PhantomDamn Posted December 13, 2013 Share Posted December 13, 2013 Hola una ayuda para crear un script que no permita matar al mismo skin Saludos. Link to comment
Castillo Posted December 13, 2013 Share Posted December 13, 2013 Con mismo skin te refieres al modelo que esta usando o otra cosa? Link to comment
PhantomDamn Posted December 13, 2013 Author Share Posted December 13, 2013 no matar a alguien con el mismo skin ( id de personaje ) digamos que ambos tenemos el skin 29 y no nos causamos damage Link to comment
Castillo Posted December 13, 2013 Share Posted December 13, 2013 Usa el evento onClientPlayerDamage junto con: getElementModel cancelEvent Link to comment
AlexD Posted December 13, 2013 Share Posted December 13, 2013 function noskink () local jugs = getElementsByType ( "player" ) for theKey,thePlayer in ipairs( jugs ) do players = getElementModel( source ) jugads = getElementModel( thePlayer ) if players == jugads then cancelEvent() end end addEventHandler("onClientPlayerDamage", root, noskink) Creo que eso te servira. Link to comment
Castillo Posted December 13, 2013 Share Posted December 13, 2013 Eso no tiene sentido. Link to comment
depato123 Posted December 13, 2013 Share Posted December 13, 2013 function noskink (player) local player = getLocalPlayer if ( getElementModel ( player ) ) and ( getElementModel ( getRootElement )) then cancelEvent end end addEventHandler("onClientPlayerDamage", getRootElement, noskink) Link to comment
Castillo Posted December 13, 2013 Share Posted December 13, 2013 Eso tampoco esta bien. Aca tienen el script: addEventHandler ( "onClientPlayerDamage", localPlayer, function ( attacker ) if ( attacker and getElementType ( attacker ) == "player" ) then if ( getElementModel ( source ) == getElementModel ( attacker ) ) then cancelEvent ( ) end end end ) Link to comment
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