ahmad_1994 Posted December 12, 2013 Share Posted December 12, 2013 السلام عليكم شباب كيفكم و كيف الشتا معكيم انشاء الله بخير شباب ابي كود ماركر لما ادخلو ما اقدر اطلع اسلحة الى نوع 1 انا احددة Link to comment
EH10 Posted December 12, 2013 Share Posted December 12, 2013 Event : 'onMarkerHit' Event : 'onMarkerLeave' 'function' createMarker giveWeapon takeWeapon Link to comment
Mr-M3AND Posted December 12, 2013 Share Posted December 12, 2013 -- server Marker = createMarker ( x, y, z, "cylinder", 6, 234, 255, 255, 23 ) addEventHandler("onMarkerHit",Marker, function(Player) takeAllWeapons ( Player ) giveWeapon (Player,31,200,true) end ) Link to comment
jafar Posted December 12, 2013 Share Posted December 12, 2013 -- server Marker = createMarker ( x, y, z, "cylinder", 6, 234, 255, 255, 23 ) addEventHandler("onMarkerHit",Marker, function(Player) takeAllWeapons ( Player ) giveWeapon (Player,31,200,true) end ) وإذا خرج كيف يرجعهم!! + استخدم getElementType Link to comment
The Killer Posted December 12, 2013 Share Posted December 12, 2013 (edited) جرب local marker = createMarker(x,y,z,"cylinder", 2, 255, 0, 0) addEventHandler("onMarkerHit", marker, function ( player ) if getElementType(player) == "player" then if ( getPedWeapon ( player ) ~= رقم السلاح ) then giveWeapon(player, ID, ammo, true) toggleControl ( player, "next_weapon", false ) end end end ) addEventHandler("onMarkerLeave", marker, function (player) toggleControl ( player, "next_weapon", true ) end ) Edited December 12, 2013 by Guest Link to comment
ahmad_1994 Posted December 12, 2013 Author Share Posted December 12, 2013 تسلم الحين بجرب Link to comment
فاّرس Posted December 12, 2013 Share Posted December 12, 2013 جرب local marker = createMarker(x,y,z,"cylinder", 2, 255, 0, 0) addEventHandler("onMarkerHit", marker, function ( player ) if getElementType(player) == "player" then if ( getPedWeapon ( player ) ~= رقم السلاح ) then giveWeapon(player, رقم السلاح, true) toggleControl ( player, "next_weapon", false ) end end end ) addEventHandler("onMarkerLeave", marker, function (player) toggleControl ( player, "next_weapon", true ) end ) bool giveWeapon ( ped thePlayer, int weapon [, int ammo=30, bool setAsCurrent=false ] ) Link to comment
ahmad_1994 Posted December 12, 2013 Author Share Posted December 12, 2013 اخي زا بيست الكود ما اشتغل Link to comment
PaiN^ Posted December 12, 2013 Share Posted December 12, 2013 * Server side : local x, y, z, size = 0, 0, 3, 5 -- استبدل باحداثيات الماركر و حجمه local marker = createMarker( x, y, z, "cylinder", size, 255, 0, 0, 255 ) addEventHandler( "onMarkerHit", marker, function( element, dimension ) if getElementType( element ) == "player" and dimension then toggleControl( element, "vehicle_secondary_fire", false ) toggleControl( element, "previous_weapon", false ) toggleControl( element, "vehicle_fire", false ) toggleControl( element, "next_weapon", false ) toggleControl( element, "aim_weapon", false ) toggleControl( element, "fire", false ) setPedWeaponSlot( element, 0 ) end end ) addEventHandler( "onMarkerLeave", marker, function( element, dimension ) if getElementType( element ) == "player" and dimension then toggleControl( element, "vehicle_secondary_fire", true ) toggleControl( element, "previous_weapon", true ) toggleControl( element, "vehicle_fire", true ) toggleControl( element, "next_weapon", true ) toggleControl( element, "aim_weapon", true ) toggleControl( element, "fire", true ) end end ) استبدل الاحداثيات و الحجم من السطر الأول ولا تعدل شي ثاني, و ان شاء الله بيشتغل Link to comment
ahmad_1994 Posted December 12, 2013 Author Share Posted December 12, 2013 اخي بس انا بدي اقدر اطلع سلاح واحد انا اختارة يعني احط اي دي السلاح Link to comment
PaiN^ Posted December 12, 2013 Share Posted December 12, 2013 * Server side : local x, y, z, size = 0, 0, 3, 5 -- استبدل باحداثيات الماركر و حجمه local marker = createMarker( x, y, z, "cylinder", size, 255, 0, 0, 255 ) addEventHandler( "onMarkerHit", marker, function( element, dimension ) if getElementType( element ) == "player" and dimension then toggleControl( element, "previous_weapon", false ) toggleControl( element, "next_weapon", false ) setPedWeaponSlot( element, رقم خانة السلاح المسموح به ) end end ) addEventHandler( "onMarkerLeave", marker, function( element, dimension ) if getElementType( element ) == "player" and dimension then toggleControl( element, "previous_weapon", true ) toggleControl( element, "next_weapon", true ) end end ) Link to comment
ahmad_1994 Posted December 12, 2013 Author Share Posted December 12, 2013 اخي ما اقدر اغير اسلحة بس السلاح يلي دخل فية اقدر استخدمة يعني اي سلاح ادخل فية الماركر اقدر استخدمة بس ما اقدر اغيرة و انا جوا المركر بس اطلع اقدر اغيرة Link to comment
TAPL Posted December 13, 2013 Share Posted December 13, 2013 ^^ وش يسوي اجل؟ PaiN^ كود Link to comment
PaiN^ Posted December 13, 2013 Share Posted December 13, 2013 @TAPL : توي فهمت قصده, هو يبي اللي يدخل مايقدر يغير اسلحة بس @ahmed_1994 : شيل سطر 9 و جرب Link to comment
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