PhantomDamn Posted December 13, 2013 Posted December 13, 2013 Hola una ayuda para crear un script que no permita matar al mismo skin Saludos. |El Sabio no tiene intereses propios, hace suyos los intereses del pueblo| (scripting= -20%)
Castillo Posted December 13, 2013 Posted December 13, 2013 Con mismo skin te refieres al modelo que esta usando o otra cosa? San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
PhantomDamn Posted December 13, 2013 Author Posted December 13, 2013 no matar a alguien con el mismo skin ( id de personaje ) digamos que ambos tenemos el skin 29 y no nos causamos damage |El Sabio no tiene intereses propios, hace suyos los intereses del pueblo| (scripting= -20%)
Castillo Posted December 13, 2013 Posted December 13, 2013 Usa el evento onClientPlayerDamage junto con: getElementModel cancelEvent San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
AlexD Posted December 13, 2013 Posted December 13, 2013 function noskink () local jugs = getElementsByType ( "player" ) for theKey,thePlayer in ipairs( jugs ) do players = getElementModel( source ) jugads = getElementModel( thePlayer ) if players == jugads then cancelEvent() end end addEventHandler("onClientPlayerDamage", root, noskink) Creo que eso te servira.
Castillo Posted December 13, 2013 Posted December 13, 2013 Eso no tiene sentido. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
depato123 Posted December 13, 2013 Posted December 13, 2013 function noskink (player) local player = getLocalPlayer if ( getElementModel ( player ) ) and ( getElementModel ( getRootElement )) then cancelEvent end end addEventHandler("onClientPlayerDamage", getRootElement, noskink)
Castillo Posted December 13, 2013 Posted December 13, 2013 Eso tampoco esta bien. Aca tienen el script: addEventHandler ( "onClientPlayerDamage", localPlayer, function ( attacker ) if ( attacker and getElementType ( attacker ) == "player" ) then if ( getElementModel ( source ) == getElementModel ( attacker ) ) then cancelEvent ( ) end end end ) San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
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