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Posted

السلام عليكم شباب

كيفكم و كيف الشتا معكيم

انشاء الله بخير

شباب ابي كود ماركر لما ادخلو ما اقدر اطلع اسلحة الى نوع 1 انا احددة

Posted
  
Event : 'onMarkerHit' 
Event : 'onMarkerLeave' 
  
'function' 
createMarker 
giveWeapon 
takeWeapon 

Old Nick : MaxUr

,

#Skype : maxurmaxur

BBM : 577287FC

Posted
-- server 
  
Marker = createMarker ( x, y, z, "cylinder", 6, 234, 255, 255, 23 ) 
  
addEventHandler("onMarkerHit",Marker, 
function(Player)     
      takeAllWeapons ( Player ) 
      giveWeapon (Player,31,200,true) 
   end 
   ) 

Skype: mohammed.altamimi77

Posted
-- server 
  
Marker = createMarker ( x, y, z, "cylinder", 6, 234, 255, 255, 23 ) 
  
addEventHandler("onMarkerHit",Marker, 
function(Player)     
      takeAllWeapons ( Player ) 
      giveWeapon (Player,31,200,true) 
   end 
   ) 

وإذا خرج كيف يرجعهم!!

+ استخدم getElementType

560x95_FFFFFF_FF9900_000000_000000.png

Posted (edited)

جرب

local marker = createMarker(x,y,z,"cylinder", 2, 255, 0, 0) 
addEventHandler("onMarkerHit", marker, 
function  ( player ) 
  if getElementType(player) == "player" then 
    if ( getPedWeapon ( player ) ~= رقم السلاح ) then  
         giveWeapon(player, ID, ammo, true) 
        toggleControl ( player, "next_weapon", false )  
     end 
  end  
end 
) 
  
addEventHandler("onMarkerLeave", marker, 
function (player) 
toggleControl ( player, "next_weapon", true )  
end 
) 
Edited by Guest
Posted
جرب

local marker = createMarker(x,y,z,"cylinder", 2, 255, 0, 0) 
addEventHandler("onMarkerHit", marker, 
function  ( player ) 
  if getElementType(player) == "player" then 
    if ( getPedWeapon ( player ) ~= رقم السلاح ) then  
         giveWeapon(player, رقم السلاح, true) 
        toggleControl ( player, "next_weapon", false )  
     end 
  end  
end 
) 
  
addEventHandler("onMarkerLeave", marker, 
function (player) 
toggleControl ( player, "next_weapon", true )  
end 
) 

bool giveWeapon ( ped thePlayer, int weapon [, int ammo=30, bool setAsCurrent=false ] ) 

Sha67 سابقاً

Posted

* Server side :

local x, y, z, size = 0, 0, 3, 5 -- استبدل باحداثيات الماركر و حجمه 
local marker = createMarker( x, y, z, "cylinder", size, 255, 0, 0, 255 ) 
  
addEventHandler( "onMarkerHit", marker, 
    function( element, dimension ) 
        if getElementType( element ) == "player" and dimension then 
            toggleControl( element, "vehicle_secondary_fire", false ) 
            toggleControl( element, "previous_weapon", false ) 
            toggleControl( element, "vehicle_fire", false ) 
            toggleControl( element, "next_weapon", false ) 
            toggleControl( element, "aim_weapon", false ) 
            toggleControl( element, "fire", false ) 
            setPedWeaponSlot( element, 0 ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerLeave", marker, 
    function( element, dimension ) 
        if getElementType( element ) == "player" and dimension then 
            toggleControl( element, "vehicle_secondary_fire", true ) 
            toggleControl( element, "previous_weapon", true ) 
            toggleControl( element, "vehicle_fire", true ) 
            toggleControl( element, "next_weapon", true ) 
            toggleControl( element, "aim_weapon", true ) 
            toggleControl( element, "fire", true ) 
        end 
    end 
) 

استبدل الاحداثيات و الحجم من السطر الأول ولا تعدل شي ثاني, و ان شاء الله بيشتغل

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

Posted

* Server side :

local x, y, z, size = 0, 0, 3, 5 -- استبدل باحداثيات الماركر و حجمه 
local marker = createMarker( x, y, z, "cylinder", size, 255, 0, 0, 255 ) 
  
addEventHandler( "onMarkerHit", marker, 
    function( element, dimension ) 
        if getElementType( element ) == "player" and dimension then 
            toggleControl( element, "previous_weapon", false ) 
            toggleControl( element, "next_weapon", false ) 
            setPedWeaponSlot( element, رقم خانة السلاح المسموح به ) 
        end 
    end 
) 
  
addEventHandler( "onMarkerLeave", marker, 
    function( element, dimension ) 
        if getElementType( element ) == "player" and dimension then 
            toggleControl( element, "previous_weapon", true ) 
            toggleControl( element, "next_weapon", true ) 
        end 
    end 
) 

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

Posted

اخي ما اقدر اغير اسلحة بس السلاح يلي دخل فية اقدر استخدمة

يعني اي سلاح ادخل فية الماركر اقدر استخدمة بس ما اقدر اغيرة و انا جوا المركر بس اطلع اقدر اغيرة

Posted

@TAPL : توي فهمت قصده, هو يبي اللي يدخل مايقدر يغير اسلحة بس

@ahmed_1994 : شيل سطر 9 و جرب

" Keep Thinking Different . " - Steve Jops

--------------------

Don't send me PMs asking for help, I Won't reply !

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