Buffalo Posted December 11, 2013 Share Posted December 11, 2013 Hi After awhile new players can not download server files, its always 0kb/2.7mb. I'm not using any external ftp servers to download files. Tried setting http port to different than incoming connections port, same happens. Also i'm downloading additional mod files using triggerLatentClientEvent (file by file), when all required script files finish downloading. But that shouldn't be a reason why this happens. Link to comment
MTA Team ccw Posted December 11, 2013 MTA Team Share Posted December 11, 2013 What is your server IP and port? Link to comment
Buffalo Posted December 11, 2013 Author Share Posted December 11, 2013 mtasa://77.241.199.136:22010 resource port is now 22012 download problem should occur during next 12 hours once server is restarted, download works again also noticed strange thing: after approx. 2-3 days when i type /refresh all resources are unloaded Link to comment
MTA Team ccw Posted December 12, 2013 MTA Team Share Posted December 12, 2013 Those problems can be caused by scripts not closing files properly. Run the performancebrowser resource, select the 'Lua Memory' page, and see if any resource has too many XMLFiles open. Link to comment
Buffalo Posted December 12, 2013 Author Share Posted December 12, 2013 If i open file just for reading, its necessary to close it independantly? ^^ I thought the handle would automatically be found & closed at some point with trash collectors taking place Well then after someone downloads all mods, leaves also ~250 file handles serverside. Closing handles now properly, looking forward to see changes. Thank you! Link to comment
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