LiOneLMeSsIShoT Posted December 13, 2013 Posted December 13, 2013 strange error here: client side: GUIEditor = { window = {}, button = {} } addEventHandler("onClientResourceStart",resourceRoot, function() GUIEditor_Window[1] = guiCreateWindow(351,281,522,509,"Missions",false) guiSetVisible (GUIEditor_Window[1], false) guiWindowSetSizable(GUIEditor_Window[1],false) Mission1_Button[1] = guiCreateButton(23,43,132,37,"Mission 1",false,GUIEditor_Window[1]) Mission2_Button[2] = guiCreateButton(193,43,132,37,"Mission 2",false,GUIEditor_Window[1]) Mission3_Button[3] = guiCreateButton(368,43,126,37,"Mission 3",false,GUIEditor_Window[1]) Close_Button[4] = guiCreateButton(194,471,139,26,"Close",false,GUIEditor_Window[1]) --- handlers addEventHandler ("onClientGUIClick", Close_Button[4], hideIt, false) end ) function showIt () guiSetVisible (GUIEditor_Window[1], true) showCursor ( true ) end addEvent ("ShowMarkerNow", true) addEventHandler ("ShowMarkerNow", getRootElement(), showIt) function hideIt (button, state) if (button == "left" and state == "up") then guiSetVisible (GUIEditor_Window[1], false) showCursor ( false ) end end error: attempt to index global 'GUIEditor_window' (a nil value)
Castillo Posted December 13, 2013 Posted December 13, 2013 That's because there's no table with the name "GUIEditor_Window". San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
LiOneLMeSsIShoT Posted December 13, 2013 Author Posted December 13, 2013 That's because there's no table with the name "GUIEditor_Window". the table made. check the script. it's in the top
Castillo Posted December 13, 2013 Posted December 13, 2013 No, the table has a different name. San Andreas Utopia RPG (SAUR) Owner & Developer. Education is the most powerful weapon which you can use to change the world.
LiOneLMeSsIShoT Posted December 13, 2013 Author Posted December 13, 2013 No, the table has a different name. alright i wont use tables then i will use without [1] or any number.
PaiN^ Posted December 14, 2013 Posted December 14, 2013 alright i wont use tables then i will use without [1] or any number. Then you'll have to change the buttons varables' or it will be over writing . " Keep Thinking Different . " - Steve Jops -------------------- Don't send me PMs asking for help, I Won't reply !
denny199 Posted December 14, 2013 Posted December 14, 2013 GUIEditor_Window = {} GUIEditor_Button = {} addEventHandler("onClientResourceStart",resourceRoot, function() GUIEditor_Window[1] = guiCreateWindow(351,281,522,509,"Missions",false) guiSetVisible (GUIEditor_Window[1], false) guiWindowSetSizable(GUIEditor_Window[1],false) GUIEditor_Button[1] = guiCreateButton(23,43,132,37,"Mission 1",false,GUIEditor_Window[1]) GUIEditor_Button[2] = guiCreateButton(193,43,132,37,"Mission 2",false,GUIEditor_Window[1]) GUIEditor_Button[3] = guiCreateButton(368,43,126,37,"Mission 3",false,GUIEditor_Window[1]) GUIEditor_Button[4] = guiCreateButton(194,471,139,26,"Close",false,GUIEditor_Window[1]) --- handlers addEventHandler ("onClientGUIClick", GUIEditor_Button[4], hideIt, false) end ) function showIt () guiSetVisible (GUIEditor_Window[1], true) showCursor ( true ) end addEvent ("ShowMarkerNow", true) addEventHandler ("ShowMarkerNow", getRootElement(), showIt) function hideIt (button, state) if (button == "left" and state == "up") then guiSetVisible (GUIEditor_Window[1], false) showCursor ( false ) end end Your table was wrong ;p Sometimes I dream about cheese
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