamad = createColRectangle(-2171.0678710938, 678.17950439453, 15, 15) 
Grove = createTeam("Grove", 255, 255, 255) 
Ballas = createTeam("Ballas", 255, 255, 255) 
setTeamFriendlyFire(Grove, false) 
setTeamFriendlyFire(Ballas, false) 
    
addEventHandler("onPlayerWasted", root, 
function(_, killer) 
    if isElementWithinColShape(source, mohamad) then 
        if killer and getElementType(killer) == "player" and killer ~= source then 
            if (getPlayerTeam(killer) == Grove) or (getPlayerTeam(killer) == Ballas) then 
                givePlayerMoney(killer, 4000)   
                outputChatBox("#7FFF00 you’re win 4000$ ", killer, 255, 255, 255, true) 
            end 
        end 
    end 
end) 
  
  
  
  
      
  
  

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mohamad = createColRectangle(-2171.0678710938, 678.17950439453, 15, 15) 
Grove = createTeam("Grove",255,0,0) 
Ballas = createTeam("Ballas",0,255,0) 
btonP = createTeam("btonP",0,255,0) 
setTeamFriendlyFire(Grove,false) 
setTeamFriendlyFire(Ballas,false) 
setTeamFriendlyFire(btonP,false) 
-------------------------------------------- 
addEvent("OnJoinGrove",true) 
addEvent("OnJoinBallas",true) 
addEvent("OnJoinbtonP",true) 
-------------------------------------------- 
function setPlayerInfo(player,x,y,z,sk,team) 
    setElementData(player,"x",x) 
    setElementData(player,"y",y) 
    setElementData(player,"z",z) 
    setElementData(player,"sk",sk) 
    setElementData(player,"team",team) 
end 
  
function getPlayerInfo(player) 
    local x,y,z,sk,team = getElementData(player,"x"),getElementData(player,"y"),getElementData(player,"z"),getElementData(player,"sk"),getElementData(player,"team") 
    return x,y,z,sk,team 
end 
  
function spawn(player) 
    local x,y,z,sk,team = getPlayerInfo(player) 
    spawnPlayer(player,x,y,z) 
    setElementModel(player,sk) 
    setPlayerTeam(player,team) 
end 
-------------------------------------------- 
  
addEventHandler("onPlayerWasted",root,function (  ) 
    if ( getElementData(source,"Gang") ) then 
    spawn (source) 
    giveWeapon (source,30,500) 
    giveWeapon (source,34,500) 
    giveWeapon (source,24,500) 
        end 
    end 
) 
  
  
addEventHandler("OnJoinGrove",root, 
    function () 
    setPlayerInfo(source,351.84753+math.random(1,5), -2542.39014+math.random(5,9), 20.62544,124,Grove) 
    spawn(source) 
    setElementData(source,"Gang",true) 
    outputChatBox("* NNS مرحبآ بك في فريق  ",source,255,255,0) 
    giveWeapon (source,30,500) 
    giveWeapon (source,34,500) 
    giveWeapon (source,24,500) 
    end 
) 
  
addEventHandler("OnJoinBallas",root, 
    function () 
    setPlayerInfo(source,135.57791+math.random(1,5), -2839.32886+math.random(5,9), 20.61668,46,Ballas) 
    spawn(source) 
    setElementData(source,"Gang",true) 
    outputChatBox("* INS مرحبآ بك في فريق ",source,0,255,255) 
    giveWeapon (source,30,500) 
    giveWeapon (source,34,500) 
    giveWeapon (source,24,500) 
    end 
) 
  
  
  
addEventHandler("OnJoinbtonP",root, 
    function () 
    setPlayerInfo(source,1135.76709+math.random(1,5), -2037.44250+math.random(5,9), 69.00781,46,btonP) 
    spawn(source) 
    setElementData(source,"Gang",false) 
    takeAllWeapons ( source ) 
    outputChatBox("* أستمتعَ بالهجولة ",source,0,255,255) 
    end 
) 
  
addEventHandler("onPlayerWasted", root, 
function(_, killer) 
    if isElementWithinColShape(source, mohamad) then 
        if killer and getElementType(killer) == "player" and killer ~= source then 
            if (getPlayerTeam(killer) == Grove) or (getPlayerTeam(killer) == Ballas) then 
                givePlayerMoney(killer, 4000) 
                outputChatBox("#7FFF00 you’re win 4000$ ", killer, 255, 255, 255, true) 
            end 
        end 
    end 
end) 
  
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