GerardWay Posted December 23, 2013 Share Posted December 23, 2013 Hey, could anyone help with this? The GUI Shows, but the cursor does not. And when I click one of the buttons, nothing happens and in /debugscript 3 it says that it isnt added Serverside, yet it clearly is. Any help please? Client.lua GUIEditor = { button = {}, window = {} } addEventHandler("onClientResourceStart", resourceRoot, function() GUIEditor.window[1] = guiCreateWindow(0, -4, 1366, 768, "", false) guiWindowSetSizable(GUIEditor.window[1], false) guiSetAlpha(GUIEditor.window[1], 1.00) Military = guiCreateButton(47, 130, 1278, 201, "Military", false, GUIEditor.window[1]) guiSetFont(Military, "sa-gothic") guiSetProperty(Military, "NormalTextColour", "FF3BFF00") Resistance = guiCreateButton(47, 472, 1278, 201, "Resistance", false, GUIEditor.window[1]) guiSetFont(Resistance, "sa-gothic") guiSetProperty(Resistance, "NormalTextColour", "FFFF0000") GUIEditor.label[1] = guiCreateLabel(133, 370, 1298, 68, "The Backup Server - Spawning System", false, GUIEditor.window[1]) guiSetFont(GUIEditor.label[1], "sa-gothic") showCursor (true) end ) showCursor (false) addEventHandler("onClientGUIClick", root, function() if source == Military then triggerServerEvent("Military", localPlayer) elseif source == Resistance then triggerServerEvent ("Military", localPlayer) destroyElement(GUIEditor_window[1]) showCursor (false) end end ) addEvent("setSpawnVisible",true) addEventHandler("setSpawnVisible",root, function () guiSetVisible( GUIEditor_window[1], true ) setTimer( function () showCursor( true ) end, 1000,1) end ) Server.lua addEvent( "Military", true) addEventHandler( "Military", root, function() team1 = createTeam ("Military Forces", 0, 255, 0) setPlayerTeam (source, team1) spawnPlayer (source, 207.90919, 1865.12842, 13.14063, 287, 0, 0) setElementModel (source, 287) fadeCamera (source, true) setCameraTarget (source, source) giveWeapon (source, 28, 2000) giveWeapon (source, 23, 2000) end ) addEvent( "Resistance", true) addEventHandler( "Resistance", root, function() team2 = createTeam ("Resistance", 255, 0, 0) setPlayerTeam (source, team2) spawnPlayer (source, 1090.90808, 2115.29443, 15.35040, 7, 0, 0) setElementModel (source, 7) fadeCamera (source, true) setCameraTarget (source, source) giveWeapon (source, 28, 2000) giveWeapon (source, 23, 2000) end ) addEventHandler ( "onPlayerLogin", root, addEventHandler ("onPlayerWasted", root, function ( ) triggerClientEvent ( source, "setSpawnVisible", source, true ) end ) Any help is appreciated as always, Thank You! Link to comment
Castillo Posted December 23, 2013 Share Posted December 23, 2013 You are showing the cursor, then hidding it after. Also, did you add the server side to the meta.xml and set it as a server side script? Link to comment
GerardWay Posted December 23, 2013 Author Share Posted December 23, 2013 Oh, thanks, also Here's the meta: Link to comment
Castillo Posted December 23, 2013 Share Posted December 23, 2013 The meta.xml is correct, maybe the server side script has a script error, check the debugscript. Link to comment
GerardWay Posted December 23, 2013 Author Share Posted December 23, 2013 ERROR: Client (Booker) triggered serverside event Military, but event is not added serverside Link to comment
Castillo Posted December 23, 2013 Share Posted December 23, 2013 Yes, but do you get any errors coming from the server side script? use "/debugscript 3". Link to comment
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