Jump to content

طلب تعديل كود


iMr.G[7]A

Recommended Posts

السلام عليكم ورحمه الله وبركاتهـ

اليوم ابيكم تعدلون لي كود حق القبض

ابي يوم تضرب اللاعب يلحق الشرطي

واذا قتله الشرطي يروح السجن

هاذي الاكواد

ملف c

function policeJob ( attacker, attackerweapon, bodypart, loss ) 
 if attacker and getElementType(attacker) == "player" then 
        theTeam = getPlayerTeam ( attacker ) 
        theWL = getPlayerWantedLevel ( source ) 
        theSkin = getElementModel ( attacker ) 
        if (attackerweapon == 3) and (loss > 2 ) and (theWL == 1) then 
            if  getTeamName( theTeam ) == "Police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then 
                setElementPosition (source, 1545.2,-1675.6,13.5, true) 
                theName = getPlayerName ( source ) 
                theCop = getPlayerName ( attacker )   
                outputChatBox ( "You have been jailed by "..theCop.. " for 1 min.", source ) 
  
                outputChatBox ( "لمده دقيقه واحده "..theCop.. " لقد تم سجنك من قبل الشرطي", source ) 
                local playeraccount = getPlayerAccount ( attacker ) 
                givePlayerMoney (attacker, 1000) 
                setTimer ( setElementPosition, 600000, 1, source, 1578.2,-1658.8,548.1)       
                setPlayerWantedLevel (source, 0) 
                end 
            end 
        end 
    end 
    addEventHandler ("onPlayerDamage", getRootElement(), policeJob) 
  
  
  
  
  
  
  
  
  
function policeJob ( attacker, attackerweapon, bodypart, loss ) 
 if attacker and getElementType(attacker) == "player" then 
        theTeam = getPlayerTeam ( attacker ) 
        theWL = getPlayerWantedLevel ( source ) 
        theSkin = getElementModel ( attacker ) 
        if (attackerweapon == 3) and (loss > 2 ) and (theWL == 2) then 
            if  getTeamName( theTeam ) == "Police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then 
                setElementPosition (source, 1545.2,-1675.6,13.5, true) 
                theName = getPlayerName ( source ) 
                theCop = getPlayerName ( attacker )   
                outputChatBox ( "You have been jailed by "..theCop.. " for 2 min.", source ) 
  
                outputChatBox ( "لمده دقيقتان "..theCop.. " لقد تم سجنك من قبل الشرطي", source ) 
                local playeraccount = getPlayerAccount ( attacker ) 
                givePlayerMoney (attacker, 1000) 
                setTimer ( setElementPosition, 3000, 1, source, 1578.2,-1658.8,548.1)       
                setPlayerWantedLevel (source, 0) 
                end 
            end 
        end 
    end 
    addEventHandler ("onPlayerDamage", getRootElement(), policeJob) 
  
  
  
  
  
  
function policeJob ( attacker, attackerweapon, bodypart, loss ) 
 if attacker and getElementType(attacker) == "player" then 
        theTeam = getPlayerTeam ( attacker ) 
        theWL = getPlayerWantedLevel ( source ) 
        theSkin = getElementModel ( attacker ) 
        if (attackerweapon == 3) and (loss > 2 ) and (theWL == 3) then 
            if  getTeamName( theTeam ) == "Police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then 
                setElementPosition (source, 1545.2,-1675.6,13.5, true) 
                theName = getPlayerName ( source ) 
                theCop = getPlayerName ( attacker )   
                outputChatBox ( "You have been jailed by "..theCop.. " for 3 min.", source ) 
  
                outputChatBox ( "لمده ثلاث دقائق "..theCop.. " لقد تم سجنك من قبل الشرطي", source ) 
                local playeraccount = getPlayerAccount ( attacker ) 
                givePlayerMoney (attacker, 1000) 
                setTimer ( setElementPosition, 3000, 1, source, 1578.2,-1658.8,548.1)        
                setPlayerWantedLevel (source, 0) 
  
                end 
            end 
        end 
    end 
    addEventHandler ("onPlayerDamage", getRootElement(), policeJob) 

ملف s

--------------------------------------------------القبض على المجرم ----------------- 
 
 
function mjrm ( attacker, attackerweapon, bodypart, loss )
 if attacker and getElementType(attacker) == "player" then
        theTeam = getPlayerTeam ( attacker )
        theWL = getPlayerWantedLevel ( source )
        theSkin = getElementModel ( attacker )
        if (attackerweapon == 3 or attackerweapon == 24) and (loss > 1 ) and (theWL == 1) then
            if  getTeamName( theTeam ) == "Police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then
               
     triggerClientEvent(source,"jailtime", getRootElement())
                theName = getPlayerName ( source )
                theCop = getPlayerName ( attacker )  
                setPlayerWantedLevel (source, 0)
givePlayerMoney ( attacker, 500 )
 
 setPedAnimation( source, "SHOP", "SHP_Rob_HandsUp")
 
 
 setPedAnimation( attacker, "POLICE", "CopTraf_Come")
                setTimer ( setElementPosition, 3000, 1, source, 1578.2,-1658.8,548.1)      
setTimer(function()
 
 
 setPedAnimation( attacker)
end, 3000, 1, true)
 
 
     triggerClientEvent("powarn", getRootElement())
 
outputChatBox ( "#ffffff[#FFFF00 " .. theCop.. "#ffffff] تم اعتقاله من قبل الشرطي  #ffffff[#FFFF00 " .. theName .. "#ffffff] المجرم", getRootElement(), 255, 0, 0, true )
 
        outputChatBox ( " لديك نجمه واحده سوف يتم اطلاق سراحك بعد دقيقه", source, 0, 255, 0, true )
 
 
        outputChatBox ( "لقد قبضت على المجرم وكسبت 500 من المال", attacker, 0, 255, 0, true )
 
 
 
                setTimer ( setElementPosition, 60000, 1, source, 1545.2,-1675.6,13.5)      
           
setPlayerWantedLevel (source, 0)
 
 
 
   
 
            end
        end
end
    end
    addEventHandler ("onPlayerDamage", getRootElement(), mjrm)
 
 
 
---------------------------- ثلاث نجمات------
 
 
 
 
function mjrm3 ( attacker, attackerweapon, bodypart, loss )
 if attacker and getElementType(attacker) == "player" then
        theTeam = getPlayerTeam ( attacker )
        theWL = getPlayerWantedLevel ( source )
        theSkin = getElementModel ( attacker )
        if (attackerweapon == 3 or attackerweapon == 24) and (loss > 1 ) and (theWL == 3) then
            if  getTeamName( theTeam ) == "Police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then
               
     triggerClientEvent(source,"jailtime", getRootElement())
                theName = getPlayerName ( source )
                theCop = getPlayerName ( attacker )  
                setPlayerWantedLevel (source, 0)
givePlayerMoney ( attacker, 1000 )
 
 setPedAnimation( source, "SHOP", "SHP_Rob_HandsUp")
 
 
 setPedAnimation( attacker, "POLICE", "CopTraf_Come")
                setTimer ( setElementPosition, 3000, 1, source, 1545.2,-1675.6,13.5)      
setTimer(function()
 
 
 setPedAnimation( attacker)
end, 3000, 1, true)
 
 
 
     triggerClientEvent("powarn", getRootElement())
 
     triggerClientEvent(source,"jailtime", getRootElement())
 
outputChatBox ( "#ffffff[#FFFF00 " .. theCop.. "#ffffff] تم اعتقاله من قبل الشرطي  #ffffff[#FFFF00 " .. theName .. "#ffffff] المجرم", getRootElement(), 255, 0, 0, true )
 
        outputChatBox ( " لديك ثلاث نجمات سوف يتم اطلاق سراحك بعد 6 دقايق", source, 0, 255, 0, true )
 
        outputChatBox ( "لقد قبضت على المجرم وكسبت 1000 من المال", attacker, 0, 255, 0, true )
 
 
 
 
                setTimer ( setElementPosition, 360000, 1, source, 1578.2,-1658.8,548.1)      
           
setPlayerWantedLevel (source, 0)
 
 
 
   
 
            end
        end
end
    end
    addEventHandler ("onPlayerDamage", getRootElement(), mjrm3)
 
 
 
----------------- 6 نجمات ----------
 
 
 
 
function mjrm6 ( attacker, attackerweapon, bodypart, loss )
 if attacker and getElementType(attacker) == "player" then
        theTeam = getPlayerTeam ( attacker )
        theWL = getPlayerWantedLevel ( source )
        theSkin = getElementModel ( attacker )
        if (attackerweapon == 3 or attackerweapon == 24) and (loss > 1 ) and (theWL == 6) then
            if  getTeamName( theTeam ) == "Police" or getTeamName( theTeam ) == "SWAT" or getTeamName( theTeam ) == "FBI" then
               
                theName = getPlayerName ( source )
                theCop = getPlayerName ( attacker )  
                setPlayerWantedLevel (source, 0)
 
givePlayerMoney ( attacker, 3000 )
 
  setPedAnimation( source, "SHOP", "SHP_Rob_HandsUp")
 
     triggerClientEvent(source,"jailtime", getRootElement())
 
 setPedAnimation( attacker, "POLICE", "CopTraf_Come")
                setTimer ( setElementPosition, 3000, 1, source, 1578.2,-1658.8,548.1)          
setTimer(function()
 
 
 setPedAnimation( attacker)
end, 3000, 1, true)
 
 
     triggerClientEvent("powarn", getRootElement())
outputChatBox ( "#ffffff[#FFFF00 " .. theCop.. "#ffffff] تم اعتقاله من قبل الشرطي  #ffffff[#FFFF00 " .. theName .. "#ffffff] المجرم", getRootElement(), 255, 0, 0, true )
 
 
 
 
        outputChatBox ( "لقد قبضت على المجرم وكسبت 3000 من المال", attacker, 0, 255, 0, true )
 
        outputChatBox ( "انت محكوم بالسجن المؤبد لديك 6 نجمات", source, 0, 255, 0, true )
   
           
setPlayerWantedLevel (source, 0)
 
 
 
   
 
            end
        end
end
    end
    addEventHandler ("onPlayerDamage", getRootElement(), mjrm6)
 
 
 
 
 
--------------
 
 
--------------------اذا قتل الشرطي رجل العصابه مايعطيه نجمات ------
 
 
 
 
 
 
 
 
 
 
 
 
 
 
------------------- اذا اطلق النار على الشرطه 3  نجمات---
 
 
function killcopx( attacker, attackerweapon, bodypart, loss )
if attacker and getElementType(attacker) == "player" then
 
    theWL = getPlayerWantedLevel ( attacker )
if (getTeamName( getPlayerTeam( source ) ) == 'Police') and (theWL == 6) then
 
setPlayerWantedLevel ( attacker, 6 )
cancelEvent()
 
end
end
end
    addEventHandler ("onPlayerDamage", getRootElement(), killcopx)
 
 
 
 
----------عطه 3 نجمات اذا عنده ثلاث نجمات ----------
 
 
function killcop( attacker, attackerweapon, bodypart, loss )
if attacker and getElementType(attacker) == "player" then
 
    theWL = getPlayerWantedLevel ( attacker )
if (getTeamName( getPlayerTeam( source ) ) == 'Police') and (theWL == 3) then
 
setPlayerWantedLevel ( attacker, 3 )
cancelEvent()
 
end
end
end
    addEventHandler ("onPlayerDamage", getRootElement(), killcop)
 
 
------------عطه نجمه وحده اذا ماعنده ولا نجمه-------
 
 
 
function killcopss( attacker, attackerweapon, bodypart, loss )
if attacker and getElementType(attacker) == "player" then
 
    theWL = getPlayerWantedLevel ( attacker )
if (getTeamName( getPlayerTeam( source ) ) == 'Police') and (theWL == 0) then
 
setPlayerWantedLevel ( attacker, 3 )
cancelEvent()
 
end
end
end
    addEventHandler ("onPlayerDamage", getRootElement(), killcopss)
 
 
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...