NIKO_19997 Posted November 22, 2013 Posted November 22, 2013 hola, alguien me puede decir como hacer que esto funcione? function playerSpawn (spawnX, spawnY, spawnZ, team, permission, skin, weapons, player, skinName, sR, sG, sB, rot) local playerAccountName = getAccountName(getPlayerAccount(player)) --outputConsole("user." .. playerAccountName .. ", " .. permission) if isObjectInACLGroup ("user." .. playerAccountName, aclGetGroup(permission)) then spawnTeam = getTeamFromName(team) if not rot then rot = 0 end spawnPlayer (player, spawnX , spawnY, spawnZ, rot, skin, 0, 0, spawnTeam) -- spawns player with random skin fadeCamera (player, true) setCameraInterior (player, 0 ) setCameraTarget (player, player) local tR , tG , tB = getTeamColor(spawnTeam) local r = sR or tR local g = sG or tG local b = sB or tB playerBlips[player] = createBlipAttachedTo(player, 0, 2, r, g, b, 255, 0, 65535, getRootElement()) setPlayerNametagColor(player, r, g, b) if(weapons) then local weps = split(weapons, ",") for i, node in ipairs(weps) do --outputConsole(node) local wepinfo = split(node, ".") local wepid = wepinfo[1] --outputConsole(wepid) local wepammo = wepinfo[2] --outputConsole(wepammo) giveWeapon ( player, wepid, wepammo ) end end setAccountData(getPlayerAccount(player), "skinName", skinName) setAccountData(getPlayerAccount(player), "lastSpawnPerm", permission) setElementData(player, "spawnedAs", skinName) triggerClientEvent(player, "onSpawnSuccessful", getRootElement()) else triggerClientEvent(player, "onSpawnError", getRootElement() , "No Perteneces Al Clan, Pide Reclutacion.") end end addEvent("onPlayerSpawnButton", true) addEventHandler("onPlayerSpawnButton", getRootElement(), playerSpawn) no me andan los colores
Daniel1zD Posted November 23, 2013 Posted November 23, 2013 no as definido las coordenadas donde apare sera el jugador
NIKO_19997 Posted November 23, 2013 Author Posted November 23, 2013 no as definido las coordenadas donde apare sera el jugador ya lo solucione, igual gracias
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