ConnorKenway17 Posted November 16, 2013 Share Posted November 16, 2013 Como dice el titulo como podria hacer eso Gracias Link to comment
DuFraN Posted November 16, 2013 Share Posted November 16, 2013 Usa: https://wiki.multitheftauto.com/wiki/GetPedWeapon https://wiki.multitheftauto.com/wiki/GetPedTotalAmmo https://wiki.multitheftauto.com/wiki/OnPlayerWasted y un setTimer. Link to comment
ConnorKenway17 Posted November 16, 2013 Author Share Posted November 16, 2013 Usa:https://wiki.multitheftauto.com/wiki/GetPedWeapon https://wiki.multitheftauto.com/wiki/GetPedTotalAmmo https://wiki.multitheftauto.com/wiki/OnPlayerWasted y un setTimer. Link to comment
DuFraN Posted November 16, 2013 Share Posted November 16, 2013 Prueba así function Muerte() local arma1 = getPedWeapon (source, 0) local arma2 = getPedWeapon (source, 1) local arma3 = getPedWeapon (source, 2) local arma4 = getPedWeapon (source, 3) local arma5 = getPedWeapon (source, 4) local arma6 = getPedWeapon (source, 5) local arma7 = getPedWeapon (source, 6) local arma8 = getPedWeapon (source, 7) local arma9 = getPedWeapon (source,8) local arma10 = getPedWeapon (source, 9) local arma11 = getPedWeapon (source, 10) local arma12 = getPedWeapon (source, 11) local balas1 = getPedTotalAmmo (source, 0) local balas2 = getPedTotalAmmo (source, 1) local balas3 = getPedTotalAmmo (source, 2) local balas4 = getPedTotalAmmo (source, 3) local balas5 = getPedTotalAmmo (source, 4) local balas6 = getPedTotalAmmo (source, 5) local balas7 = getPedTotalAmmo (source, 6) local balas8 = getPedTotalAmmo (source, 7) local balas9 = getPedTotalAmmo (source,8) local balas10 = getPedTotalAmmo (source, 9) local balas11 = getPedTotalAmmo (source, 10) local balas12 = getPedTotalAmmo (source, 11) setTimer (giveWeapon, 2000, 1, source, arma1, balas1, true) setTimer (giveWeapon, 2000, 1, source, arma2, balas2, true) setTimer (giveWeapon, 2000, 1, source, arma3, balas3, true) setTimer (giveWeapon, 2000, 1, source, arma4, balas4, true) setTimer (giveWeapon, 2000, 1, source, arma5, balas5, true) setTimer (giveWeapon, 2000, 1, source, arma6, balas6, true) setTimer (giveWeapon, 2000, 1, source, arma7, balas7, true) setTimer (giveWeapon, 2000, 1, source, arma8, balas8, true) setTimer (giveWeapon, 2000, 1, source, arma9, balas9, true) setTimer (giveWeapon, 2000, 1, source, arma10, balas10, true) setTimer (giveWeapon, 2000, 1, source, arma11, balas11, true) setTimer (giveWeapon, 2000, 1, source, arma12, balas12, true) end addEventHandler ("onPlayerWasted", getRootElement(), Muerte) Link to comment
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